arthrok2000 — CS2 Stats

76561199149393940[U:1:1189128212]

542Tracked matches63%Win rate2025Tracked since
CSDB Rating5.7 SolidHybrid Rifler
Premier CS Rating13,540Blue band · top ~36.1% of ranked players (population est.)
CSDB Leaderboard#19773 of 29701 tracked
Ladder ranks via Leetify

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CSDB.GGarthrok2000PREMIER13,540 · Blue bandcsdb.gg/stats

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Performance scores

Aim64
Positioning62
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY50446Last 10050%Win rateWWWLLLWLLL

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.4
Aggression6.9
Utility3.4
Positioning6.2
Opening Duels4.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.2
Utility3.4
Mechanics6.0
Opening Duels4.4
Win Impact9.4

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.04
first ⅓ avg -0.01 → last ⅓ avg 0.03
Reaction time595ms−9ms
first ⅓ avg 605ms → last ⅓ avg 595ms
Headshot accuracy11.5%+0.9%
first ⅓ avg 10.7% → last ⅓ avg 11.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — ancient 13–1
131Biggest win — ancient
8Longest win streak
W3Current streak
67In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 60% over 15mirageWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
infernoB2091145%0.01
dust2A169756%-0.01
anubisA159660%0.03
cacheA148657%0.01
ancientB126650%-0.00
mirageC114736%0.02
nukeA95456%0.00
overpass3030%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
39.1%Accuracy (enemy spotted)
42.1%Spray accuracy
77.1%Counter-strafing
11.6°Preaim
590msReaction time
35.3%T opening success
59.7%CT opening success
0.38Enemies flashed / flash
7.8%Flash assists
6.75HE damage / grenade
6.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6884% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3753 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.3229% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–80.0619%29 Aug
ancient13–80.057%29 Aug
anubis13–70.0615%28 Aug
inferno6–130.0413%28 Aug
mirage1–13-0.047%28 Aug
inferno4–130.0310%23 Aug
cache13–70.0017%23 Aug
nuke7–13-0.043%22 Aug
ancient12–16-0.0110%20 Aug
anubis10–130.127%20 Aug
mirage10–130.007%20 Aug
cache13–90.068%20 Aug
dust213–80.0112%19 Aug
anubis11–13-0.0631%18 Aug
mirage13–50.068%17 Aug
dust213–110.0320%17 Aug
inferno13–30.1012%17 Aug
mirage4–130.0110%17 Aug
anubis13–100.036%17 Aug
cache9–130.066%16 Aug
nuke13–50.0012%16 Aug
ancient13–10.1710%16 Aug
cache13–9-0.037%15 Aug
cache13–100.0217%15 Aug
nuke13–80.019%15 Aug
inferno13–110.0211%15 Aug
nuke13–100.0112%14 Aug
inferno13–80.0916%14 Aug
dust212–16-0.0110%14 Aug
nuke13–100.0815%13 Aug
cache13–6-0.0016%13 Aug
cache7–13-0.0111%12 Aug
inferno15–150.038%12 Aug
mirage11–130.078%12 Aug
anubis13–50.086%11 Aug
ancient13–60.035%11 Aug
inferno14–160.0610%11 Aug
dust210–13-0.0627%10 Aug
anubis13–80.0515%9 Aug
cache13–110.098%9 Aug
dust28–130.0216%9 Aug
anubis2–13-0.0331%7 Aug
dust27–130.0212%7 Aug
anubis4–13-0.039%7 Aug
ancient5–13-0.0510%7 Aug
inferno13–6-0.0414%4 Aug
dust213–5-0.0611%4 Aug
ancient6–0-0.0415%4 Aug
mirage16–140.088%3 Aug
cache13–7-0.064%1 Aug
mirage11–130.0811%30 Jul
cache8–13-0.0011%30 Jul
inferno16–13-0.0116%29 Jul
anubis8–13-0.009%29 Jul
ancient13–4-0.027%29 Jul
mirage13–6-0.0010%27 Jul
nuke15–15-0.0110%27 Jul
inferno12–16-0.046%26 Jul
dust24–13-0.0212%26 Jul
anubis16–120.0713%26 Jul
cache6–13-0.028%26 Jul
mirage15–150.0210%25 Jul
anubis13–160.084%25 Jul
dust213–10-0.0112%23 Jul
inferno2–13-0.0714%23 Jul
nuke8–13-0.0113%22 Jul
inferno13–8-0.068%20 Jul
ancient13–100.005%18 Jul
ancient10–130.0113%18 Jul
cache10–13-0.0213%18 Jul
dust24–13-0.059%18 Jul
mirage13–70.049%15 Jul
anubis13–80.0215%15 Jul
cache3–13-0.0316%14 Jul
inferno8–13-0.0615%14 Jul
inferno8–80.0311%14 Jul
inferno8–8-0.0110%14 Jul
inferno9–40.0814%14 Jul
nuke9–13-0.0216%13 Jul
dust213–7-0.045%13 Jul
dust213–110.0216%6 Jul
ancient8–13-0.048%6 Jul
inferno4–13-0.0714%3 Jul
inferno13–8-0.0212%3 Jul
nuke13–110.0011%2 Jul
dust213–2-0.039%2 Jul
inferno11–13-0.036%2 Jul
ancient3–13-0.090%2 Jul
anubis13–50.1213%1 Jul
dust211–13-0.0415%1 Jul
mirage2–13-0.1111%1 Jul
overpass15–15-0.0612%29 Jun
overpass10–130.0210%27 Jun
dust213–30.0813%26 Jun
inferno13–50.0413%26 Jun
anubis13–6-0.038%24 Jun
dust213–90.0510%24 Jun
overpass6–13-0.0510%24 Jun
ancient11–13-0.037%22 Jun
anubis13–50.014%22 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →