Olrite — CS2 Stats

76561199225839446[U:1:1265573718]✓ No bans

493Tracked matches45%Win rate2024Tracked since
CSDB Rating4.1 Developing
Premier CS Rating16,386Purple band · top ~22.9% of ranked players (population est.)
CSDB Leaderboard#20798 of 36669 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGOlritePREMIER16,386 · Purple bandcsdb.gg/stats

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Performance scores

Aim49
Positioning36
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateLLWLLWWWWL

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating

Player DNA

Aim4.9
Aggression3.8
Utility4.4
Positioning3.6
Opening Duels0.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 610ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning3.6
Utility4.4
Mechanics5.3
Opening Duels1.7
Win Impact3.3

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time606ms−6ms
first ⅓ avg 612ms → last ⅓ avg 606ms
Headshot accuracy13.5%−2.5%
first ⅓ avg 16.1% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — nuke 13–4
132Biggest win — ancient
7Longest win streak
L2Current streak
114In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 73% over 15overpassWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
nukeB2091145%-0.01
anubisS1511473%-0.03
infernoC135838%-0.04
ancientA138562%-0.02
mirageA117464%-0.03
overpassD102820%-0.04
dust2B84450%-0.04
cacheD72529%-0.03
vertigo21150%0.03
train1010%0.05

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
31.1%Accuracy (enemy spotted)
34.1%Spray accuracy
73.9%Counter-strafing
9.8°Preaim
610msReaction time
23.2%T opening success
43.7%CT opening success
0.44Enemies flashed / flash
1.3%Flash assists
7.39HE damage / grenade
16.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.5344% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4352 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.2141% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
cache10–130.0316%3 Jul
mirage4–13-0.106%3 Jul
mirage13–8-0.0311%3 Jul
nuke5–13-0.0911%30 Jun
inferno7–13-0.0520%30 Jun
mirage13–40.0111%30 Jun
anubis13–7-0.0411%30 Jun
nuke13–6-0.123%28 Jun
ancient13–2-0.0525%28 Jun
vertigo8–13-0.0017%27 Jun
mirage13–6-0.0412%27 Jun
overpass7–13-0.0313%27 Jun
ancient7–13-0.0713%27 Jun
ancient13–11-0.0812%27 Jun
nuke9–13-0.0616%27 Jun
anubis11–13-0.0317%26 Jun
overpass6–13-0.0316%26 Jun
dust25–13-0.100%26 Jun
nuke3–13-0.044%26 Jun
mirage8–130.0316%26 Jun
anubis13–11-0.0813%25 Jun
nuke15–15-0.0515%25 Jun
anubis13–7-0.067%25 Jun
train10–130.0514%24 Jun
overpass11–130.0116%24 Jun
nuke13–7-0.059%24 Jun
ancient13–70.0924%24 Jun
nuke13–10-0.0321%24 Jun
anubis13–16-0.0518%23 Jun
ancient13–90.0111%23 Jun
ancient5–13-0.0216%23 Jun
ancient8–13-0.0710%23 Jun
nuke9–13-0.0623%20 Jun
inferno13–9-0.0617%20 Jun
mirage5–13-0.0012%18 Jun
nuke13–40.2123%18 Jun
dust25–13-0.0321%18 Jun
anubis13–8-0.0313%17 Jun
anubis13–11-0.0518%17 Jun
anubis13–7-0.0431%17 Jun
mirage13–10-0.0421%17 Jun
cache8–13-0.0521%16 Jun
inferno13–11-0.0613%16 Jun
overpass9–13-0.0312%16 Jun
ancient13–60.0322%15 Jun
dust213–3-0.046%15 Jun
anubis13–30.064%15 Jun
ancient8–13-0.039%12 Jun
dust213–9-0.0224%12 Jun
mirage13–6-0.047%12 Jun
nuke13–70.0116%9 Jun
mirage8–13-0.0510%9 Jun
inferno6–13-0.0711%5 Jun
overpass13–50.0214%5 Jun
nuke1–7-0.029%5 Jun
inferno13–16-0.0327%5 Jun
cache11–13-0.0820%27 May
inferno1–13-0.0115%27 May
ancient13–8-0.038%27 May
cache13–60.0517%15 May
cache6–13-0.0914%28 Apr
cache2–13-0.0813%28 Apr
cache1–00.000%28 Apr
inferno13–3-0.0513%28 Apr
dust23–13-0.0312%28 Apr
overpass2–13-0.093%28 Apr
dust213–40.0116%28 Apr
nuke11–130.0515%27 Apr
mirage13–11-0.037%23 Apr
nuke13–100.0615%23 Apr
anubis16–14-0.027%22 Apr
anubis3–13-0.1120%22 Apr
overpass13–11-0.0511%22 Apr
inferno2–13-0.094%22 Apr
nuke8–10.0236%22 Apr
anubis13–10-0.0110%22 Apr
inferno13–9-0.0323%21 Apr
anubis13–90.0111%21 Apr
nuke16–140.0118%20 Apr
mirage13–7-0.049%20 Apr
dust213–8-0.0523%20 Apr
inferno8–13-0.0431%19 Apr
overpass4–130.0129%19 Apr
ancient13–8-0.0113%18 Apr
vertigo13–100.0715%15 Apr
dust28–13-0.0827%15 Apr
nuke10–13-0.0133%15 Apr
nuke7–13-0.0014%15 Apr
anubis7–13-0.0515%15 Apr
overpass1–13-0.129%15 Apr
inferno16–140.0020%15 Apr
overpass5–13-0.098%14 Apr
nuke15–150.0517%14 Apr
ancient13–5-0.027%14 Apr
ancient10–13-0.0214%13 Apr
nuke15–150.037%13 Apr
nuke13–11-0.0314%13 Apr
inferno7–13-0.0115%11 Apr
anubis13–80.0422%11 Apr
inferno9–13-0.069%11 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →