lil' Sika ♿

lil' Sika ♿ — CS2 Stats

FI76561199305160411[U:1:1344894683]Steam profile ↗

7,651Tracked matches37%Win rate2022Tracked since
CSDB Rating3.6 Learning
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
CSDB Leaderboard#25387 of 41366 tracked
FaceitLevel 6 · 1,409 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGlil' Sika ♿FACEITLevel 6 · 1,409 ELOSTANDINGTop 54.0% of rankedPREMIER14,999 · Blue bandcsdb.gg/stats

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Performance scores

Aim41
Positioning43
Utility69

0–100 skill scores via Leetify.

Recent form

STEADY4951Last 10049%Win rateWLLWLLLLWW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Aim4.1
Aggression6.2
Utility6.9
Positioning4.3
Opening Duels2.3
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 49% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 572ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 62% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.3
Utility6.9
Mechanics2.7
Opening Duels2.3
Win Impact0.6

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time577ms−50ms
first ⅓ avg 627ms → last ⅓ avg 577ms
Headshot accuracy17.5%−1.5%
first ⅓ avg 19.0% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — nuke 13–1
131Biggest win — inferno
6Longest win streak
119In matches decided by ≤2 rounds
9Overtime games

Map breakdown

anubisBest map · 67% over 15nukeWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
nukeC2081240%0.02
ancientC167944%-0.00
infernoC167944%0.01
anubisS1510567%0.01
dust2A117464%-0.01
cacheC104640%0.02
mirageB84450%-0.01
train32167%0.04
overpass1010%-0.06

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 20). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,881Matches
50%Win rate
0.91Avg K/D
77.3ADR
41%Headshot %

Clutches & streaks

37%1v1 clutch win
19%1v2 clutch win
17Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis70353%0.9814.3
Nuke53558%0.9414.3
Inferno47051%0.9414.2
Ancient30051%0.8713.5
Mirage27434%0.7812.1
Dust222539%0.8112.7
Vertigo17249%0.8813.7
Train10444%0.9114.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
32.0%Accuracy (enemy spotted)
36.0%Spray accuracy
61.9%Counter-strafing
12.9°Preaim
572msReaction time
29.5%T opening success
48.6%CT opening success
0.59Enemies flashed / flash
8.0%Flash assists
10.51HE damage / grenade
16.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.8501° — above the 12° mark we flag

    Aim Training
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–40.0317%29 Aug
anubis7–13-0.0216%29 Aug
inferno3–13-0.0113%29 Aug
dust216–130.0127%29 Aug
anubis9–130.0216%28 Aug
nuke8–13-0.057%28 Aug
cache10–130.0020%28 Aug
inferno3–13-0.0024%28 Aug
ancient13–110.0122%27 Aug
nuke13–60.0014%27 Aug
nuke13–60.0219%27 Aug
inferno11–130.046%26 Aug
inferno13–10.0913%26 Aug
cache5–13-0.0819%26 Aug
nuke13–60.1211%26 Aug
ancient11–13-0.0824%26 Aug
mirage9–130.0017%26 Aug
nuke11–13-0.0717%24 Aug
nuke7–130.0516%24 Aug
anubis13–80.0418%24 Aug
ancient9–130.0621%24 Aug
dust225–230.0013%24 Aug
ancient11–13-0.0114%23 Aug
cache13–60.0218%23 Aug
anubis13–11-0.048%23 Aug
nuke8–13-0.0415%23 Aug
dust213–16-0.0232%23 Aug
overpass11–13-0.0616%21 Aug
inferno3–13-0.0217%21 Aug
ancient8–130.0421%21 Aug
ancient13–3-0.0113%21 Aug
anubis16–140.0125%20 Aug
dust213–50.0326%20 Aug
inferno13–90.0035%20 Aug
cache13–50.057%19 Aug
ancient7–13-0.0719%18 Aug
nuke13–90.0824%18 Aug
inferno7–13-0.0412%17 Aug
anubis16–120.0621%17 Aug
ancient9–13-0.0515%16 Aug
nuke9–13-0.0025%16 Aug
dust213–110.0039%16 Aug
nuke7–130.0024%16 Aug
ancient13–80.0219%15 Aug
inferno13–9-0.0310%14 Aug
anubis13–110.0116%14 Aug
mirage7–13-0.048%14 Aug
nuke13–90.0124%14 Aug
ancient16–13-0.0218%14 Aug
dust213–10-0.0016%14 Aug
mirage13–8-0.0518%14 Aug
cache13–80.0817%14 Aug
mirage13–20.0312%14 Aug
nuke14–160.0215%14 Aug
cache13–50.1221%14 Aug
anubis8–13-0.0810%14 Aug
train7–13-0.0233%14 Aug
nuke8–130.0516%13 Aug
nuke13–10.1718%13 Aug
inferno5–13-0.079%13 Aug
ancient13–80.0727%13 Aug
ancient7–13-0.0422%13 Aug
cache8–13-0.0114%13 Aug
inferno13–100.0715%13 Aug
train13–7-0.0316%12 Aug
inferno4–90.0423%12 Aug
anubis13–100.0716%12 Aug
ancient8–130.0215%12 Aug
inferno13–6-0.0333%12 Aug
anubis8–13-0.0519%12 Aug
inferno13–110.0921%11 Aug
anubis6–13-0.046%6 Aug
ancient9–130.0122%5 Aug
anubis13–50.0322%5 Aug
nuke2–00.0614%5 Aug
nuke2–13-0.0432%5 Aug
anubis13–110.0211%5 Aug
train13–10.1626%4 Aug
dust213–10-0.0117%3 Aug
cache7–13-0.036%31 Jul
inferno4–130.0026%31 Jul
nuke11–13-0.0217%30 Jul
dust212–16-0.0312%30 Jul
dust210–13-0.0913%30 Jul
ancient13–90.0015%30 Jul
mirage9–130.0327%30 Jul
mirage13–90.0822%29 Jul
anubis13–90.0729%29 Jul
nuke11–130.0225%29 Jul
nuke13–10.0722%29 Jul
dust213–16-0.0511%28 Jul
nuke11–130.0116%28 Jul
dust213–40.0215%28 Jul
mirage5–13-0.0421%28 Jul
anubis13–100.0128%28 Jul
cache9–130.0118%24 Jul
inferno6–13-0.0034%24 Jul
mirage13–11-0.099%24 Jul
inferno13–11-0.0111%24 Jul
cache8–130.0412%24 Jul

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →