clc16328

clc16328 — CS2 Stats

76561199165850098[U:1:1205584370]Steam profile ↗

329Tracked matches43%Win rate2025Tracked since
CSDB Rating4.5 DevelopingHybrid Rifler
Premier CS Rating6,926Light Blue band · top ~69.6% of ranked players (population est.)
CSDB Leaderboard#10156 of 13515 tracked
Ladder ranks via Leetify

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CSDB.GGclc16328PREMIER6,926 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim67
Positioning56
Utility10

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateLWLLWWWLLW

Last 10 vs previous 10: +10pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression9.7
Utility1.0
Positioning5.6
Opening Duels4.7
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 80% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 661ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.6
Utility1.0
Mechanics6.8
Opening Duels4.7
Win Impact2.8

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time662ms−72ms
first ⅓ avg 735ms → last ⅓ avg 662ms
Headshot accuracy10.2%−5.1%
first ⅓ avg 15.3% → last ⅓ avg 10.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — cache 13–0
130Biggest win — cache
5Longest win streak
36In matches decided by ≤2 rounds

Map breakdown

trainBest map · 67% over 6nukeWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B33171652%0.01
mirageA1810856%-0.00
infernoB126650%0.01
nukeD124833%-0.02
cacheC104640%-0.00
trainS64267%-0.04
ancient42250%-0.01
vertigo21150%0.01
anubis1010%0.02
boulder110100%0.01
overpass1010%-0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.18Avg K/D
24.4ADR
67%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.6%Headshot accuracy
39.0%Accuracy (enemy spotted)
39.6%Spray accuracy
80.7%Counter-strafing
8.5°Preaim
661msReaction time
45.9%T opening success
51.5%CT opening success
0.34Enemies flashed / flash
3.9%Flash assists
5.35HE damage / grenade
0.54Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.5785% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3395 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage3–100.003%28 Aug
inferno13–80.0212%28 Aug
cache3–13-0.034%28 Aug
ancient6–9-0.050%28 Aug
dust213–40.1112%28 Aug
mirage13–100.0313%28 Aug
mirage13–8-0.057%27 Aug
cache11–13-0.073%27 Aug
cache8–130.0628%27 Aug
dust213–9-0.0010%27 Aug
mirage6–13-0.044%26 Aug
dust213–80.0310%26 Aug
mirage11–13-0.013%26 Aug
cache13–80.0417%26 Aug
nuke6–13-0.016%26 Aug
dust23–13-0.0810%25 Aug
nuke2–90.034%25 Aug
dust213–30.0522%25 Aug
inferno13–40.0110%25 Aug
nuke0–8-0.027%25 Aug
dust28–130.0416%25 Aug
dust25–13-0.0313%25 Aug
dust20–13-0.085%25 Aug
ancient13–60.049%24 Aug
dust213–50.038%24 Aug
inferno9–130.0713%24 Aug
inferno13–50.0925%24 Aug
vertigo6–130.0310%24 Aug
dust213–40.0519%24 Aug
cache3–13-0.123%23 Aug
dust29–130.0312%23 Aug
dust27–13-0.0010%23 Aug
ancient13–1-0.008%23 Aug
inferno11–130.006%23 Aug
dust24–13-0.019%22 Aug
nuke7–13-0.079%22 Aug
inferno11–130.0323%22 Aug
inferno13–110.0011%21 Aug
dust213–10.1125%21 Aug
inferno13–20.0414%21 Aug
cache9–13-0.058%21 Aug
cache13–00.1721%20 Aug
nuke13–00.054%20 Aug
nuke5–13-0.0911%20 Aug
mirage13–6-0.017%20 Aug
train13–10-0.007%20 Aug
ancient9–13-0.0213%20 Aug
mirage3–130.0123%19 Aug
nuke13–90.0012%19 Aug
train13–6-0.067%19 Aug
mirage13–10-0.060%18 Aug
mirage13–80.0413%18 Aug
nuke5–13-0.0221%17 Aug
train13–30.049%17 Aug
anubis12–120.0216%17 Aug
dust213–90.0122%17 Aug
dust21–13-0.0911%17 Aug
cache13–7-0.053%17 Aug
mirage13–10.0325%17 Aug
mirage8–30.097%17 Aug
nuke13–90.039%16 Aug
dust213–100.0717%16 Aug
dust212–12-0.029%16 Aug
inferno6–13-0.0415%15 Aug
nuke11–13-0.008%15 Aug
dust213–70.0335%15 Aug
dust29–13-0.025%15 Aug
mirage9–20.0515%15 Aug
mirage11–13-0.0111%15 Aug
dust213–7-0.0021%15 Aug
dust28–13-0.0115%15 Aug
mirage6–4-0.0213%15 Aug
boulder9–50.0113%14 Aug
dust212–12-0.0614%14 Aug
mirage2–13-0.019%14 Aug
inferno6–13-0.0518%14 Aug
cache13–90.0817%14 Aug
train13–2-0.019%14 Aug
mirage13–7-0.024%13 Aug
mirage6–13-0.017%13 Aug
nuke0–6-0.1330%13 Aug
dust213–90.0319%13 Aug
dust210–13-0.0228%13 Aug
overpass6–13-0.098%13 Aug
train9–12-0.1210%13 Aug
dust210–130.049%13 Aug
dust213–30.1021%13 Aug
inferno13–50.0114%13 Aug
dust27–13-0.0313%12 Aug
dust213–5-0.0329%12 Aug
nuke13–40.0115%12 Aug
train4–13-0.0616%12 Aug
mirage1–10-0.0715%12 Aug
dust213–100.0521%12 Aug
dust24–13-0.094%11 Aug
cache1–8-0.047%11 Aug
inferno10–13-0.0117%11 Aug
dust213–100.0023%11 Aug
dust213–80.0224%11 Aug
vertigo13–11-0.0115%11 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →