Ego.alt — CS2 Stats

76561199206615165[U:1:1246349437]

597Tracked matches60%Win rate2021Tracked since
CSDB Rating5.6 SolidHybrid Rifler
Premier CS Rating13,169Blue band · top ~38.1% of ranked players (population est.)
CSDB Leaderboard#20896 of 31053 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGEgo.altFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER13,169 · Blue bandcsdb.gg/stats

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Performance scores

Aim62
Positioning68
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY513910Last 10051%Win rateLLWLLWWWWW

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression9.6
Utility3.1
Positioning6.8
Opening Duels4.5
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 86% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning6.8
Utility3.1
Mechanics6.3
Opening Duels4.5
Win Impact8.3

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.09+0.04
first ⅓ avg 0.05 → last ⅓ avg 0.09
Reaction time605ms−6ms
first ⅓ avg 611ms → last ⅓ avg 605ms
Headshot accuracy16.0%−3.5%
first ⅓ avg 19.5% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.36Best rating — nuke 9–3
130Biggest win — nuke
5Longest win streak
L2Current streak
107In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 71% over 7infernoWeakest map · 47% over 34
MapGradePlayedRecordWin rateAvg rating
infernoB34161847%0.07
nukeB1991047%0.10
dust2B168850%0.05
mirageA159660%0.07
ancientS75271%0.05
overpass42250%0.07
vertigo31233%-0.01
anubis21150%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (47% over 34). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

38Matches
53%Win rate
0.98Avg K/D
78.4ADR
49%Headshot %

Clutches & streaks

35%1v1 clutch win
26%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1457%0.9215.1
Dust2850%0.8212.3
Ancient633%0.8914.0
Nuke450%1.5319.3
Anubis475%1.0615.3
Inferno250%1.0517.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.0%Headshot accuracy
36.0%Accuracy (enemy spotted)
36.2%Spray accuracy
78.3%Counter-strafing
10.5°Preaim
625msReaction time
42.6%T opening success
53.3%CT opening success
0.44Enemies flashed / flash
3.9%Flash assists
5.33HE damage / grenade
3.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4371 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 34 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno3–9-0.0313%25 May
mirage10–130.0315%25 May
overpass13–110.0813%25 May
nuke7–90.0610%25 May
nuke5–90.0810%25 May
inferno9–70.1330%25 May
nuke9–10.2816%25 May
inferno9–60.123%25 May
nuke9–30.3612%25 May
inferno9–20.1919%25 May
nuke7–90.015%25 May
inferno8–80.0816%25 May
nuke3–9-0.036%25 May
inferno9–50.2512%25 May
nuke8–80.0623%25 May
inferno8–8-0.0413%24 May
nuke9–70.1926%24 May
nuke9–60.1818%24 May
nuke8–80.025%24 May
nuke9–40.1815%24 May
inferno7–90.1017%24 May
dust29–130.0017%24 May
anubis13–11-0.0320%24 May
ancient10–2-0.0114%24 May
dust213–70.0712%24 May
mirage13–110.0711%24 May
inferno2–9-0.0845%24 May
inferno9–50.1120%24 May
inferno9–30.2413%24 May
vertigo9–70.0921%24 May
inferno9–60.0812%24 May
anubis3–130.0625%24 May
inferno5–130.0021%24 May
ancient5–13-0.089%24 May
ancient13–80.0912%24 May
nuke13–00.1522%24 May
dust23–130.0621%24 May
dust29–13-0.0516%24 May
dust213–2-0.0529%24 May
mirage4–13-0.0114%24 May
ancient13–60.0215%24 May
mirage13–70.0116%24 May
mirage13–90.0314%24 May
mirage13–100.029%23 May
dust213–90.0313%23 May
mirage10–130.0911%23 May
dust28–130.1018%23 May
overpass12–160.0317%23 May
nuke13–5-0.0118%23 May
mirage13–30.1013%23 May
ancient6–130.1222%23 May
inferno13–70.0415%23 May
overpass13–100.1218%23 May
nuke13–80.1220%23 May
mirage13–80.0829%23 May
dust213–40.0627%23 May
dust28–130.0328%23 May
inferno5–130.0522%23 May
nuke5–130.0821%23 May
mirage13–60.2821%23 May
mirage13–30.1224%23 May
dust213–00.1243%23 May
nuke10–130.0419%23 May
ancient13–50.1227%23 May
inferno8–80.0122%22 May
vertigo6–90.1232%22 May
inferno8–80.0729%22 May
inferno8–80.1228%22 May
inferno9–30.1526%22 May
inferno6–90.0221%22 May
overpass9–130.0420%22 May
inferno4–9-0.0515%17 May
dust28–130.0823%17 May
mirage13–80.0713%17 May
inferno13–110.0821%17 May
mirage10–130.0324%17 May
dust216–120.1216%17 May
dust213–80.0516%17 May
dust216–140.0521%17 May
dust28–130.0020%17 May
inferno13–90.1817%17 May
mirage8–130.0918%17 May
inferno9–60.0917%17 May
inferno8–80.0421%17 May
nuke9–30.2124%17 May
inferno5–9-0.0114%17 May
dust215–150.0816%17 May
ancient13–70.0814%17 May
nuke2–9-0.0914%17 May
mirage11–130.0014%17 May
inferno7–90.0929%17 May
nuke8–80.0230%17 May
inferno3–9-0.1616%16 May
vertigo0–9-0.2512%16 May
inferno7–9-0.0214%16 May
inferno9–50.1019%16 May
inferno9–40.2816%16 May
inferno9–70.0226%16 May
inferno7–90.1318%16 May
inferno9–70.0633%16 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →