Yuzarsif — CS2 Stats

76561199197036608[U:1:1236770880]✓ No bans

1,417Tracked matches57%Win rate2024Tracked since
1,546Hours in CS26Hrs last 2 wks
CSDB Rating4.7 Developing
Premier CS Rating18,921Purple band · top ~12.8% of ranked players (population est.)
CSDB Leaderboard#10359 of 21116 tracked
FaceitLevel 9 · 820 ELOTop 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate54.9%52.8%above
Shot accuracy0.7%13.7%13.0% short
Kill/death ratio1.041.080.05 short
Match win rate46.6%49.2%2.6% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGYuzarsifFACEITLevel 9 · 820 ELOSTANDINGTop 20.7% of rankedPREMIER18,921 · Purple bandcsdb.gg/stats

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Performance scores

Aim54
Positioning40
Utility53

0–100 skill scores via Leetify.

Player DNA

Aim5.4
Aggression4.6
Utility5.3
Positioning4.0
Opening Duels1.4
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 46% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning4.0
Utility5.3
Mechanics4.0
Opening Duels1.9
Win Impact7.4

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

47,684Lifetime kills
1.04K/D
2,522Matches
46.6%Match win rate · Top 50% of tracked players
54.9%Headshot % · Top 25% of tracked players
0.7%Shot accuracy
6,661MVPs
2,372Hours (in match)
2,878Bombs planted
919Bombs defused

Most-used weapons

Lifetime map wins

4,695dust2
3,685inferno
2,925nuke
1,637vertigo
485train
352office
20italy
10cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

295Matches
56%Win rate
1.13Avg K/D
77.8ADR
49%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage9162%1.0814.0
Dust26761%1.1014.8
Anubis4448%1.3016.0
Ancient3358%0.9312.7
Inferno3132%1.0816.0
Nuke1662%1.3716.4
Overpass683%1.6219.7
Vertigo560%1.1713.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
30.3%Accuracy (enemy spotted)
35.8%Spray accuracy
67.9%Counter-strafing
11.5°Preaim
576msReaction time
25.9%T opening success
45.6%CT opening success
0.52Enemies flashed / flash
4.1%Flash assists
10.37HE damage / grenade
11.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.9351% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →