25xoli — CS2 Stats

76561199160850992[U:1:1200585264]✓ No bans

650Tracked matches50%Win rate2024Tracked since
CSDB Rating5.5 SolidAggressive Rifler
FaceitLevel 6 · 1,103 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

Share this profile

CSDB.GG25xoliFACEITLevel 6 · 1,103 ELOSTANDINGTop 54.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim71
Positioning62
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY39547Last 10039%Win rateWWLLLWLWWT

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression10.0
Utility3.4
Positioning6.2
Opening Duels5.7
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 84% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 656ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.2
Utility3.4
Mechanics7.9
Opening Duels5.7
Win Impact5.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time659ms−15ms
first ⅓ avg 673ms → last ⅓ avg 659ms
Headshot accuracy30.3%−1.4%
first ⅓ avg 31.8% → last ⅓ avg 30.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — ancient 13–5
130Biggest win — overpass
4Longest win streak
W2Current streak
19In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 60% over 10infernoWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
mirageC27111641%0.02
infernoD1641225%-0.03
nukeD1651131%-0.01
ancientC1661038%0.02
dust2B136746%0.01
overpassA106460%0.01
anubis110100%-0.03
train1010%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

355Matches
52%Win rate
0.95Avg K/D
75.8ADR
57%Headshot %

Clutches & streaks

33%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage13354%0.9714.8
Dust27552%0.9514.5
Ancient5355%0.9815.1
Nuke2941%0.9516.1
Inferno2752%0.9114.0
Anubis2548%0.8311.8
Train633%0.7814.2
Overpass667%1.0015.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.5%Headshot accuracy
28.2%Accuracy (enemy spotted)
30.6%Spray accuracy
85.4%Counter-strafing
8.7°Preaim
656msReaction time
49.9%T opening success
55.4%CT opening success
0.47Enemies flashed / flash
5.7%Flash assists
8.72HE damage / grenade
11.68Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4737 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–10-0.0233%26 Aug
inferno13–50.0119%18 Aug
mirage8–13-0.0730%16 Aug
mirage9–13-0.0129%12 Aug
inferno4–13-0.0533%18 Apr
anubis13–5-0.0370%11 Apr
nuke6–130.0032%11 Apr
ancient13–30.0435%5 Apr
overpass13–70.0740%5 Apr
inferno8–80.0115%19 Mar
nuke6–9-0.0426%21 Feb
inferno5–90.0429%10 Feb
inferno2–9-0.1725%9 Feb
ancient13–90.0438%9 Feb
dust23–13-0.0325%8 Feb
mirage13–90.0625%7 Feb
overpass13–90.0431%5 Feb
nuke5–13-0.0638%1 Feb
dust213–70.0931%30 Jan
nuke13–100.0326%30 Jan
mirage13–50.0324%20 Jan
inferno9–60.0136%17 Jan
ancient6–13-0.039%17 Jan
inferno9–7-0.0321%28 Dec
mirage14–16-0.0717%28 Dec
mirage13–50.0736%14 Sept
inferno3–9-0.1642%12 Sept
ancient11–13-0.0230%4 Sept
inferno9–130.0229%3 Sept
overpass13–9-0.0224%27 Aug
dust25–12-0.0529%27 Aug
inferno4–9-0.0141%27 Aug
mirage13–60.0333%25 Aug
inferno8–80.0347%24 Aug
mirage8–130.0419%24 Aug
mirage10–12-0.0122%23 Aug
inferno7–90.0533%22 Aug
mirage8–13-0.0024%20 Aug
ancient2–13-0.0628%19 Aug
mirage13–30.0120%19 Aug
nuke4–9-0.0132%19 Aug
inferno7–9-0.0529%18 Aug
ancient4–100.0838%16 Aug
nuke6–13-0.0152%15 Aug
ancient8–13-0.0438%15 Aug
nuke13–10-0.0033%15 Aug
mirage10–13-0.0124%14 Aug
dust28–130.0733%14 Aug
nuke9–13-0.0142%13 Aug
nuke10–130.0528%13 Aug
inferno13–6-0.0431%13 Aug
mirage13–40.0625%13 Aug
mirage13–70.1238%12 Aug
ancient9–130.0223%12 Aug
ancient13–20.1024%11 Aug
overpass12–16-0.0433%11 Aug
ancient15–150.0340%11 Aug
nuke9–13-0.0620%10 Aug
mirage13–20.1129%10 Aug
ancient15–150.0429%10 Aug
nuke15–15-0.0331%10 Aug
nuke15–150.0740%9 Aug
mirage8–13-0.0123%7 Aug
mirage11–130.0327%6 Aug
dust29–13-0.0521%6 Aug
dust29–130.0447%5 Aug
mirage15–15-0.0534%5 Aug
dust213–10-0.0123%4 Aug
mirage10–130.0222%3 Aug
ancient6–13-0.0319%3 Aug
mirage13–9-0.0220%3 Aug
mirage4–130.0555%1 Aug
mirage11–130.0631%1 Aug
inferno9–13-0.0442%31 Jul
overpass13–70.0121%31 Jul
dust216–130.0236%31 Jul
mirage13–4-0.0344%31 Jul
train4–13-0.0327%31 Jul
nuke13–70.0130%31 Jul
mirage12–160.0427%28 Jul
dust22–13-0.0225%25 Jul
mirage11–13-0.0142%24 Jul
ancient13–50.1342%24 Jul
mirage13–30.1348%24 Jul
dust213–90.0123%24 Jul
overpass10–13-0.0619%24 Jul
nuke4–130.0015%24 Jul
ancient5–130.0424%23 Jul
overpass10–13-0.0630%23 Jul
ancient13–50.0033%23 Jul
mirage8–13-0.0725%23 Jul
ancient13–9-0.0219%22 Jul
nuke13–20.0137%22 Jul
overpass3–13-0.0440%22 Jul
nuke13–9-0.0715%22 Jul
overpass13–00.1155%22 Jul
inferno10–13-0.0239%22 Jul
dust211–130.0338%21 Jul
dust212–10.0432%21 Jul
overpass7–10.1052%21 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →