shizuka

shizuka — CS2 Stats

76561199310582512[U:1:1350316784]Steam profile ↗

1,773Tracked matches57%Win rate2022Tracked since
CSDB Rating5.6 SolidAggressive Rifler
WingmanMaster Guardian Elite
Ladder ranks via Leetify

Performance scores

Aim71
Positioning56
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY52444Last 10052%Win rateWLLLWLLWLW

Last 10 vs previous 10: -30pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression7.6
Utility4.3
Positioning5.6
Opening Duels3.5
Clutch2.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.6
Utility4.3
Mechanics6.2
Opening Duels3.5
Win Impact7.4

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time591ms−50ms
first ⅓ avg 640ms → last ⅓ avg 591ms
Headshot accuracy16.2%−0.4%
first ⅓ avg 16.6% → last ⅓ avg 16.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — mirage 10–13
130Biggest win — office
5Longest win streak
129In matches decided by ≤2 rounds
9Overtime games

Map breakdown

ancientBest map · 72% over 18nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB24131154%0.00
infernoC1981142%-0.01
ancientS1813572%-0.00
dust2B147750%0.00
overpassB84450%0.01
nukeD72529%0.01
office43175%0.01
train31233%-0.03
anubis21150%-0.03
cache1010%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,269Matches
51%Win rate
1.01Avg K/D
79.3ADR
42%Headshot %

Clutches & streaks

34%1v1 clutch win
20%1v2 clutch win
19Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage25549%1.0316.1
Inferno14546%0.9615.5
Ancient12949%1.0015.5
Anubis11859%1.1216.2
Vertigo8349%0.9614.8
Dust26335%0.9615.6
Overpass3462%1.0815.7
Nuke2744%0.9715.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
38.1%Accuracy (enemy spotted)
39.3%Spray accuracy
78.1%Counter-strafing
10.4°Preaim
598msReaction time
34.2%T opening success
53.5%CT opening success
0.44Enemies flashed / flash
5.2%Flash assists
5.76HE damage / grenade
11.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4431 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.2398% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–11-0.0212%18 Aug
dust214–160.0326%14 Jul
dust27–13-0.0214%10 Jul
dust217–190.0117%10 Jul
anubis13–11-0.0122%8 Jul
anubis11–13-0.0513%7 Jul
ancient5–13-0.0015%29 Jun
ancient13–100.0120%28 Jun
cache5–13-0.0219%4 May
mirage13–90.0725%24 Apr
mirage3–13-0.034%10 Apr
mirage13–110.0412%31 Mar
office13–00.0523%22 Mar
office13–30.0338%22 Mar
ancient13–90.0217%15 Mar
nuke12–120.0412%15 Mar
nuke8–13-0.008%12 Mar
inferno13–10-0.0512%12 Mar
inferno13–90.0016%10 Mar
mirage13–6-0.0114%8 Mar
dust213–10-0.0323%8 Mar
ancient13–90.0513%8 Mar
mirage11–130.0514%7 Mar
mirage10–130.028%6 Mar
mirage13–20.0217%28 Jan
office10–13-0.0315%22 Jan
office13–110.0111%22 Jan
inferno11–130.0421%19 Jan
inferno15–15-0.0321%18 Jan
ancient13–20.0611%17 Jan
overpass13–80.0614%16 Jan
train11–13-0.0311%16 Jan
mirage13–100.0117%15 Jan
dust213–20.0538%13 Jan
ancient5–13-0.0816%12 Jan
dust213–110.0615%11 Jan
dust213–6-0.0413%11 Jan
overpass8–13-0.0319%9 Jan
overpass4–13-0.0419%9 Jan
inferno2–13-0.0110%9 Jan
inferno8–130.0520%7 Jan
inferno3–13-0.0217%7 Jan
dust215–150.0318%6 Jan
overpass13–90.078%6 Jan
inferno13–80.0623%6 Jan
mirage11–130.0411%5 Jan
ancient11–130.0613%5 Jan
mirage16–13-0.0621%5 Jan
nuke9–130.0120%5 Jan
mirage2–6-0.0413%5 Jan
inferno9–130.0419%4 Jan
mirage13–90.0217%4 Jan
mirage13–80.0317%3 Jan
mirage13–70.0319%2 Jan
overpass15–150.0022%2 Jan
mirage6–13-0.0538%2 Jan
mirage4–13-0.0419%2 Jan
inferno13–9-0.0720%2 Jan
dust213–100.0315%1 Jan
dust29–13-0.0128%1 Jan
mirage10–13-0.0311%31 Dec
ancient13–11-0.0512%31 Dec
inferno6–130.0026%30 Dec
overpass13–100.0130%30 Dec
ancient7–13-0.0217%30 Dec
train8–13-0.0527%30 Dec
mirage13–110.0414%30 Dec
ancient16–12-0.0220%29 Dec
mirage10–130.0921%29 Dec
inferno6–13-0.0818%29 Dec
nuke14–160.0518%29 Dec
nuke13–11-0.0015%29 Dec
dust22–13-0.0316%28 Dec
mirage13–11-0.0310%28 Dec
ancient13–100.0318%28 Dec
nuke13–11-0.0324%28 Dec
mirage3–10-0.0514%28 Dec
mirage16–140.0110%28 Dec
ancient13–80.0720%28 Dec
overpass13–100.0215%28 Dec
dust213–9-0.0114%27 Dec
ancient4–13-0.1015%27 Dec
ancient13–70.0625%26 Dec
ancient13–7-0.0620%26 Dec
inferno5–13-0.0918%25 Dec
nuke4–13-0.0218%25 Dec
mirage7–13-0.0312%25 Dec
inferno13–5-0.0625%25 Dec
overpass10–13-0.0411%24 Dec
mirage13–3-0.0211%24 Dec
inferno9–130.0218%22 Dec
train13–1-0.0021%21 Dec
inferno13–110.0322%21 Dec
ancient13–9-0.0614%20 Dec
inferno9–13-0.0619%19 Dec
inferno13–90.0214%18 Dec
inferno13–100.0423%18 Dec
dust27–13-0.097%17 Dec
dust213–7-0.009%17 Dec
ancient13–10-0.0314%17 Dec

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →