Goin Ape Like Nigo — CS2 Stats

76561199259980933[U:1:1299715205]

1,744Tracked matches50%Win rate2022Tracked since
CSDB Rating5.4 DevelopingAggressive Rifler
Premier CS Rating17,674Purple band · top ~17.8% of ranked players (population est.)
CSDB Leaderboard#20733 of 40558 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGGoin Ape Like NigoPREMIER17,674 · Purple bandcsdb.gg/stats

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Performance scores

Aim73
Positioning46
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateLWWWWLWLLW

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression8.2
Utility4.3
Positioning4.6
Opening Duels3.5
Clutch2.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 561ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.6
Utility4.3
Mechanics5.5
Opening Duels3.5
Win Impact5.0

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time570ms−59ms
first ⅓ avg 629ms → last ⅓ avg 570ms
Headshot accuracy19.8%+2.5%
first ⅓ avg 17.3% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — vertigo 13–10
130Biggest win — mirage
6Longest win streak
56In matches decided by ≤2 rounds
14Overtime games

Map breakdown

dust2Best map · 65% over 17infernoWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB23121152%0.01
dust2S1711665%0.02
cacheA169756%0.00
ancientB157847%0.00
anubisC135838%0.00
infernoD103730%-0.01
vertigo330100%0.10
nuke32167%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

67Matches
51%Win rate
0.88Avg K/D
85.6ADR
36%Headshot %

Clutches & streaks

33%1v1 clutch win
12%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage875%1.2019.4
Ancient560%1.0717.8
Dust2450%0.7711.5
Inferno20%1.0818.5
Overpass10%1.2018.0
Train1100%1.0013.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
34.7%Accuracy (enemy spotted)
40.4%Spray accuracy
74.6%Counter-strafing
9.3°Preaim
561msReaction time
35.6%T opening success
52.6%CT opening success
0.50Enemies flashed / flash
6.8%Flash assists
6.95HE damage / grenade
6.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4997 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.6458% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust21–13-0.0440%29 Aug
anubis13–7-0.028%29 Aug
dust213–50.0018%29 Aug
mirage13–30.0724%29 Aug
vertigo13–50.0327%29 Aug
ancient2–13-0.1019%29 Aug
dust213–10-0.0221%29 Aug
inferno11–13-0.0512%28 Aug
anubis6–130.0214%28 Aug
cache16–120.0314%28 Aug
mirage13–70.0136%28 Aug
cache9–13-0.0325%28 Aug
cache13–5-0.0821%28 Aug
mirage13–5-0.0529%28 Aug
dust25–13-0.0019%28 Aug
inferno15–150.0021%28 Aug
dust214–16-0.0718%26 Aug
mirage7–130.0526%26 Aug
ancient8–13-0.1118%26 Aug
mirage13–11-0.0017%26 Aug
cache9–13-0.0510%25 Aug
dust213–50.0814%25 Aug
anubis15–150.0327%25 Aug
mirage8–13-0.0613%24 Aug
ancient3–13-0.0920%24 Aug
inferno7–13-0.0011%24 Aug
cache13–40.118%24 Aug
ancient13–60.1316%24 Aug
mirage13–00.0513%24 Aug
cache9–13-0.0118%23 Aug
anubis13–2-0.0321%23 Aug
anubis13–20.0625%23 Aug
cache14–160.0030%23 Aug
anubis13–4-0.0028%23 Aug
nuke13–70.0319%22 Aug
dust211–40.1118%22 Aug
mirage13–110.0416%21 Aug
cache13–30.0219%21 Aug
dust213–11-0.0519%20 Aug
mirage8–13-0.049%20 Aug
cache10–13-0.009%20 Aug
anubis10–13-0.068%20 Aug
mirage13–30.1620%20 Aug
dust213–40.1327%20 Aug
cache13–160.0120%19 Aug
dust213–80.0418%19 Aug
inferno8–130.0738%19 Aug
mirage8–130.0529%19 Aug
anubis10–130.0617%19 Aug
mirage9–130.0313%19 Aug
dust213–40.0028%19 Aug
inferno13–40.0618%19 Aug
vertigo9–60.0817%19 Aug
anubis14–16-0.0518%18 Aug
mirage13–60.0328%18 Aug
dust213–5-0.0018%17 Aug
cache13–7-0.0115%17 Aug
inferno8–13-0.0516%17 Aug
inferno13–7-0.0619%17 Aug
cache7–130.0023%16 Aug
ancient4–13-0.0722%16 Aug
cache13–11-0.0218%16 Aug
cache16–120.0129%16 Aug
ancient13–70.0522%16 Aug
dust213–20.0340%16 Aug
dust28–130.0420%16 Aug
ancient13–70.0519%15 Aug
ancient13–70.0911%15 Aug
dust213–70.0332%15 Aug
ancient14–160.0118%15 Aug
mirage12–16-0.0316%15 Aug
mirage5–13-0.0118%13 Aug
ancient13–50.0622%13 Aug
mirage13–7-0.0120%13 Aug
nuke16–130.0714%13 Aug
ancient8–13-0.0414%13 Aug
dust26–13-0.067%13 Aug
anubis13–5-0.0013%13 Aug
cache13–80.0827%13 Aug
ancient13–160.0114%11 Aug
inferno13–30.0424%11 Aug
mirage10–13-0.0419%11 Aug
vertigo13–100.1917%11 Aug
anubis7–130.0130%10 Aug
ancient15–15-0.052%9 Aug
mirage3–13-0.069%9 Aug
mirage13–10-0.035%9 Aug
inferno4–13-0.019%9 Aug
ancient13–00.0623%9 Aug
cache13–11-0.0510%9 Aug
mirage10–130.0032%8 Aug
ancient13–40.0110%8 Aug
mirage11–130.0314%8 Aug
anubis13–160.1016%7 Aug
inferno10–13-0.0617%7 Aug
mirage12–00.0826%7 Aug
anubis4–13-0.0522%6 Aug
dust24–130.0313%6 Aug
mirage13–60.0429%6 Aug
nuke3–13-0.0619%6 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →