PossibleRobber — CS2 Stats

76561199220461197[U:1:1260195469]✓ No bans

434Tracked matches54%Win rate2025Tracked since
CSDB Rating3.8 Learning
Premier CS Rating10,155Blue band · top ~54.1% of ranked players (population est.)
CSDB Leaderboard#11902 of 16259 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGPossibleRobberPREMIER10,155 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim41
Positioning39
Utility28

0–100 skill scores via Leetify.

Recent form

STEADY48484Last 10048%Win rateWLWLLLLWWW

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Aim4.1
Aggression4.2
Utility2.8
Positioning3.9
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 73% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 37% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning3.9
Utility2.8
Mechanics5.5
Opening Duels0.9
Win Impact6.2

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.05
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time660ms+12ms
first ⅓ avg 648ms → last ⅓ avg 660ms
Headshot accuracy16.5%−3.8%
first ⅓ avg 20.3% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — mirage 13–1
130Biggest win — ancient
6Longest win streak
35In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 65% over 17nukeWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB37172046%0.01
dust2S1711665%-0.01
anubisB147750%0.00
infernoC125742%0.01
nukeD102820%-0.04
ancientC52340%0.07
overpass43175%0.02
cache110100%0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.06Avg K/D
21.2ADR
0%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
29.3%Accuracy (enemy spotted)
31.4%Spray accuracy
74.6%Counter-strafing
11.3°Preaim
644msReaction time
20.9%T opening success
37.4%CT opening success
0.43Enemies flashed / flash
6.6%Flash assists
7.18HE damage / grenade
2.49Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4285 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.9131% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.0124%22 Aug
nuke5–13-0.0915%22 Aug
dust213–2-0.0325%22 Aug
inferno5–130.0242%17 Aug
mirage8–13-0.0716%15 Aug
mirage9–13-0.0311%13 Aug
mirage11–130.026%13 Aug
dust216–120.0413%13 Aug
mirage13–100.0124%13 Aug
dust213–90.0720%13 Aug
anubis13–9-0.0117%13 Aug
nuke3–13-0.0126%13 Aug
cache13–50.0713%12 Aug
mirage13–9-0.0514%12 Aug
mirage13–60.0722%12 Aug
mirage3–13-0.0120%12 Aug
dust213–30.019%12 Aug
mirage4–13-0.0911%9 Aug
inferno12–12-0.0520%6 Aug
mirage13–11-0.0613%6 Aug
anubis15–15-0.076%5 Aug
dust213–10-0.0918%31 Jul
nuke11–13-0.0111%31 Jul
anubis13–5-0.0515%30 Jul
dust213–8-0.0532%30 Jul
anubis13–80.0519%27 Jul
anubis5–13-0.088%27 Jul
nuke3–13-0.0715%27 Jul
nuke8–13-0.0413%25 Jul
mirage6–13-0.0310%25 Jul
nuke10–13-0.1020%25 Jul
dust213–3-0.0210%23 Jul
mirage13–9-0.008%23 Jul
mirage5–13-0.0724%21 Jul
anubis6–13-0.0910%21 Jul
inferno10–13-0.0710%20 Jul
anubis8–13-0.0317%17 Jul
dust26–13-0.0511%16 Jul
dust28–13-0.0626%15 Jul
inferno7–13-0.0717%15 Jul
inferno11–130.0024%14 Jul
dust216–14-0.0119%14 Jul
mirage16–12-0.0211%13 Jul
dust213–90.0431%12 Jul
mirage13–50.0731%12 Jul
inferno4–13-0.0422%12 Jul
inferno6–13-0.0611%12 Jul
mirage9–13-0.0129%12 Jul
inferno13–30.0824%9 Jul
inferno13–30.1123%9 Jul
anubis13–110.1123%9 Jul
mirage13–6-0.0120%9 Jul
ancient10–130.0210%9 Jul
mirage13–40.1237%9 Jul
mirage10–13-0.0123%6 Jul
overpass13–30.0728%6 Jul
overpass13–7-0.0611%6 Jul
mirage13–30.0130%6 Jul
dust213–70.0228%6 Jul
ancient8–130.1225%5 Jul
inferno13–40.0618%5 Jul
overpass13–80.1115%5 Jul
anubis9–130.0915%4 Jul
inferno13–50.0730%4 Jul
nuke2–13-0.1017%3 Jul
mirage13–160.0021%28 Jun
mirage11–130.0619%27 Jun
overpass6–13-0.0118%27 Jun
mirage9–20.0832%27 Jun
ancient13–50.049%26 Jun
dust211–13-0.058%25 Jun
mirage13–50.0420%25 Jun
anubis13–30.0319%23 Jun
mirage13–6-0.0721%23 Jun
mirage13–10.1420%23 Jun
inferno13–90.0419%22 Jun
anubis13–100.0523%22 Jun
nuke8–130.0221%22 Jun
anubis8–130.0212%22 Jun
mirage2–13-0.0427%20 Jun
anubis13–40.0617%20 Jun
ancient8–130.0014%16 Jun
mirage13–80.0217%16 Jun
nuke13–20.0219%16 Jun
dust25–130.0221%16 Jun
anubis7–13-0.070%16 Jun
mirage6–13-0.0827%16 Jun
mirage13–10.2223%15 Jun
mirage10–130.0327%15 Jun
dust210–130.0515%15 Jun
mirage13–30.0415%14 Jun
ancient13–00.1720%14 Jun
mirage10–130.0316%14 Jun
mirage8–13-0.0315%10 Jun
mirage5–130.0624%9 Jun
dust26–13-0.0715%8 Jun
dust213–5-0.0283%8 Jun
mirage15–150.0828%7 Jun
mirage15–15-0.0415%7 Jun
mirage8–13-0.0410%7 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →