alreadygone. — CS2 Stats

76561199212835842[U:1:1252570114]✓ No bans

958Tracked matches67%Win rate2025Tracked since
CSDB Rating7.0 StrongAggressive Rifler
Premier CS Rating27,972Top 5% of 17,162 CSDB-tracked playersRed band · top ~1.6% of ranked players (population est.)
CSDB Leaderboard#512 of 26339 tracked
FaceitLevel 10 · 2,093 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGalreadygone.FACEITLevel 10 · 2,093 ELOSTANDINGTop 12.4% of rankedPREMIER27,972 · Red bandcsdb.gg/stats

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Performance scores

Aim93
Positioning49
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY6832Last 10068%Win rateLWWLLWWWLW

Last 10 vs previous 10: -10pp win rate · -0.10 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.3
Aggression8.0
Utility4.7
Positioning4.9
Opening Duels3.4
Clutch3.0

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: utility contribution, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 45 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning4.9
Utility4.7
Mechanics5.4
Opening Duels3.4
Win Impact10.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time496ms−131ms
first ⅓ avg 626ms → last ⅓ avg 496ms
Headshot accuracy34.4%+1.6%
first ⅓ avg 32.8% → last ⅓ avg 34.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.28Best rating — inferno 9–1
130Biggest win — cache
8Longest win streak
44In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 100% over 9dust2Weakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
infernoS2115671%0.02
mirageA2113862%0.00
anubisS129375%0.01
ancientS990100%0.05
dust2D71614%-0.02
cacheS75271%0.03
vertigoS54180%0.04
nuke43175%-0.03
office43175%0.05
train31233%0.07
debris21150%0.02
shelter220100%0.08
poseidon220100%-0.00
eldorado1010%-0.10

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

690Matches
53%Win rate
1.17Avg K/D
83.0ADR
56%Headshot %

Clutches & streaks

35%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage15352%1.1416.8
Inferno10053%1.2218.3
Nuke9558%1.3118.7
Anubis9147%1.1517.0
Ancient8252%1.0916.4
Overpass6250%1.1116.7
Dust24846%1.1115.8
Train4068%1.2918.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

35.4%Headshot accuracy
34.4%Accuracy (enemy spotted)
45.0%Spray accuracy
74.4%Counter-strafing
7.9°Preaim
513msReaction time
41.1%T opening success
46.3%CT opening success
0.46Enemies flashed / flash
7.9%Flash assists
5.90HE damage / grenade
13.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4643 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
debris7–9-0.0819%25 Aug
anubis13–8-0.0433%25 Aug
anubis13–4-0.0641%25 Aug
dust22–80.0045%19 Aug
anubis0–13-0.0833%19 Aug
inferno13–1-0.0250%19 Aug
ancient13–7-0.0321%19 Aug
cache13–5-0.0358%18 Aug
nuke10–13-0.1237%6 Aug
nuke13–3-0.0332%5 Aug
office5–13-0.0138%5 Aug
shelter13–40.0926%5 Aug
nuke13–60.0413%5 Aug
shelter13–20.0748%5 Aug
train11–130.0627%4 Aug
ancient13–60.1131%4 Aug
ancient13–60.0926%3 Aug
inferno7–13-0.0429%3 Aug
anubis13–70.0423%3 Aug
office13–80.0728%2 Aug
anubis13–100.0425%2 Aug
anubis13–100.0339%31 Jul
vertigo13–2-0.0329%31 Jul
vertigo2–130.0162%31 Jul
mirage6–13-0.0345%29 Jul
cache10–13-0.0433%28 Jul
dust20–40.000%27 Jul
mirage13–70.2667%26 Jul
anubis13–60.0212%25 Jul
ancient13–40.0821%24 Jul
mirage13–60.1273%24 Jul
inferno13–30.0229%24 Jul
inferno13–4-0.0042%24 Jul
mirage13–8-0.0726%24 Jul
cache13–70.1325%23 Jul
mirage10–13-0.0224%23 Jul
mirage4–130.0024%23 Jul
mirage10–13-0.0224%22 Jul
ancient16–120.0025%22 Jul
cache13–100.0334%21 Jul
cache13–00.0313%21 Jul
mirage13–60.0231%21 Jul
anubis8–130.0118%21 Jul
cache13–20.0218%21 Jul
dust26–13-0.0524%21 Jul
anubis13–10-0.0519%21 Jul
inferno9–4-0.0964%21 Jul
dust216–12-0.0327%21 Jul
cache13–160.0427%21 Jul
mirage13–6-0.0418%20 Jul
anubis13–30.1040%17 Jul
ancient13–100.0836%16 Jul
mirage13–20.0463%16 Jul
inferno13–40.1733%16 Jul
poseidon9–40.0524%14 Jul
eldorado3–9-0.1023%14 Jul
debris9–30.1133%14 Jul
inferno6–90.0129%14 Jul
office13–100.0530%10 Jul
office13–40.1030%10 Jul
inferno9–70.0834%10 Jul
dust210–130.0019%2 Jul
mirage13–80.0327%25 Jun
inferno13–60.0338%22 Jun
ancient13–40.0621%22 Jun
mirage13–60.1032%22 Jun
nuke13–40.018%22 Jun
dust27–13-0.0526%21 Jun
mirage14–16-0.0016%21 Jun
poseidon9–6-0.0614%20 Jun
vertigo9–40.0440%20 Jun
inferno9–40.0238%20 Jun
inferno9–6-0.0021%20 Jun
train11–130.0928%20 Jun
train13–40.0539%20 Jun
anubis7–130.0731%19 Jun
inferno10–13-0.0625%19 Jun
mirage2–13-0.1217%19 Jun
dust27–13-0.0232%17 Jun
anubis13–5-0.0028%17 Jun
inferno13–60.0223%17 Jun
mirage13–30.0143%15 Jun
ancient13–110.0126%15 Jun
mirage13–10-0.0423%15 Jun
inferno9–10.2450%15 Jun
inferno3–9-0.1936%15 Jun
inferno9–20.0325%15 Jun
mirage13–11-0.0420%15 Jun
inferno9–2-0.0288%12 Jun
inferno9–10.2850%12 Jun
mirage1–13-0.0669%9 Jun
inferno10–13-0.0327%9 Jun
vertigo13–50.0729%9 Jun
mirage16–140.0222%9 Jun
inferno9–60.0861%9 Jun
mirage13–6-0.0033%8 Jun
vertigo13–10.1322%8 Jun
inferno10–13-0.0324%3 Jun
ancient13–70.0530%3 Jun
mirage2–13-0.0929%2 Jun

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →