Mike o' Tren

Mike o' Tren — CS2 Stats

76561199191614780[U:1:1231349052]Steam profile ↗✓ No bans

645Tracked matches52%Win rate2021Tracked since
CSDB Rating5.0 Developing
Premier CS Rating13,445Blue band · top ~36.6% of ranked players (population est.)
CSDB Leaderboard#7963 of 11611 tracked
FaceitLevel 6 · 1,234 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGMike o' TrenFACEITLevel 6 · 1,234 ELOSTANDINGTop 54.0% of rankedPREMIER13,445 · Blue bandcsdb.gg/stats

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Performance scores

Aim57
Positioning61
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY58393Last 10058%Win rateWWWLWWLLWL

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Aim5.7
Aggression7.0
Utility3.8
Positioning6.1
Opening Duels2.2
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 638ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning6.1
Utility3.8
Mechanics6.7
Opening Duels2.2
Win Impact5.6

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.04
first ⅓ avg 0.04 → last ⅓ avg 0.00
Reaction time644ms−16ms
first ⅓ avg 660ms → last ⅓ avg 644ms
Headshot accuracy17.8%+2.1%
first ⅓ avg 15.7% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — dust2 13–7
130Biggest win — mirage
6Longest win streak
W3Current streak
94In matches decided by ≤2 rounds
12Overtime games

Map breakdown

infernoBest map · 71% over 17nukeWeakest map · 38% over 16
MapGradePlayedRecordWin rateAvg rating
mirageS31201165%0.02
dust2B1910953%0.03
infernoS1712571%0.03
nukeC1661038%0.01
ancientA127558%0.02
cache220100%-0.05
overpass21150%0.02
anubis1010%-0.05

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

149Matches
50%Win rate
1.03Avg K/D
79.3ADR
44%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4657%1.0315.1
Dust23145%1.0815.8
Inferno2152%1.2019.1
Ancient1856%1.0416.7
Cache956%0.9115.7
Overpass633%0.6810.5
Nuke650%1.1417.2
Anubis367%1.2821.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
31.7%Accuracy (enemy spotted)
35.2%Spray accuracy
80.3%Counter-strafing
10.3°Preaim
638msReaction time
34.3%T opening success
43.5%CT opening success
0.63Enemies flashed / flash
5.8%Flash assists
7.04HE damage / grenade
3.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.3796 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.311% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage16–12-0.0216%1 Jun
cache13–11-0.0421%1 Jun
cache16–14-0.0613%31 May
nuke7–13-0.0821%27 May
inferno13–110.1013%25 May
mirage13–9-0.0017%22 May
nuke7–130.0116%20 May
dust210–130.0323%20 May
mirage13–10-0.0113%19 May
dust210–130.0416%19 May
mirage9–13-0.0515%5 May
nuke10–130.0120%3 May
mirage13–5-0.0728%3 May
dust213–80.067%1 May
ancient13–9-0.0220%1 May
mirage1–13-0.0415%30 Apr
mirage6–13-0.089%30 Apr
ancient13–90.0225%29 Apr
ancient13–30.0720%29 Apr
nuke10–130.0914%29 Apr
mirage13–00.0727%29 Apr
mirage13–50.0619%28 Apr
nuke12–16-0.0119%28 Apr
ancient8–13-0.0420%28 Apr
mirage13–11-0.0111%27 Apr
ancient15–150.0318%27 Apr
dust28–130.0117%26 Apr
inferno16–130.0725%26 Apr
mirage0–13-0.0816%23 Apr
ancient9–130.0314%23 Apr
inferno13–11-0.0227%22 Apr
inferno13–100.0118%21 Apr
nuke11–130.0116%21 Apr
nuke13–70.029%21 Apr
mirage8–13-0.0320%18 Apr
mirage16–120.0323%15 Apr
inferno9–13-0.0121%15 Apr
overpass13–80.037%14 Apr
inferno13–160.0012%14 Apr
dust29–13-0.0411%14 Apr
mirage11–13-0.0223%14 Apr
mirage13–110.0615%13 Apr
ancient13–60.0219%13 Apr
nuke16–140.0010%13 Apr
inferno6–13-0.0210%12 Apr
ancient13–30.1022%12 Apr
dust213–70.0716%12 Apr
nuke10–130.0010%12 Apr
mirage13–50.0623%12 Apr
dust213–110.0225%11 Apr
inferno13–70.0622%11 Apr
nuke13–6-0.0513%11 Apr
inferno2–13-0.0420%11 Apr
ancient11–130.0220%11 Apr
dust213–3-0.0022%11 Apr
overpass6–130.0113%9 Apr
inferno13–30.0219%9 Apr
mirage13–20.1715%9 Apr
dust26–130.0210%8 Apr
ancient7–13-0.0410%4 Apr
inferno13–9-0.007%4 Apr
dust25–130.0310%1 Apr
mirage7–130.0310%1 Apr
nuke11–13-0.0124%1 Apr
mirage9–130.0523%31 Mar
ancient13–70.0619%31 Mar
nuke9–130.0716%30 Mar
inferno4–13-0.0415%30 Mar
mirage13–11-0.0110%30 Mar
mirage13–100.0524%30 Mar
nuke13–8-0.0017%30 Mar
dust216–13-0.0215%30 Mar
dust213–7-0.0415%29 Mar
mirage9–13-0.0610%29 Mar
dust213–70.1924%29 Mar
inferno13–40.1420%29 Mar
dust215–150.0113%29 Mar
nuke13–60.0011%28 Mar
mirage13–90.0217%28 Mar
dust27–130.0412%28 Mar
mirage13–10.1615%28 Mar
inferno13–90.0218%28 Mar
mirage10–130.0225%25 Mar
mirage13–90.0211%25 Mar
mirage13–90.0715%23 Mar
inferno13–50.0210%23 Mar
anubis3–13-0.0519%23 Mar
nuke15–15-0.0414%22 Mar
inferno13–80.1417%21 Mar
dust213–90.0214%21 Mar
mirage13–80.1617%21 Mar
dust213–10.1211%21 Mar
ancient13–80.0226%21 Mar
mirage16–130.0217%2 Mar
dust29–130.0112%2 Mar
nuke13–80.113%2 Mar
dust213–60.0410%1 Mar
mirage9–130.0529%1 Mar
inferno13–90.0518%1 Mar
mirage13–80.0915%28 Feb

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →