bodger

bodger — CS2 Stats

76561199171201570[U:1:1210935842]Steam profile ↗✓ No bans

188Tracked matches72%Win rate2023Tracked since
CSDB Rating5.6 SolidPassive Rifler
Premier CS Rating14,887Blue band · top ~29% of ranked players (population est.)
CSDB Leaderboard#33684 of 55263 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGbodgerPREMIER14,887 · Blue bandcsdb.gg/stats

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Performance scores

Aim86
Positioning40
Utility16

0–100 skill scores via Leetify.

Recent form

HOT662212Last 10066%Win rateLWWWLWWWWL

Last 10 vs previous 10: +20pp win rate · +0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim8.6
Aggression3.0
Utility1.6
Positioning4.0
Opening Duels0.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 74% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.2° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 46 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 37% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning4.0
Utility1.6
Mechanics8.2
Opening Duels0.9
Win Impact10.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time560ms−51ms
first ⅓ avg 611ms → last ⅓ avg 560ms
Headshot accuracy29.2%−2.8%
first ⅓ avg 32.0% → last ⅓ avg 29.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — vertigo 12–12
130Biggest win — mirage
9Longest win streak

Map breakdown

dust2Best map · 91% over 11infernoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageA2214864%-0.00
nukeS1510567%-0.02
cacheS129375%0.02
vertigoA127558%-0.02
dust2S1110191%0.00
infernoC83538%-0.00
boulderS54180%-0.02
ancient32167%-0.01
overpass32167%0.03
train32167%-0.04
fachwerk21150%0.00
anubis21150%0.01
office110100%-0.06
shelter1010%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.8%Headshot accuracy
35.5%Accuracy (enemy spotted)
37.6%Spray accuracy
86.7%Counter-strafing
10.2°Preaim
585msReaction time
17.0%T opening success
37.5%CT opening success
0.27Enemies flashed / flash
0.8%Flash assists
4.82HE damage / grenade
1.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2709 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.0011% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache8–13-0.0531%30 Aug
vertigo13–80.0160%30 Aug
nuke13–10-0.0220%27 Aug
ancient13–70.0127%27 Aug
mirage10–13-0.0042%27 Aug
vertigo9–20.0442%27 Aug
fachwerk13–90.0415%27 Aug
inferno13–80.0216%27 Aug
cache13–8-0.0122%27 Aug
vertigo8–13-0.0612%27 Aug
cache13–40.0218%27 Aug
nuke9–13-0.0550%27 Aug
inferno2–13-0.0538%27 Aug
vertigo9–2-0.0420%27 Aug
inferno9–20.0739%27 Aug
inferno10–13-0.0959%26 Aug
nuke13–50.0140%26 Aug
cache12–120.0524%26 Aug
cache12–120.0231%26 Aug
cache13–10-0.0324%24 Aug
mirage12–12-0.0519%24 Aug
dust25–13-0.0637%24 Aug
mirage13–60.0229%24 Aug
nuke13–9-0.0622%24 Aug
overpass13–5-0.0021%24 Aug
boulder4–0-0.0520%24 Aug
vertigo12–12-0.0238%24 Aug
office13–10-0.0640%24 Aug
inferno12–12-0.0124%23 Aug
inferno5–9-0.1317%23 Aug
cache13–40.0424%23 Aug
dust213–10-0.0722%23 Aug
mirage13–00.0822%23 Aug
boulder13–3-0.0336%23 Aug
mirage13–9-0.0730%22 Aug
dust213–5-0.0540%22 Aug
mirage4–13-0.0124%20 Aug
cache13–100.0125%20 Aug
dust213–70.0633%20 Aug
mirage2–13-0.1224%20 Aug
vertigo13–9-0.0528%20 Aug
nuke7–13-0.0227%15 Aug
mirage13–70.0368%15 Aug
nuke10–13-0.0526%15 Aug
mirage13–50.0340%14 Aug
dust213–50.0031%14 Aug
mirage13–60.0227%14 Aug
inferno2–90.0514%14 Aug
dust213–80.0235%14 Aug
mirage13–4-0.0625%14 Aug
ancient8–13-0.0437%14 Aug
nuke13–30.0450%14 Aug
ancient13–3-0.0141%14 Aug
dust212–1-0.0025%14 Aug
train8–13-0.0637%14 Aug
nuke13–3-0.0350%14 Aug
mirage13–00.0622%14 Aug
mirage13–60.0435%14 Aug
mirage12–120.0148%14 Aug
nuke13–30.076%13 Aug
dust213–10-0.0024%13 Aug
nuke6–13-0.0158%13 Aug
anubis10–130.0131%13 Aug
mirage12–12-0.0132%13 Aug
dust213–100.0437%13 Aug
dust213–50.1020%13 Aug
mirage12–120.0237%12 Aug
train13–8-0.0225%12 Aug
train13–7-0.0538%12 Aug
vertigo13–5-0.0529%12 Aug
overpass13–90.0825%11 Aug
mirage13–70.0323%11 Aug
vertigo13–20.0823%11 Aug
cache13–10-0.0229%10 Aug
mirage13–60.0334%10 Aug
mirage13–11-0.0534%10 Aug
vertigo12–12-0.0912%10 Aug
nuke13–9-0.0825%10 Aug
vertigo9–4-0.0835%9 Aug
nuke9–7-0.0517%9 Aug
inferno9–20.1040%9 Aug
nuke12–12-0.0620%9 Aug
anubis13–110.0123%8 Aug
nuke13–110.0243%8 Aug
shelter12–12-0.0135%7 Aug
boulder13–20.0436%7 Aug
overpass4–130.0336%7 Aug
mirage13–40.0936%7 Aug
boulder7–13-0.0131%6 Aug
boulder13–8-0.0322%6 Aug
fachwerk7–13-0.0348%6 Aug
cache13–5-0.0163%5 Aug
cache13–50.1239%5 Aug
mirage13–5-0.0521%5 Aug
nuke13–4-0.0131%5 Aug
vertigo8–13-0.0712%5 Aug
mirage2–13-0.0823%5 Aug
vertigo12–120.1240%4 Aug
dust27–0-0.0380%4 Aug
cache13–80.0425%3 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →