Hank Hilliams Jr. — CS2 Stats

76561199397032374[U:1:1436766646]✓ No bans

566Tracked matches40%Win rate2024Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
Premier CS Rating10,678Blue band · top ~51.3% of ranked players (population est.)
CSDB Leaderboard#16949 of 23422 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGHank Hilliams Jr.FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER10,678 · Blue bandcsdb.gg/stats

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Performance scores

Aim86
Positioning48
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY51436Last 10051%Win rateWWLLLLLWLW

Last 10 vs previous 10: +0pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.6
Aggression5.9
Utility3.0
Positioning4.8
Opening Duels2.0
Clutch1.8

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning4.8
Utility3.0
Mechanics8.7
Opening Duels2.3
Win Impact1.7

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time578ms−62ms
first ⅓ avg 640ms → last ⅓ avg 578ms
Headshot accuracy18.7%−1.7%
first ⅓ avg 20.4% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — nuke 13–10
132Biggest win — nuke
4Longest win streak
W2Current streak
44In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 65% over 17mirageWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
cacheB1910953%0.01
nukeS1711665%0.02
anubisB179853%0.01
infernoA1710759%0.01
mirageD124833%-0.01
ancientC114736%0.01
dust2C73443%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

25Matches
64%Win rate
0.82Avg K/D
61.1ADR
54%Headshot %

Clutches & streaks

29%1v1 clutch win
11%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Cache667%0.7512.2
Ancient667%0.7710.7
Anubis650%0.6910.5
Mirage580%1.0914.8
Dust2250%0.8413.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
41.3%Accuracy (enemy spotted)
34.0%Spray accuracy
89.1%Counter-strafing
7.8°Preaim
581msReaction time
27.9%T opening success
48.0%CT opening success
0.43Enemies flashed / flash
2.5%Flash assists
6.33HE damage / grenade
4.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4332 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.9027% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–11-0.0420%20 Aug
nuke13–20.0612%20 Aug
ancient7–130.0521%15 Aug
anubis7–13-0.072%15 Aug
nuke6–13-0.069%15 Aug
anubis8–130.0115%14 Aug
ancient7–130.0417%14 Aug
ancient13–10-0.0523%14 Aug
mirage6–13-0.0420%14 Aug
anubis13–80.0610%12 Aug
inferno8–13-0.0223%12 Aug
nuke4–13-0.0424%12 Aug
cache13–4-0.0233%12 Aug
ancient9–130.0323%12 Aug
cache3–13-0.029%12 Aug
nuke9–13-0.0015%12 Aug
nuke13–100.1422%11 Aug
anubis13–40.0719%11 Aug
mirage8–13-0.0317%11 Aug
nuke13–40.0323%9 Aug
dust213–10-0.0320%9 Aug
mirage5–13-0.1015%9 Aug
mirage13–10-0.0327%9 Aug
inferno13–90.0016%9 Aug
nuke12–16-0.0323%9 Aug
mirage13–160.0314%8 Aug
cache11–130.0221%8 Aug
inferno13–3-0.0716%8 Aug
nuke1–12-0.0019%8 Aug
cache7–130.0320%8 Aug
cache13–100.0126%8 Aug
inferno13–50.0813%8 Aug
cache8–130.0133%8 Aug
nuke13–80.0920%8 Aug
anubis13–4-0.0215%8 Aug
dust213–90.0315%8 Aug
anubis8–13-0.0127%7 Aug
dust29–13-0.0316%7 Aug
cache13–60.0428%7 Aug
cache15–15-0.0126%7 Aug
nuke13–100.0337%6 Aug
cache8–13-0.0322%5 Aug
cache13–30.1326%5 Aug
anubis13–40.0614%5 Aug
cache13–9-0.0415%4 Aug
ancient4–13-0.064%4 Aug
nuke13–60.0429%4 Aug
inferno13–90.0423%4 Aug
anubis13–50.0430%3 Aug
inferno13–50.1124%3 Aug
inferno15–150.0320%3 Aug
dust24–13-0.0223%2 Aug
dust26–13-0.0723%2 Aug
cache13–80.0820%2 Aug
anubis13–80.0824%2 Aug
mirage15–150.0615%2 Aug
ancient13–80.0213%2 Aug
cache9–130.0415%2 Aug
nuke15–15-0.0333%2 Aug
inferno13–10-0.0614%2 Aug
ancient13–110.0017%2 Aug
anubis11–13-0.0328%1 Aug
inferno9–130.0118%1 Aug
anubis13–9-0.0115%1 Aug
nuke13–40.0914%1 Aug
anubis8–13-0.0817%1 Aug
ancient5–13-0.0125%1 Aug
cache13–90.0122%1 Aug
inferno13–110.0421%1 Aug
anubis5–130.0312%1 Aug
nuke13–10-0.0324%1 Aug
mirage3–13-0.0918%31 Jul
inferno13–11-0.0623%31 Jul
mirage13–6-0.0220%31 Jul
cache13–100.0333%31 Jul
anubis5–130.0424%28 Jul
ancient7–13-0.0113%28 Jul
inferno10–13-0.0325%27 Jul
inferno13–80.1115%27 Jul
anubis13–50.0331%27 Jul
nuke13–100.0115%27 Jul
mirage5–13-0.0624%27 Jul
cache13–100.0319%26 Jul
mirage13–20.0026%26 Jul
ancient13–50.0316%26 Jul
inferno13–2-0.0115%26 Jul
mirage14–160.0723%26 Jul
dust213–2-0.0113%26 Jul
inferno5–130.0216%25 Jul
nuke13–90.0219%25 Jul
anubis4–13-0.0423%25 Jul
mirage13–70.0719%25 Jul
inferno6–13-0.0229%25 Jul
cache11–130.0921%25 Jul
nuke16–120.0019%25 Jul
anubis13–9-0.0224%25 Jul
ancient15–150.0816%25 Jul
cache15–15-0.0915%25 Jul
inferno13–160.0118%25 Jul
dust213–16-0.0525%24 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →