FaZe Shohei Ohtani — CS2 Stats

76561199171625544[U:1:1211359816]✓ No bans

846Tracked matches33%Win rate2021Tracked since
CSDB Rating3.1 Learning
Premier CS Rating10,505Blue band · top ~52.2% of ranked players (population est.)
CSDB Leaderboard#30549 of 42829 tracked
FaceitLevel 5 · 1,093 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGFaZe Shohei OhtaniFACEITLevel 5 · 1,093 ELOSTANDINGTop 67.6% of rankedPREMIER10,505 · Blue bandcsdb.gg/stats

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Performance scores

Aim39
Positioning37
Utility23

0–100 skill scores via Leetify.

Recent form

COLD42544Last 10042%Win rateWLLLLWLLLL

Last 10 vs previous 10: -10pp win rate · -0.04 avg rating

Player DNA

Aim3.9
Aggression2.6
Utility2.3
Positioning3.7
Opening Duels0.0
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 64% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 38% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 683ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning3.7
Utility2.3
Mechanics6.4
Opening Duels1.0
Win Impact0.0

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time695ms+26ms
first ⅓ avg 669ms → last ⅓ avg 695ms
Headshot accuracy12.3%+3.3%
first ⅓ avg 9.1% → last ⅓ avg 12.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — ancient 13–7
131Biggest win — overpass
3Longest win streak
109In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 60% over 5nukeWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
mirageC26111542%-0.00
dust2C23101343%0.00
nukeD1531220%-0.01
ancientB136746%0.01
overpassB84450%-0.02
infernoB63350%0.01
cacheA53260%-0.00
anubis42250%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

108Matches
51%Win rate
0.98Avg K/D
67.8ADR
41%Headshot %

Clutches & streaks

31%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2752%1.0213.6
Dust22065%1.0113.8
Inferno1443%0.9111.9
Anubis1346%0.9713.6
Train956%0.9613.1
Nuke729%0.7511.7
Ancient580%1.4412.6
Overpass367%1.2116.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
31.3%Accuracy (enemy spotted)
34.6%Spray accuracy
78.7%Counter-strafing
11.6°Preaim
683msReaction time
17.5%T opening success
37.8%CT opening success
0.34Enemies flashed / flash
2.1%Flash assists
4.80HE damage / grenade
1.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6715% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3442 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.5397% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
overpass13–10.0215%1 Jul
ancient5–130.0114%17 Jun
nuke4–13-0.0011%28 May
nuke9–130.0012%25 May
nuke3–13-0.0711%25 May
dust213–11-0.0313%24 May
inferno7–13-0.0412%24 May
mirage5–13-0.0150%24 May
dust26–13-0.0114%24 May
dust213–16-0.0211%24 May
dust29–130.0211%24 May
mirage5–13-0.0310%10 May
anubis16–130.0515%8 May
anubis11–13-0.0110%8 May
mirage13–160.0615%8 May
dust210–130.0221%8 May
nuke5–13-0.044%8 May
dust27–130.036%7 May
mirage13–60.0716%7 May
mirage13–110.0511%6 May
mirage10–130.0210%6 May
overpass9–13-0.018%6 May
ancient13–60.017%6 May
nuke13–60.059%5 May
ancient10–13-0.0420%5 May
mirage13–30.065%5 May
dust26–13-0.0314%5 May
cache13–11-0.034%5 May
cache6–13-0.0314%3 May
mirage13–80.0310%3 May
inferno13–30.0917%3 May
mirage4–13-0.100%3 May
cache13–9-0.028%1 May
cache4–10.035%1 May
dust29–13-0.076%1 May
dust213–100.0813%1 May
ancient13–70.1314%30 Apr
dust210–130.0413%30 Apr
dust213–80.0514%30 Apr
mirage6–13-0.062%30 Apr
cache6–130.0514%29 Apr
nuke13–9-0.018%29 Apr
ancient4–13-0.0314%29 Apr
anubis13–11-0.0218%28 Apr
mirage3–13-0.0516%28 Apr
mirage16–13-0.015%28 Apr
mirage3–13-0.033%25 Apr
nuke3–13-0.045%25 Apr
ancient13–100.0812%25 Apr
mirage11–13-0.048%24 Apr
inferno13–10-0.045%24 Apr
ancient13–40.1012%23 Apr
dust211–130.0313%23 Apr
overpass13–10-0.0311%23 Apr
mirage13–70.075%23 Apr
nuke15–150.008%22 Apr
dust213–100.0314%22 Apr
nuke6–13-0.034%22 Apr
overpass13–9-0.017%21 Apr
mirage9–130.0213%21 Apr
ancient14–16-0.0111%21 Apr
nuke9–13-0.0216%21 Apr
dust213–11-0.0124%21 Apr
mirage13–9-0.0518%21 Apr
ancient1–13-0.067%21 Apr
nuke7–13-0.0113%20 Apr
mirage7–13-0.028%20 Apr
ancient1–13-0.0813%19 Apr
inferno9–13-0.039%19 Apr
ancient13–110.0321%19 Apr
mirage15–150.015%19 Apr
mirage10–13-0.017%19 Apr
overpass8–13-0.088%19 Apr
inferno13–80.065%19 Apr
dust210–13-0.075%18 Apr
dust213–70.0118%18 Apr
ancient16–14-0.036%18 Apr
dust213–11-0.018%18 Apr
mirage6–13-0.0412%17 Apr
dust211–13-0.026%17 Apr
nuke13–110.033%17 Apr
overpass13–100.048%16 Apr
ancient9–13-0.004%16 Apr
dust213–6-0.017%16 Apr
mirage13–80.0512%16 Apr
nuke8–130.0412%16 Apr
inferno11–130.037%15 Apr
nuke8–13-0.0310%15 Apr
mirage13–11-0.0818%15 Apr
nuke13–16-0.0511%15 Apr
dust213–100.0316%14 Apr
mirage5–13-0.029%14 Apr
overpass15–15-0.014%12 Apr
dust213–40.075%12 Apr
anubis14–16-0.063%12 Apr
dust214–16-0.0210%11 Apr
overpass15–15-0.057%11 Apr
mirage13–80.054%11 Apr
mirage13–10-0.0618%11 Apr
dust211–130.017%10 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →