meow — CS2 Stats

76561199304207957[U:1:1343942229]✓ No bans

854Tracked matches70%Win rate2022Tracked since
CSDB Rating8.3 StrongEntry Fragger
Premier CS Rating31,322Top 1% of 819 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#15 of 20440 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

Rating over time

31,783Peak Premier on CSDB
1Days observed since 2026-08-28

Premier CS Rating

  • 461 below peak (31,783)
  • Reached: Gold band · Red band · Pink band · Purple band
  • Gold band first seen 2026-08-28
  • Red band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGmeowPREMIER31,322 · Gold bandcsdb.gg/stats

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Performance scores

Aim100
Positioning78
Utility9

0–100 skill scores via Leetify.

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim10.0
Aggression10.0
Utility0.9
Positioning7.8
Opening Duels7.6

Sharp aimerExcellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 87% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

Counter-strafing. 95% of shots taken properly stopped — movement discipline most players never reach.

CT openings. 73% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 73% on CT to 47% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning7.8
Utility0.9
Mechanics10.0
Opening Duels7.1
Win Impact10.0

Composite 8.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

33.8%Headshot accuracy
49.4%Accuracy (enemy spotted)
44.3%Spray accuracy
94.9%Counter-strafing
5.1°Preaim
481msReaction time
47.2%T opening success
73.5%CT opening success
0.22Enemies flashed / flash
0.0%Flash assists
5.50HE damage / grenade
0.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2198 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →