Fish — CS2 Stats

76561199400423074[U:1:1440157346]

404Tracked matches43%Win rate2025Tracked since
CSDB Rating2.2 Learning
Premier CS Rating2,545Grey band · top ~89.2% of ranked players (population est.)
CSDB Leaderboard#42749 of 54681 tracked
WingmanSilver I
Ladder ranks via Leetify

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CSDB.GGFishPREMIER2,545 · Grey bandcsdb.gg/stats

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Performance scores

Aim21
Positioning29
Utility25

0–100 skill scores via Leetify.

Recent form

STEADY38557Last 10038%Win rateWLLWLLWLWT

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Aim2.1
Aggression0.7
Utility2.5
Positioning2.9
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 56% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 37% on CT to 15% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 668ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.1
Positioning2.9
Utility2.5
Mechanics3.8
Opening Duels0.8
Win Impact2.6

Composite 2.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.07−0.01
first ⅓ avg -0.06 → last ⅓ avg -0.07
Reaction time683ms−59ms
first ⅓ avg 742ms → last ⅓ avg 683ms
Headshot accuracy14.6%+5.3%
first ⅓ avg 9.3% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — cache 4–0
131Biggest win — cache
5Longest win streak
55In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 67% over 6mirageWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
cacheC39152438%-0.04
infernoC104640%-0.08
nukeC83538%-0.03
dust2S64267%-0.05
anubisB63350%-0.04
mirageD5050%-0.06
trainA53260%-0.07
debrisC52340%-0.11
ancientC52340%-0.06
office41325%-0.08
eldorado2020%-0.12
poseidon1010%-0.13
boulder1010%-0.10
shelter1010%-0.08
italy1010%-0.15
overpass110100%-0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
31.7%Accuracy (enemy spotted)
30.6%Spray accuracy
67.0%Counter-strafing
14.5°Preaim
668msReaction time
15.2%T opening success
36.6%CT opening success
0.36Enemies flashed / flash
3.3%Flash assists
8.32HE damage / grenade
3.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.5189° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.4665% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3611 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–2-0.040%28 Aug
inferno1–13-0.0810%28 Aug
cache6–13-0.0517%23 Aug
cache13–8-0.0526%23 Aug
mirage10–13-0.0819%23 Aug
cache11–13-0.0212%23 Aug
cache13–9-0.077%23 Aug
nuke9–13-0.066%23 Aug
train13–3-0.069%23 Aug
train12–12-0.1211%16 Aug
mirage3–13-0.076%16 Aug
anubis13–16-0.0210%16 Aug
nuke2–8-0.0413%16 Aug
dust213–7-0.0417%16 Aug
cache3–13-0.0714%16 Aug
cache6–13-0.067%16 Aug
nuke12–16-0.0910%15 Aug
dust216–13-0.0812%15 Aug
nuke13–90.0013%15 Aug
cache13–110.0016%15 Aug
anubis13–9-0.0236%15 Aug
nuke13–90.0313%15 Aug
eldorado2–9-0.190%15 Aug
debris1–9-0.2333%15 Aug
debris9–1-0.0216%15 Aug
mirage6–13-0.0613%12 Aug
train13–7-0.074%12 Aug
train12–12-0.0610%12 Aug
inferno8–13-0.100%7 Aug
poseidon6–9-0.1338%2 Aug
cache7–13-0.073%2 Aug
debris9–6-0.1420%2 Aug
debris5–9-0.0560%26 Jul
nuke9–40.0317%26 Jul
mirage3–13-0.048%26 Jul
anubis13–11-0.095%26 Jul
cache10–13-0.0312%26 Jul
eldorado6–9-0.0524%26 Jul
cache7–13-0.0419%25 Jul
cache9–130.0317%25 Jul
mirage4–13-0.0624%25 Jul
inferno5–9-0.068%25 Jul
dust22–13-0.0221%24 Jul
anubis8–13-0.0524%24 Jul
anubis6–10.0125%24 Jul
anubis5–13-0.0711%24 Jul
inferno1–9-0.190%24 Jul
inferno9–60.0413%24 Jul
cache4–13-0.0736%21 Jul
cache12–120.019%20 Jul
cache13–90.0217%13 Jul
debris5–9-0.1110%12 Jul
nuke1–6-0.0422%12 Jul
cache12–12-0.0114%12 Jul
cache12–12-0.0823%12 Jul
inferno10–13-0.1113%12 Jul
ancient12–12-0.0415%12 Jul
dust213–3-0.0317%12 Jul
boulder11–13-0.1018%11 Jul
shelter12–12-0.0823%11 Jul
cache13–9-0.0324%11 Jul
office13–11-0.1029%11 Jul
nuke3–9-0.0325%10 Jul
office8–13-0.0410%10 Jul
cache7–130.0626%7 Jul
cache7–13-0.086%7 Jul
cache13–10-0.0115%6 Jul
cache5–13-0.1114%6 Jul
cache4–00.1320%6 Jul
cache1–13-0.1311%2 Jul
cache11–130.0233%1 Jul
cache13–11-0.0814%1 Jul
cache13–30.0112%27 Jun
italy4–5-0.150%27 Jun
inferno14–16-0.110%20 Jun
office3–13-0.089%20 Jun
dust23–13-0.0813%20 Jun
overpass13–8-0.0515%20 Jun
ancient13–6-0.080%19 Jun
train13–6-0.0315%19 Jun
ancient4–13-0.070%14 Jun
inferno4–1-0.070%14 Jun
ancient13–8-0.0614%14 Jun
inferno13–8-0.007%14 Jun
cache13–3-0.069%14 Jun
cache9–5-0.090%14 Jun
inferno9–7-0.146%9 Jun
cache13–10-0.006%8 Jun
cache10–13-0.088%8 Jun
cache13–9-0.0413%31 May
cache13–3-0.060%31 May
cache6–13-0.066%31 May
cache5–13-0.1013%31 May
ancient10–13-0.035%26 May
cache13–2-0.035%25 May
cache13–10.0013%25 May
office8–13-0.1216%25 May
cache2–13-0.067%25 May
cache10–13-0.048%25 May
cache9–13-0.0715%25 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →