CORSAIR VENGEANCE RGB DDR5 RAM — CS2 Stats

76561199222202279[U:1:1261936551]

117Tracked matches31%Win rate2023Tracked since
CSDB Rating2.6 Learning
Premier CS Rating4,532Grey band · top ~80.8% of ranked players (population est.)
CSDB Leaderboard#22493 of 29141 tracked
WingmanSilver II
Ladder ranks via Leetify

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CSDB.GGCORSAIR VENGEANCE RGB DDR…PREMIER4,532 · Grey bandcsdb.gg/stats

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Performance scores

Aim28
Positioning36
Utility38

0–100 skill scores via Leetify.

Recent form

COLD424513Last 10042%Win rateWLWLLWLLTL

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Aim2.8
Aggression3.6
Utility3.8
Positioning3.6
Opening Duels1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 73% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 46% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 702ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.8
Positioning3.6
Utility3.8
Mechanics4.0
Opening Duels2.0
Win Impact0.0

Composite 2.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.05
first ⅓ avg -0.01 → last ⅓ avg 0.04
Reaction time682ms−30ms
first ⅓ avg 712ms → last ⅓ avg 682ms
Headshot accuracy20.1%+5.4%
first ⅓ avg 14.7% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.23Best rating — nuke 9–1
130Biggest win — dust2
5Longest win streak
32In matches decided by ≤2 rounds
3Overtime games

Map breakdown

vertigoBest map · 56% over 9nukeWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
mirageC26111542%-0.01
infernoB23111248%0.04
nukeC1771041%0.02
dust2C1771041%-0.02
vertigoA95456%0.04
overpass4040%0.00
ancient2020%-0.03
brewery21150%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
32.0%Accuracy (enemy spotted)
31.9%Spray accuracy
68.1%Counter-strafing
15.3°Preaim
702msReaction time
22.6%T opening success
45.7%CT opening success
0.42Enemies flashed / flash
2.8%Flash assists
4.70HE damage / grenade
12.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 15.2575° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 701.8826ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4182 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–9-0.0224%20 Jul
mirage5–13-0.0817%22 Nov
nuke13–100.0315%22 Nov
inferno10–13-0.0217%20 Nov
vertigo2–130.0129%20 Nov
mirage13–90.0119%18 Nov
nuke8–130.0118%18 Nov
mirage5–13-0.0622%17 Nov
mirage12–120.0114%17 Nov
vertigo0–130.0329%25 Oct
dust213–9-0.0123%19 Sept
inferno13–1-0.0120%15 Sept
inferno13–30.0223%15 Sept
vertigo13–10.0713%15 Sept
mirage13–60.0923%15 Sept
ancient6–13-0.0124%13 Sept
mirage6–13-0.0716%13 Sept
nuke12–120.0219%11 Sept
vertigo8–130.0626%11 Sept
inferno6–13-0.0110%11 Sept
inferno9–30.1213%9 Sept
inferno9–40.1229%9 Sept
inferno9–30.2125%9 Sept
inferno9–50.0535%9 Sept
brewery2–9-0.2213%9 Sept
inferno8–80.0127%9 Sept
nuke8–80.048%9 Sept
brewery9–40.1219%9 Sept
nuke9–10.2313%9 Sept
vertigo9–60.1817%9 Sept
nuke9–20.0821%9 Sept
inferno9–20.2127%9 Sept
nuke8–80.0017%9 Sept
nuke3–13-0.084%6 Sept
mirage1–13-0.0425%6 Sept
mirage2–60.0430%6 Sept
inferno4–13-0.0911%6 Sept
inferno9–00.2220%6 Sept
inferno7–9-0.0113%6 Sept
overpass8–80.0222%6 Sept
inferno1–13-0.0520%6 Sept
mirage12–12-0.0414%6 Sept
overpass11–130.0323%6 Sept
inferno2–9-0.1424%4 Sept
dust212–12-0.0529%4 Sept
dust24–13-0.0529%4 Sept
inferno8–80.0622%4 Sept
dust27–13-0.0925%2 Sept
inferno12–120.0924%2 Sept
mirage13–5-0.083%1 Sept
vertigo13–8-0.0220%28 Aug
inferno13–40.0829%28 Aug
ancient2–13-0.0414%28 Aug
nuke13–60.0618%26 Aug
vertigo13–6-0.0310%26 Aug
dust29–130.0217%26 Aug
vertigo13–60.1011%26 Aug
dust213–11-0.0512%24 Aug
dust25–13-0.0430%23 Aug
mirage13–60.1023%23 Aug
vertigo6–13-0.028%2 Aug
mirage3–130.0419%2 Aug
mirage7–130.0113%31 Jul
dust212–12-0.0112%31 Jul
mirage4–13-0.056%29 Jul
inferno13–40.0216%29 Jul
inferno13–80.096%29 Jul
nuke13–60.0511%29 Jul
mirage7–130.0116%29 Jul
nuke7–13-0.0113%28 Jul
nuke4–13-0.069%28 Jul
dust22–13-0.0637%27 Jul
mirage16–14-0.0116%27 Jul
mirage1–13-0.0913%26 Jul
nuke4–130.018%26 Jul
mirage8–13-0.0417%26 Jul
nuke16–140.0510%26 Jul
dust29–130.0511%26 Jul
dust210–13-0.019%26 Jul
mirage13–20.0324%25 Jul
dust213–00.0820%25 Jul
mirage7–13-0.0418%25 Jul
dust21–13-0.086%25 Jul
nuke12–12-0.035%25 Jul
inferno2–7-0.068%25 Jul
nuke9–13-0.1013%25 Jul
nuke13–30.0310%25 Jul
inferno10–130.0814%25 Jul
mirage6–13-0.0122%24 Jul
dust213–3-0.0110%24 Jul
mirage12–10.0413%24 Jul
overpass3–9-0.0424%24 Jul
dust213–30.0037%23 Jul
dust213–50.0114%23 Jul
mirage13–4-0.0617%23 Jul
dust216–130.0416%23 Jul
mirage13–40.0011%23 Jul
overpass12–12-0.0211%22 Jul
mirage13–1-0.0416%22 Jul
inferno10–13-0.086%22 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →