H1k1rae

H1k1rae — CS2 Stats

LV76561199231777028[U:1:1271511300]Steam profile ↗✓ No bans

257Tracked matches47%Win rate2025Tracked since
CSDB Rating4.9 DevelopingHybrid Rifler
Premier CS Rating13,337Blue band · top ~37.2% of ranked players (population est.)
CSDB Leaderboard#36895 of 56618 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGH1k1raeFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER13,337 · Blue bandcsdb.gg/stats

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Performance scores

Aim75
Positioning43
Utility31

0–100 skill scores via Leetify.

Recent form

HOT61336Last 10061%Win rateTLWWWWWWWW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.5
Aggression5.2
Utility3.1
Positioning4.3
Opening Duels1.6
Clutch2.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 601ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.3
Utility3.1
Mechanics6.7
Opening Duels2.3
Win Impact3.9

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time565ms−25ms
first ⅓ avg 590ms → last ⅓ avg 565ms
Headshot accuracy15.9%−1.9%
first ⅓ avg 17.8% → last ⅓ avg 15.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.44Best rating — nuke 9–2
132Biggest win — anubis
14Longest win streak
117In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 71% over 31mirageWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
nukeS38251366%0.06
infernoS3122971%0.05
mirageC1661038%0.03
anubis43175%0.04
dust242250%0.01
ancient31233%-0.01
overpass21150%-0.02
cache110100%-0.04
vertigo1010%-0.20

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

104Matches
49%Win rate
1.15Avg K/D
79.9ADR
42%Headshot %

Clutches & streaks

31%1v1 clutch win
23%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2836%1.0013.4
Dust22245%1.1114.2
Nuke1753%1.0315.2
Anubis1457%1.5118.7
Ancient1164%1.3318.1
Inferno862%1.1516.3
Cache250%1.4320.0
Vertigo1100%1.1515.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.5%Headshot accuracy
34.8%Accuracy (enemy spotted)
41.0%Spray accuracy
80.0%Counter-strafing
8.7°Preaim
601msReaction time
24.8%T opening success
48.0%CT opening success
0.58Enemies flashed / flash
1.5%Flash assists
6.65HE damage / grenade
3.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5245 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.8092% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–80.048%28 Aug
mirage3–13-0.0412%27 Aug
mirage13–90.1114%25 Aug
inferno9–4-0.034%23 Aug
inferno9–40.0316%23 Aug
overpass9–5-0.134%23 Aug
nuke9–2-0.0412%23 Aug
nuke9–2-0.0318%23 Aug
inferno9–7-0.0113%23 Aug
inferno9–20.1224%23 Aug
inferno9–2-0.0420%23 Aug
inferno9–20.1426%23 Aug
inferno9–7-0.056%23 Aug
inferno9–20.0626%23 Aug
inferno13–11-0.0315%23 Aug
anubis13–20.1112%23 Aug
nuke6–13-0.0412%23 Aug
mirage13–80.0326%22 Aug
mirage11–130.0115%22 Aug
nuke19–17-0.0123%22 Aug
mirage5–130.0116%20 Aug
nuke4–9-0.0314%18 Aug
nuke4–90.0113%17 Aug
nuke9–60.1219%17 Aug
nuke9–60.0126%17 Aug
nuke7–90.1118%17 Aug
inferno3–9-0.204%16 Aug
mirage13–50.1413%16 Aug
inferno9–60.1216%16 Aug
inferno9–4-0.0113%16 Aug
inferno9–30.1316%16 Aug
mirage4–13-0.0727%16 Aug
overpass8–80.1024%16 Aug
nuke9–50.087%16 Aug
inferno9–70.0516%16 Aug
inferno9–4-0.0314%15 Aug
nuke7–9-0.1211%15 Aug
nuke9–60.0222%15 Aug
nuke9–7-0.085%15 Aug
inferno5–9-0.126%15 Aug
inferno9–40.0728%15 Aug
nuke9–20.3315%15 Aug
nuke9–10.3215%15 Aug
nuke9–70.0816%15 Aug
nuke9–30.0414%15 Aug
nuke9–70.109%15 Aug
nuke9–40.1516%15 Aug
nuke8–8-0.029%15 Aug
nuke7–90.0113%15 Aug
mirage13–90.1217%15 Aug
nuke5–9-0.056%14 Aug
nuke9–70.127%14 Aug
nuke4–9-0.0214%14 Aug
nuke9–20.2424%14 Aug
nuke9–60.0211%14 Aug
nuke9–20.4419%14 Aug
nuke9–30.068%14 Aug
nuke9–40.0930%14 Aug
nuke9–20.0916%14 Aug
inferno9–40.185%14 Aug
inferno8–80.0224%14 Aug
nuke8–80.0810%14 Aug
inferno6–90.1011%14 Aug
nuke9–60.1114%14 Aug
nuke5–90.0015%14 Aug
inferno4–9-0.115%13 Aug
nuke9–30.1622%13 Aug
inferno9–30.1923%13 Aug
nuke9–40.0410%13 Aug
inferno8–80.0523%13 Aug
inferno9–40.218%13 Aug
nuke9–5-0.0219%13 Aug
inferno9–30.1012%13 Aug
inferno9–70.0915%12 Aug
inferno9–10.3216%12 Aug
mirage1–9-0.0614%11 Aug
nuke5–13-0.0612%11 Aug
dust211–13-0.0427%11 Aug
anubis13–90.0214%11 Aug
cache13–9-0.0422%11 Aug
ancient8–130.0323%11 Aug
vertigo4–9-0.2024%11 Aug
dust213–30.0524%11 Aug
mirage5–13-0.0720%10 Aug
ancient13–3-0.0313%8 Aug
inferno7–130.0226%8 Aug
nuke13–160.0115%8 Aug
dust29–13-0.0514%8 Aug
inferno6–130.1113%7 Aug
mirage13–90.0532%7 Aug
anubis13–40.0321%7 Aug
mirage5–130.0016%6 Aug
mirage13–110.0022%6 Aug
anubis9–130.0115%6 Aug
dust213–90.0923%6 Aug
mirage11–130.0920%5 Aug
mirage8–130.017%4 Aug
inferno9–40.0822%4 Aug
mirage11–130.0813%4 Aug
ancient10–13-0.049%3 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches14-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →