R0ZU0 — CS2 Stats

76561199183516111[U:1:1223250383]✓ No bans

715Tracked matches48%Win rate2025Tracked since
CSDB Rating6.5 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim86
Positioning67
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY50455Last 10050%Win rateWWLWLWLLLL

Last 10 vs previous 10: -10pp win rate · -0.05 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression9.1
Utility3.4
Positioning6.7
Opening Duels5.1
Clutch10.0

Sharp aimerEffective flashesLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.7
Utility3.4
Mechanics7.7
Opening Duels5.1
Win Impact4.4

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time551ms−25ms
first ⅓ avg 575ms → last ⅓ avg 551ms
Headshot accuracy28.7%+4.2%
first ⅓ avg 24.5% → last ⅓ avg 28.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 13–9
131Biggest win — cache
7Longest win streak
W2Current streak
711In matches decided by ≤2 rounds
2Overtime games

Map breakdown

cacheBest map · 80% over 5mirageWeakest map · 34% over 32
MapGradePlayedRecordWin rateAvg rating
dust2A34201459%0.02
mirageD32112134%0.02
nukeC104640%0.05
ancientS96367%0.03
cacheS54180%0.06
infernoA53260%-0.01
anubis32167%0.02
vertigo1010%0.06
overpass1010%0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (34% over 32). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4Matches
25%Win rate
0.86Avg K/D
65.7ADR
56%Headshot %

Clutches & streaks

75%1v1 clutch win
38%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust220%0.8214.0
Ancient1100%0.9518.0
Cache10%0.8416.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.6%Headshot accuracy
33.8%Accuracy (enemy spotted)
31.0%Spray accuracy
84.7%Counter-strafing
8.3°Preaim
550msReaction time
50.1%T opening success
50.6%CT opening success
0.72Enemies flashed / flash
9.5%Flash assists
5.69HE damage / grenade
2.48Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.4815 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

34% win rate across 32 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–60.1337%17 Aug
dust213–90.0933%17 Aug
dust211–13-0.0127%17 Aug
dust213–20.0533%17 Aug
dust25–13-0.1132%16 Aug
cache13–4-0.0029%16 Aug
nuke5–13-0.0423%16 Aug
mirage8–130.0343%14 Aug
dust211–130.0326%13 Aug
cache10–130.0031%13 Aug
cache13–10.1438%13 Aug
vertigo6–130.0633%13 Aug
anubis3–130.0224%13 Aug
dust213–60.0729%13 Aug
dust213–50.1740%13 Aug
mirage12–120.0827%13 Aug
mirage10–130.0335%7 Aug
dust213–80.0735%7 Aug
anubis13–100.0626%28 Jul
ancient10–130.0125%28 Jul
mirage12–120.0928%28 Jul
dust21–130.0418%22 Jul
mirage13–40.0833%22 Jul
dust28–13-0.0426%20 Jul
anubis13–10-0.0127%16 Jul
dust213–90.0828%15 Jul
nuke3–80.0429%31 May
dust212–120.0028%31 May
dust24–13-0.0521%31 May
dust213–70.0326%28 May
mirage5–13-0.0225%28 May
mirage5–13-0.0419%21 May
mirage13–40.0313%21 May
ancient13–60.0326%21 May
dust213–60.0835%21 May
mirage13–90.0618%21 May
dust210–13-0.0523%21 May
mirage5–13-0.0122%21 May
dust213–110.0336%15 May
dust213–90.0630%15 May
inferno13–11-0.0419%15 May
inferno13–5-0.0119%15 May
dust213–40.0338%15 May
dust213–10-0.0136%15 May
mirage4–130.0325%14 May
dust213–90.0822%14 May
dust213–100.0132%14 May
mirage11–130.0317%14 May
dust213–11-0.0329%14 May
ancient6–130.0227%13 May
mirage13–11-0.0626%12 May
mirage6–13-0.0529%12 May
ancient13–10.0741%12 May
mirage13–60.0516%12 May
inferno11–13-0.0317%12 May
mirage1–13-0.0812%12 May
dust213–30.0016%10 May
dust26–13-0.0120%9 May
nuke13–90.1836%9 May
mirage9–130.0126%7 May
inferno13–30.0224%7 May
mirage13–100.0925%7 May
dust24–13-0.0734%7 May
nuke13–80.0627%7 May
mirage0–13-0.0617%7 May
cache13–30.0828%6 May
cache13–20.0726%6 May
nuke13–6-0.0613%6 May
dust213–8-0.0123%6 May
ancient16–130.0820%6 May
mirage16–14-0.0027%6 May
ancient13–11-0.0320%6 May
nuke8–130.1032%6 May
dust213–50.0333%5 May
mirage12–120.0221%3 May
mirage0–13-0.0020%3 May
dust24–13-0.0323%3 May
mirage11–130.0522%3 May
mirage13–50.0724%3 May
inferno11–130.0222%2 May
mirage10–130.0630%2 May
nuke11–130.0026%2 May
mirage10–13-0.0515%2 May
mirage13–70.0823%30 Apr
ancient13–9-0.0221%30 Apr
nuke11–130.0628%30 Apr
mirage13–60.0431%30 Apr
mirage11–130.0321%28 Apr
dust28–130.0631%28 Apr
nuke2–13-0.0422%27 Apr
dust27–130.0218%26 Apr
dust213–110.0536%26 Apr
ancient13–50.0128%26 Apr
dust28–3-0.0325%26 Apr
dust211–130.0729%25 Apr
overpass11–130.0326%25 Apr
ancient10–130.0927%25 Apr
mirage9–130.0020%25 Apr
nuke13–60.1732%25 Apr
mirage12–12-0.0419%23 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →