Leukemia_Skywalker

Leukemia_Skywalker — CS2 Stats

US76561199162075025[U:1:1201809297]Steam profile ↗✓ No bans

1,273Tracked matches48%Win rate2023Tracked since
CSDB Rating4.0 Developing
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGLeukemia_SkywalkerFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim48
Positioning42
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY45478Last 10045%Win rateWWLTWWLLLL

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Aim4.8
Aggression4.4
Utility2.9
Positioning4.2
Opening Duels1.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning4.2
Utility2.9
Mechanics4.9
Opening Duels1.1
Win Impact4.4

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time664ms−64ms
first ⅓ avg 728ms → last ⅓ avg 664ms
Headshot accuracy14.5%+0.8%
first ⅓ avg 13.7% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.30Best rating — vertigo 9–0
130Biggest win — ancient
3Longest win streak
W2Current streak
105In matches decided by ≤2 rounds
1Overtime games

Map breakdown

cacheBest map · 57% over 7nukeWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
infernoB20101050%-0.02
dust2B168850%-0.02
mirageD134931%-0.01
nukeD103730%-0.02
anubisD93633%-0.02
ancientA95456%-0.00
overpassC94544%-0.02
cacheA74357%-0.02
train32167%-0.02
vertigo31233%0.08
boulder110100%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

4Matches
25%Win rate
0.48Avg K/D
ADR
42%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage250%0.427.0
Vertigo10%0.6511.0
Inferno10%0.459.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
33.4%Accuracy (enemy spotted)
42.5%Spray accuracy
72.0%Counter-strafing
11.8°Preaim
657msReaction time
31.3%T opening success
37.7%CT opening success
0.49Enemies flashed / flash
1.0%Flash assists
5.67HE damage / grenade
4.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2317% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4892 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.2706% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–10-0.0112%27 Aug
inferno13–9-0.0413%27 Aug
dust27–130.0111%17 Aug
inferno12–12-0.0614%14 Aug
dust213–11-0.0117%9 Aug
inferno13–30.0325%5 Aug
dust24–13-0.0314%5 Aug
nuke4–130.0014%3 Aug
anubis7–13-0.0110%26 Jul
cache7–13-0.066%26 Jul
anubis13–10-0.0315%26 Jul
ancient10–13-0.0517%25 Jul
mirage13–10-0.0322%25 Jul
inferno13–11-0.0313%25 Jul
dust213–100.0322%25 Jul
mirage2–13-0.0718%25 Jul
mirage13–30.0226%19 Jul
ancient13–6-0.013%16 Jul
anubis10–13-0.083%16 Jul
nuke6–13-0.038%13 Jul
dust23–13-0.0616%12 Jul
dust28–11-0.0512%12 Jul
inferno4–13-0.067%12 Jul
ancient13–00.1415%12 Jul
dust213–5-0.0529%12 Jul
boulder13–110.0220%11 Jul
ancient3–9-0.0618%5 Jul
overpass4–13-0.0814%5 Jul
cache13–70.0019%5 Jul
inferno7–13-0.080%4 Jul
mirage9–130.078%1 Jul
inferno8–80.0219%30 Jun
inferno13–90.0721%30 Jun
dust22–13-0.036%30 Jun
train13–8-0.033%23 Jun
ancient13–100.0813%23 Jun
nuke7–9-0.039%23 Jun
inferno9–20.1930%23 Jun
overpass13–8-0.0116%21 Jun
mirage4–13-0.0713%21 Jun
cache13–11-0.0117%21 Jun
overpass9–13-0.0212%20 Jun
anubis12–12-0.0611%20 Jun
dust213–40.0118%20 Jun
cache13–50.0321%19 Jun
anubis8–13-0.0022%16 Jun
overpass11–13-0.078%14 Jun
inferno13–50.016%13 Jun
mirage15–15-0.0316%13 Jun
dust213–7-0.0010%13 Jun
nuke10–13-0.0512%13 Jun
inferno10–130.0319%13 Jun
inferno13–60.018%12 Jun
inferno9–40.028%12 Jun
mirage5–13-0.0020%12 Jun
ancient13–11-0.0514%10 Jun
dust212–120.0122%10 Jun
dust213–11-0.066%7 Jun
mirage1–7-0.030%7 Jun
overpass13–10-0.0619%7 Jun
vertigo7–130.0218%7 Jun
vertigo12–12-0.064%6 Jun
dust213–11-0.0113%6 Jun
mirage10–13-0.0511%6 Jun
train13–9-0.0212%6 Jun
inferno11–13-0.0715%6 Jun
nuke3–13-0.0317%6 Jun
nuke12–120.0118%5 Jun
train6–100.0017%5 Jun
mirage13–50.1733%2 Jun
ancient13–9-0.0215%31 May
mirage6–13-0.0415%31 May
nuke13–11-0.0312%31 May
mirage13–4-0.028%31 May
cache9–13-0.0515%30 May
inferno9–13-0.0130%30 May
anubis13–20.0420%30 May
nuke13–11-0.037%30 May
overpass13–60.0515%30 May
dust28–130.0015%29 May
anubis6–13-0.0310%29 May
ancient11–13-0.096%25 May
mirage10–13-0.0522%25 May
overpass10–13-0.038%25 May
anubis13–90.0117%25 May
inferno9–6-0.018%25 May
inferno7–90.005%25 May
cache13–11-0.0022%24 May
inferno13–10-0.0119%24 May
overpass13–5-0.009%24 May
cache8–12-0.029%24 May
dust29–13-0.0414%24 May
inferno5–13-0.0711%24 May
ancient9–130.046%24 May
nuke12–120.0214%23 May
anubis5–13-0.0215%23 May
overpass8–130.006%23 May
vertigo9–00.306%23 May
nuke9–3-0.0115%23 May
inferno1–9-0.2410%23 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →