Kiefcollect — CS2 Stats

76561199231771805[U:1:1271506077]

1,496Tracked matches41%Win rate2024Tracked since
CSDB Rating5.2 DevelopingAggressive Rifler
Premier CS Rating12,562Blue band · top ~41.3% of ranked players (population est.)
CSDB Leaderboard#31084 of 46137 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGKiefcollectFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER12,562 · Blue bandcsdb.gg/stats

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Performance scores

Aim71
Positioning49
Utility41

0–100 skill scores via Leetify.

Recent form

COLD45496Last 10045%Win rateLLLLTWWLLL

Last 10 vs previous 10: -40pp win rate · -0.07 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression6.7
Utility4.1
Positioning4.9
Opening Duels3.2
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 662ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning4.9
Utility4.1
Mechanics8.0
Opening Duels3.2
Win Impact1.9

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time679ms−68ms
first ⅓ avg 747ms → last ⅓ avg 679ms
Headshot accuracy23.4%−9.1%
first ⅓ avg 32.5% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — poseidon 9–3
130Biggest win — cache
5Longest win streak
L4Current streak
1010In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 60% over 5nukeWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
nukeC2071335%-0.00
mirageC1981142%-0.01
cacheB158753%0.02
dust2B137654%-0.00
ancientB105550%0.01
infernoC83538%-0.05
anubisA53260%-0.02
office31233%-0.03
train31233%-0.01
overpass21150%0.03
debris1010%-0.21
poseidon110100%0.13

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (35% over 20). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

33Matches
45%Win rate
0.68Avg K/D
62.1ADR
50%Headshot %

Clutches & streaks

50%1v1 clutch win
36%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage838%0.6910.9
Dust2650%0.5712.8
Ancient475%0.6913.0
Nuke425%0.6611.0
Inferno475%0.8813.3
Train333%0.6510.7
Overpass250%0.7012.5
Cache20%0.549.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
33.7%Accuracy (enemy spotted)
37.2%Spray accuracy
86.1%Counter-strafing
10.2°Preaim
662msReaction time
36.9%T opening success
48.8%CT opening success
0.43Enemies flashed / flash
7.6%Flash assists
5.20HE damage / grenade
9.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4311 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.8621% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache7–13-0.1113%26 Aug
debris1–9-0.2114%24 Aug
nuke5–9-0.0020%24 Aug
dust25–8-0.0247%24 Aug
mirage15–15-0.0210%15 Aug
cache13–30.0520%15 Aug
anubis13–2-0.0116%15 Aug
mirage6–13-0.0917%30 Jul
nuke10–130.0318%30 Jul
inferno4–13-0.0225%30 Jul
ancient16–130.0122%30 Jul
nuke10–130.0113%30 Jul
mirage11–130.1120%30 Jul
anubis13–5-0.0126%30 Jul
mirage13–11-0.0622%30 Jul
dust213–50.0530%30 Jul
cache13–90.0530%30 Jul
dust26–130.0216%30 Jul
poseidon9–30.1326%29 Jul
nuke4–13-0.0314%29 Jul
anubis7–13-0.0118%28 Jul
office1–4-0.1167%28 Jul
mirage4–13-0.0239%27 Jul
mirage13–11-0.0224%27 Jul
ancient12–16-0.0620%27 Jul
nuke15–150.0222%27 Jul
mirage11–13-0.0231%27 Jul
inferno16–14-0.0325%27 Jul
mirage13–70.0016%27 Jul
inferno7–13-0.0617%25 Jul
cache15–150.0235%25 Jul
nuke9–13-0.0327%25 Jul
office13–100.0816%25 Jul
nuke9–130.0040%24 Jul
anubis4–13-0.065%24 Jul
nuke0–13-0.060%23 Jul
ancient13–40.1217%23 Jul
inferno8–13-0.099%23 Jul
mirage16–130.0821%23 Jul
dust213–11-0.0114%23 Jul
cache16–14-0.0217%23 Jul
mirage13–90.0019%23 Jul
ancient11–13-0.0116%23 Jul
mirage2–13-0.0222%22 Jul
inferno8–13-0.0821%22 Jul
mirage13–110.0116%22 Jul
mirage11–13-0.0515%21 Jul
nuke8–13-0.0124%21 Jul
cache13–60.0214%21 Jul
inferno13–80.0118%21 Jul
dust215–15-0.0131%21 Jul
nuke13–10-0.0729%21 Jul
dust213–70.0432%21 Jul
cache8–13-0.0524%21 Jul
nuke13–11-0.056%21 Jul
dust213–5-0.0515%21 Jul
dust213–40.0827%21 Jul
nuke13–40.1125%21 Jul
dust213–6-0.0428%21 Jul
nuke8–13-0.0415%21 Jul
ancient13–110.0219%21 Jul
ancient10–13-0.0219%21 Jul
mirage11–13-0.0428%20 Jul
dust211–130.0123%20 Jul
nuke13–110.0422%20 Jul
mirage13–110.0341%20 Jul
cache13–20.0127%20 Jul
cache5–130.0131%19 Jul
cache13–90.0327%19 Jul
ancient13–40.0934%19 Jul
ancient11–13-0.0232%29 Jun
ancient13–90.0418%29 Jun
nuke13–80.0522%29 Jun
train13–40.0426%29 Jun
mirage8–13-0.0921%23 Jun
anubis13–70.0224%22 Jun
mirage13–10.1223%22 Jun
train8–13-0.0543%22 Jun
ancient11–13-0.0720%20 Jun
train10–13-0.0242%20 Jun
nuke11–13-0.0533%19 Jun
nuke13–90.0125%19 Jun
nuke15–15-0.0242%19 Jun
mirage9–13-0.0630%18 Jun
cache6–130.0536%18 Jun
overpass13–30.0738%18 Jun
nuke13–60.0930%18 Jun
dust213–7-0.0525%18 Jun
inferno6–3-0.0428%18 Jun
cache13–80.0242%18 Jun
dust25–13-0.0744%17 Jun
cache12–120.1122%17 Jun
mirage5–130.0033%17 Jun
cache4–13-0.0150%17 Jun
office9–13-0.0828%17 Jun
dust211–13-0.0240%13 Jun
nuke7–13-0.0126%13 Jun
inferno2–13-0.0950%10 Jun
cache13–00.0950%10 Jun
overpass6–13-0.0034%10 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →