bugz_z — CS2 Stats

76561199317777372[U:1:1357511644]

589Tracked matches69%Win rate2025Tracked since
CSDB Rating7.0 StrongAggressive Rifler
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGbugz_zFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim87
Positioning65
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY573310Last 10057%Win rateLWLWWLLWWW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression10.0
Utility2.9
Positioning6.5
Opening Duels5.1
Clutch4.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 90% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.5
Utility2.9
Mechanics7.9
Opening Duels5.1
Win Impact10.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.03 → last ⅓ avg 0.04
Reaction time588ms−35ms
first ⅓ avg 623ms → last ⅓ avg 588ms
Headshot accuracy20.0%+2.9%
first ⅓ avg 17.0% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — cache 13–11
130Biggest win — inferno
7Longest win streak
105In matches decided by ≤2 rounds
5Overtime games

Map breakdown

dust2Best map · 74% over 19mirageWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
dust2S1914574%0.04
nukeB179853%0.02
officeB137654%0.04
cacheA138562%0.05
infernoB105550%0.04
anubisB105550%0.02
mirageC73443%-0.00
ancient42250%0.03
overpass42250%0.01
vertigo32167%0.05

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

10Matches
60%Win rate
0.85Avg K/D
72.7ADR
43%Headshot %

Clutches & streaks

43%1v1 clutch win
17%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage650%0.8114.5
Dust23100%1.0618.7
Nuke10%0.447.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
40.5%Accuracy (enemy spotted)
39.5%Spray accuracy
85.7%Counter-strafing
8.4°Preaim
589msReaction time
43.7%T opening success
57.3%CT opening success
0.43Enemies flashed / flash
2.1%Flash assists
6.03HE damage / grenade
6.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4267 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
office7–130.1116%12 Aug
mirage13–80.0125%10 Aug
dust26–130.1020%10 Aug
inferno11–100.0819%9 Aug
dust213–110.0722%9 Aug
nuke11–13-0.0118%9 Aug
anubis14–160.0121%9 Aug
dust213–30.0329%9 Aug
nuke13–20.0622%8 Aug
office13–80.0613%8 Aug
office13–80.0416%8 Aug
ancient7–00.1428%8 Aug
ancient6–13-0.0312%17 Jun
dust213–20.0932%17 Jun
inferno13–7-0.0123%12 Jun
nuke10–13-0.0315%12 Jun
inferno4–130.0426%12 Jun
office12–120.1018%7 Jun
office13–110.1124%7 Jun
vertigo13–40.0113%5 Jun
vertigo13–60.1019%5 Jun
office12–120.0624%4 Jun
dust213–50.0625%4 Jun
inferno9–130.0511%1 Jun
dust213–80.0419%1 Jun
anubis13–110.0123%1 Jun
anubis12–120.0122%30 May
dust212–120.0416%30 May
dust213–90.1027%30 May
overpass13–90.0020%29 May
inferno13–0-0.0014%29 May
nuke7–130.0615%29 May
mirage15–15-0.0614%28 May
ancient10–130.0319%28 May
nuke6–130.0425%28 May
nuke2–0-0.040%28 May
anubis13–20.1419%28 May
inferno13–40.0310%28 May
nuke13–10.1128%28 May
anubis13–110.0111%27 May
anubis12–120.0519%24 May
inferno13–50.0831%24 May
cache9–130.0621%24 May
dust25–130.0524%24 May
inferno14–16-0.0120%24 May
nuke13–50.1130%24 May
nuke13–100.0414%23 May
dust26–13-0.0316%21 May
inferno9–130.0716%20 May
office13–60.0122%20 May
office12–12-0.0325%20 May
nuke9–30.0514%20 May
inferno12–120.1024%19 May
overpass8–130.0317%19 May
office13–80.0019%18 May
office13–5-0.0325%18 May
overpass13–110.0016%18 May
mirage13–6-0.0114%18 May
dust213–60.0513%17 May
nuke13–11-0.0123%16 May
anubis12–12-0.0129%16 May
anubis9–13-0.1050%14 May
mirage5–130.0317%13 May
anubis13–80.0317%12 May
nuke5–13-0.0311%12 May
anubis16–130.0210%11 May
nuke13–10-0.0233%10 May
ancient13–7-0.0113%10 May
dust213–10-0.007%10 May
dust213–5-0.0017%10 May
cache5–13-0.0511%9 May
dust213–30.018%9 May
cache13–7-0.0219%9 May
cache13–70.1413%9 May
cache13–110.0612%9 May
cache13–50.0017%8 May
cache13–100.1116%8 May
cache13–110.1611%7 May
mirage8–13-0.0524%3 May
mirage13–70.0516%3 May
cache4–13-0.0113%3 May
cache7–130.0026%3 May
cache13–90.0919%2 May
dust213–90.0524%2 May
cache2–20.0233%2 May
office11–13-0.0311%1 May
cache13–70.0510%1 May
dust213–40.0237%27 Apr
dust213–60.0612%26 Apr
overpass8–13-0.0018%25 Apr
nuke9–13-0.0111%25 Apr
office13–50.0923%25 Apr
dust213–2-0.0123%25 Apr
mirage9–130.0211%23 Apr
nuke1–130.0120%23 Apr
dust210–13-0.0115%23 Apr
office12–120.0715%15 Apr
vertigo6–90.057%11 Apr
nuke8–130.0229%11 Apr
nuke16–130.0321%10 Apr

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →