Walnut — CS2 Stats

76561199196310728[U:1:1236045000]

1,144Tracked matches61%Win rate2022Tracked since
713Hours in CS
CSDB Rating6.6 SolidHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim73
Positioning68
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY494110Last 10049%Win rateLLLWLLWWWL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression5.8
Utility4.1
Positioning6.8
Opening Duels4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

iM

Plays most like iM 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 724ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.8
Utility4.1
Mechanics8.0
Opening Duels4.0
Win Impact8.6

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time732ms−21ms
first ⅓ avg 753ms → last ⅓ avg 732ms
Headshot accuracy16.5%+1.6%
first ⅓ avg 14.8% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — cache 13–1
130Biggest win — cache
5Longest win streak
L3Current streak
84In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 71% over 7trainWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB30151550%-0.00
vertigoC167944%0.01
anubisB126650%-0.00
overpassC125742%0.02
ancientA106460%0.00
cacheS75271%0.04
trainC52340%-0.01
warden42250%-0.04
mirage2020%-0.04
dust21010%-0.01
alpine110100%0.05

Across the last 100 tracked matches.

Lifetime stats

27,393Lifetime kills
0.99K/D
1,757Matches
41.9%Match win rate
43.4%Headshot %
13.2%Shot accuracy · Top 50% of tracked players
2,613MVPs
713Hours (in match)
1,357Bombs planted
340Bombs defused

Most-used weapons

Lifetime map wins

2,704nuke
1,895vertigo
1,148dust2
1,041train
853inferno
68office
43italy
8safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
40.3%Accuracy (enemy spotted)
45.4%Spray accuracy
86.1%Counter-strafing
10.4°Preaim
724msReaction time
38.8%T opening success
53.4%CT opening success
0.35Enemies flashed / flash
4.3%Flash assists
7.33HE damage / grenade
8.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 724.4689ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3452 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.8063% — below the 40% mark we flag

Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis6–13-0.0610%26 Aug
dust27–13-0.0110%24 Aug
nuke3–13-0.0813%24 Aug
nuke13–90.0110%24 Aug
nuke11–13-0.0514%23 Aug
overpass5–130.0316%21 Aug
ancient13–110.0118%21 Aug
nuke13–40.0119%20 Aug
cache13–00.0123%14 Aug
train0–5-0.0420%14 Aug
vertigo8–13-0.0313%14 Aug
vertigo13–5-0.0312%13 Aug
train13–6-0.0322%13 Aug
cache13–2-0.0114%11 Aug
nuke12–12-0.0020%11 Aug
vertigo13–70.0218%10 Aug
overpass13–60.0817%6 Aug
nuke13–50.0114%6 Aug
vertigo10–13-0.0321%26 Jul
nuke4–13-0.0227%13 Jun
ancient13–2-0.0011%12 Jun
cache13–10.2716%12 Jun
ancient13–6-0.0424%29 May
anubis13–10-0.0117%29 May
nuke7–130.0016%28 May
overpass11–13-0.0011%28 May
nuke12–120.0220%27 May
cache13–60.0121%27 May
nuke13–11-0.0213%26 May
anubis13–11-0.0521%26 May
vertigo8–130.0011%26 May
overpass12–12-0.0021%24 May
nuke12–12-0.0312%22 May
vertigo0–5-0.0333%22 May
overpass9–13-0.0013%20 May
overpass13–40.0221%20 May
nuke13–20.0720%19 May
anubis10–13-0.047%19 May
ancient10–130.0117%19 May
overpass9–1-0.028%17 May
warden2–130.0729%17 May
vertigo13–11-0.0619%17 May
nuke13–4-0.0126%12 May
vertigo7–130.0512%10 May
anubis13–5-0.009%10 May
cache12–12-0.049%10 May
anubis4–110.089%7 May
overpass7–13-0.0114%7 May
cache12–12-0.006%7 May
cache13–90.0415%6 May
nuke13–7-0.0726%6 May
anubis8–130.0217%5 May
vertigo13–110.0716%4 May
ancient13–10.0320%4 May
anubis13–50.0214%4 May
nuke13–90.0217%2 May
overpass10–130.0512%1 May
vertigo3–130.0722%1 May
ancient2–13-0.0513%1 May
nuke5–130.0250%29 Apr
nuke13–11-0.0213%29 Apr
nuke11–13-0.0520%27 Apr
nuke12–120.0211%24 Apr
train9–13-0.078%17 Apr
vertigo7–130.0119%12 Apr
anubis13–20.0713%12 Apr
mirage6–130.0017%9 Apr
ancient9–13-0.0610%7 Apr
nuke13–8-0.0315%5 Apr
nuke6–13-0.0428%2 Apr
anubis7–13-0.039%28 Mar
warden13–7-0.0212%28 Mar
vertigo9–130.0926%24 Mar
anubis8–13-0.0413%24 Mar
train13–100.0120%18 Mar
ancient12–12-0.0510%17 Mar
ancient13–20.1813%15 Mar
vertigo13–70.0414%12 Mar
overpass13–60.0413%11 Mar
nuke13–70.0410%11 Mar
vertigo13–80.009%10 Mar
nuke12–120.0123%8 Mar
vertigo13–60.0410%8 Mar
alpine13–20.0521%7 Mar
overpass13–30.0811%6 Mar
warden1–8-0.0813%5 Mar
vertigo1–60.019%5 Mar
nuke2–13-0.0719%4 Mar
ancient13–11-0.0213%4 Mar
warden2–3-0.120%4 Mar
nuke13–60.0326%3 Mar
train11–130.0813%3 Mar
mirage8–13-0.0813%3 Mar
nuke8–130.0117%28 Feb
nuke13–70.0315%27 Feb
overpass12–12-0.0112%27 Feb
nuke3–60.0626%26 Feb
nuke13–90.0015%26 Feb
nuke13–60.0814%24 Feb
anubis13–4-0.0118%24 Feb

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →