Sprinter || Borefa1k

Sprinter || Borefa1k — CS2 Stats

76561199282318660[U:1:1322052932]Steam profile ↗✓ No bans

63Tracked matches62%Win rate2025Tracked since
CSDB Rating4.3 Developing
Ladder ranks via Leetify

Performance scores

Aim41
Positioning38
Utility39

0–100 skill scores via Leetify.

Recent form

HOT36261Last 6357%Win rateWWLWWWWWLL

Last 10 vs previous 10: +20pp win rate · -0.03 avg rating

Player DNA

Aim4.1
Aggression4.6
Utility3.9
Positioning3.8
Opening Duels1.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 637ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning3.8
Utility3.9
Mechanics4.5
Opening Duels1.9
Win Impact9.0

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time658ms+18ms
first ⅓ avg 640ms → last ⅓ avg 658ms
Headshot accuracy13.5%+3.1%
first ⅓ avg 10.4% → last ⅓ avg 13.5%

Rolling 5-match average across the last 63 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — nuke 10–1
132Biggest win — ancient
5Longest win streak
W2Current streak
51In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 75% over 16mirageWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
nukeS1612475%0.05
ancientB105550%0.01
mirageD93633%0.00
dust2S64267%0.02
vertigoB63350%0.03
infernoA53260%-0.01
cache32167%-0.04
anubis21150%0.05
train2020%-0.01
overpass110100%-0.06
grail110100%-0.02
italy1010%0.03
agency110100%-0.03

Across the last 63 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
33.3%Accuracy (enemy spotted)
37.4%Spray accuracy
70.4%Counter-strafing
12.1°Preaim
637msReaction time
35.4%T opening success
39.5%CT opening success
0.45Enemies flashed / flash
4.5%Flash assists
12.42HE damage / grenade
4.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1476° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5342% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4465 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–7-0.029%14 Jul
cache13–100.0019%13 Jul
nuke7–13-0.0113%13 Jul
cache13–10-0.045%13 Jul
ancient13–20.0514%13 Jul
inferno7–0-0.040%13 Jul
anubis13–20.0615%13 Jul
ancient13–5-0.0536%13 Jul
cache3–13-0.0718%13 Jul
mirage6–130.0313%13 Jul
ancient6–13-0.057%13 Jul
mirage8–13-0.0214%7 Apr
nuke13–60.1123%2 Apr
ancient13–110.0818%2 Apr
nuke2–130.038%2 Apr
nuke13–50.0616%1 Apr
anubis12–120.035%14 Mar
inferno13–90.019%4 Mar
nuke13–60.0516%16 Feb
mirage2–13-0.0314%5 Feb
mirage13–100.0114%16 Dec
nuke13–90.0110%15 Dec
nuke13–40.1810%14 Dec
nuke13–110.0110%11 Dec
ancient8–130.0015%8 Oct
mirage13–20.007%8 Oct
ancient6–130.057%28 Sept
mirage2–130.0112%27 Sept
mirage13–110.0411%27 Sept
nuke6–13-0.036%27 Sept
dust213–40.0513%25 Sept
overpass16–13-0.067%24 Sept
dust25–130.089%24 Sept
nuke13–5-0.0410%24 Sept
dust213–7-0.019%24 Sept
inferno13–90.0713%24 Sept
nuke16–130.079%24 Sept
ancient9–130.0313%24 Sept
nuke13–50.114%24 Sept
dust216–140.0110%22 Sept
dust28–130.0012%22 Sept
inferno5–130.0017%22 Sept
nuke13–70.0510%22 Sept
ancient1–13-0.077%21 Sept
inferno3–13-0.083%21 Sept
ancient13–30.0811%20 Sept
ancient13–60.026%20 Sept
mirage2–13-0.0211%19 Sept
nuke8–130.0315%18 Sept
mirage11–130.016%18 Sept
nuke10–10.1914%17 Sept
vertigo13–10-0.0214%16 Sept
vertigo2–130.0216%14 Sept
train4–13-0.059%10 Sept
train5–130.038%10 Sept
grail13–10-0.0217%10 Sept
vertigo13–70.0416%8 Sept
italy5–130.0312%7 Sept
vertigo9–130.045%7 Sept
vertigo5–130.0511%7 Sept
vertigo13–20.070%7 Sept
agency13–9-0.0319%17 Aug
dust213–110.0110%25 Jul

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →