Way The Fer™ — CS2 Stats
76561199182503177[U:1:1222237449]Steam profile ↗✓ No bans
Rating over time
Premier CS Rating
- At peak — 6,603
- Next: Blue band at 10,000 — 3,397 to go
- Reached: Light Blue band
- Light Blue band first seen 2026-08-29
CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.
Share this profile
The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.
Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: -20pp win rate · -0.01 avg rating
Player DNA
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like ropz 78% playstyle similarity
Most alike: opening-duel success, positioning profile.
Where you differ: lower utility contribution; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.
Areas to improve
T-side openings. Opening success drops from 60% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| S | 28 | 19–9 | 68% | 0.01 | |
| A | 14 | 8–6 | 57% | -0.00 | |
| C | 14 | 6–8 | 43% | -0.02 | |
| D | 13 | 4–9 | 31% | -0.04 | |
| B | 13 | 6–7 | 46% | -0.01 | |
| S | 10 | 7–3 | 70% | 0.01 | |
| D | 8 | 1–7 | 13% | -0.03 |
Across the last 100 tracked matches.
Anubis is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLLLWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 5 | 0% | 0.46 | 7.8 |
| Vertigo | 2 | 100% | 1.18 | 12.5 |
| Ancient | 1 | 0% | 0.40 | 8.0 |
| Nuke | 1 | 0% | 0.20 | 3.0 |
| Inferno | 1 | 100% | 0.76 | 13.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Best CS2 CrosshairAim Training →
Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.
Headshot accuracy 14.4698% — below the 15% mark we flag
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.3266 — below the 0.5 mark we flag
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 35.7159% — below the 40% mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 13–7 | -0.10 | 12% | 21 Aug → | ||
| 13–3 | -0.01 | 14% | 21 Aug → | ||
| 12–16 | 0.02 | 9% | 21 Aug → | ||
| 13–1 | 0.06 | 8% | 21 Aug → | ||
| 13–7 | 0.02 | 15% | 21 Aug → | ||
| 13–5 | 0.05 | 15% | 21 Aug → | ||
| 3–9 | 0.01 | 14% | 21 Aug → | ||
| 9–13 | -0.02 | 9% | 21 Aug → | ||
| 11–13 | -0.07 | 18% | 20 Aug → | ||
| 13–11 | -0.05 | 10% | 20 Aug → | ||
| 13–8 | -0.08 | 13% | 20 Aug → | ||
| 16–14 | 0.01 | 20% | 17 Aug → | ||
| 13–5 | 0.11 | 18% | 17 Aug → | ||
| 13–5 | 0.08 | 23% | 17 Aug → | ||
| 13–8 | -0.04 | 16% | 17 Aug → | ||
| 13–9 | -0.02 | 13% | 17 Aug → | ||
| 9–13 | 0.01 | 11% | 17 Aug → | ||
| 13–16 | -0.07 | 26% | 16 Aug → | ||
| 13–9 | -0.02 | 19% | 16 Aug → | ||
| 13–7 | 0.03 | 14% | 16 Aug → | ||
| 11–13 | 0.01 | 14% | 16 Aug → | ||
| 13–7 | 0.05 | 13% | 16 Aug → | ||
| 2–13 | -0.05 | 18% | 15 Aug → | ||
| 15–15 | -0.01 | 20% | 15 Aug → | ||
| 7–13 | -0.10 | 6% | 15 Aug → | ||
| 13–6 | 0.05 | 5% | 13 Aug → | ||
| 14–16 | 0.00 | 17% | 12 Aug → | ||
| 13–3 | 0.04 | 5% | 12 Aug → | ||
| 13–6 | 0.04 | 13% | 12 Aug → | ||
| 4–13 | -0.04 | 16% | 9 Aug → | ||
| 6–13 | -0.04 | 16% | 9 Aug → | ||
| 8–13 | -0.04 | 9% | 8 Aug → | ||
| 13–16 | -0.01 | 22% | 8 Aug → | ||
| 13–11 | -0.01 | 21% | 8 Aug → | ||
| 3–13 | 0.06 | 16% | 8 Aug → | ||
| 4–13 | -0.07 | 13% | 8 Aug → | ||
| 8–13 | -0.09 | 3% | 7 Aug → | ||
| 13–6 | 0.07 | 7% | 7 Aug → | ||
| 13–10 | -0.03 | 19% | 7 Aug → | ||
| 10–13 | -0.00 | 19% | 7 Aug → | ||
| 10–13 | 0.03 | 19% | 7 Aug → | ||
| 13–6 | -0.01 | 16% | 6 Aug → | ||
| 8–13 | -0.02 | 22% | 6 Aug → | ||
| 13–8 | 0.03 | 9% | 6 Aug → | ||
| 5–13 | -0.05 | 10% | 6 Aug → | ||
| 13–3 | 0.07 | 23% | 6 Aug → | ||
| 6–13 | -0.03 | 18% | 6 Aug → | ||
| 13–6 | -0.03 | 18% | 6 Aug → | ||
| 14–16 | 0.03 | 12% | 5 Aug → | ||
| 13–10 | -0.02 | 11% | 5 Aug → | ||
| 11–13 | -0.02 | 17% | 5 Aug → | ||
| 13–8 | -0.04 | 20% | 5 Aug → | ||
| 10–13 | -0.04 | 6% | 5 Aug → | ||
| 7–13 | -0.06 | 9% | 5 Aug → | ||
| 13–10 | 0.01 | 9% | 5 Aug → | ||
| 11–13 | -0.04 | 26% | 4 Aug → | ||
| 13–11 | 0.03 | 17% | 4 Aug → | ||
| 13–5 | 0.04 | 14% | 4 Aug → | ||
| 11–13 | -0.03 | 20% | 4 Aug → | ||
| 9–13 | -0.02 | 13% | 4 Aug → | ||
| 13–11 | 0.02 | 21% | 4 Aug → | ||
| 13–10 | -0.04 | 21% | 4 Aug → | ||
| 9–13 | -0.04 | 10% | 4 Aug → | ||
| 10–13 | -0.01 | 18% | 4 Aug → | ||
| 6–13 | -0.10 | 10% | 3 Aug → | ||
| 7–13 | -0.01 | 18% | 3 Aug → | ||
| 13–8 | 0.03 | 18% | 3 Aug → | ||
| 16–12 | 0.02 | 14% | 3 Aug → | ||
| 13–9 | 0.06 | 17% | 3 Aug → | ||
| 6–13 | -0.04 | 35% | 3 Aug → | ||
| 13–10 | 0.02 | 15% | 2 Aug → | ||
| 13–5 | 0.01 | 19% | 2 Aug → | ||
| 13–6 | -0.00 | 16% | 2 Aug → | ||
| 11–13 | 0.01 | 32% | 2 Aug → | ||
| 13–11 | -0.01 | 13% | 1 Aug → | ||
| 15–15 | 0.01 | 11% | 1 Aug → | ||
| 9–13 | -0.09 | 10% | 1 Aug → | ||
| 13–9 | 0.04 | 14% | 1 Aug → | ||
| 13–9 | -0.05 | 18% | 1 Aug → | ||
| 6–13 | -0.02 | 14% | 31 Jul → | ||
| 13–11 | 0.02 | 12% | 31 Jul → | ||
| 4–13 | -0.01 | 15% | 31 Jul → | ||
| 8–13 | -0.03 | 12% | 31 Jul → | ||
| 13–4 | 0.03 | 12% | 31 Jul → | ||
| 13–16 | -0.01 | 22% | 31 Jul → | ||
| 4–9 | -0.15 | 14% | 31 Jul → | ||
| 13–7 | -0.06 | 38% | 31 Jul → | ||
| 13–6 | 0.05 | 30% | 31 Jul → | ||
| 13–7 | 0.02 | 15% | 31 Jul → | ||
| 9–13 | -0.06 | 7% | 31 Jul → | ||
| 10–13 | -0.04 | 28% | 31 Jul → | ||
| 4–13 | -0.04 | 13% | 30 Jul → | ||
| 13–10 | -0.03 | 16% | 30 Jul → | ||
| 11–13 | -0.02 | 10% | 30 Jul → | ||
| 2–13 | -0.03 | 21% | 30 Jul → | ||
| 13–11 | -0.02 | 27% | 30 Jul → | ||
| 13–8 | 0.02 | 15% | 30 Jul → | ||
| 13–7 | 0.07 | 26% | 30 Jul → | ||
| 13–3 | -0.01 | 13% | 30 Jul → | ||
| 10–13 | -0.06 | 15% | 30 Jul → |
Match data via Leetify.