honda nie ma rdzy ok?

honda nie ma rdzy ok? — CS2 Stats

76561199149108263[U:1:1188842535]Steam profile ↗✓ No bans

815Tracked matches41%Win rate2021Tracked since
CSDB Rating4.7 Developing
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Performance scores

Aim56
Positioning56
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY42499Last 10042%Win rateLWLWWLLWWL

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Aim5.6
Aggression8.7
Utility3.6
Positioning5.6
Opening Duels4.5
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning5.6
Utility3.6
Mechanics4.4
Opening Duels4.5
Win Impact2.1

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg -0.00 → last ⅓ avg -0.02
Reaction time527ms−39ms
first ⅓ avg 565ms → last ⅓ avg 527ms
Headshot accuracy19.7%−1.0%
first ⅓ avg 20.7% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.28Best rating — vertigo 9–2
134Biggest win — cache
5Longest win streak
1010In matches decided by ≤2 rounds
1Overtime games

Map breakdown

ancientBest map · 60% over 5mirageWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
vertigoC35152043%0.01
infernoC33141942%0.01
mirageD92722%-0.02
ancientA53260%-0.02
cache32167%-0.04
nuke31233%-0.09
debris31233%-0.02
office32167%-0.05
anubis3030%-0.04
train110100%0.03
overpass110100%0.07
warden1010%0.14

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

9Matches
44%Win rate
1.71Avg K/D
97.9ADR
37%Headshot %

Clutches & streaks

25%1v1 clutch win
50%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage425%1.9618.0
Dust210%0.7311.0
Nuke1100%3.1719.0
Vertigo1100%1.6016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
30.1%Accuracy (enemy spotted)
36.4%Spray accuracy
69.9%Counter-strafing
9.1°Preaim
607msReaction time
38.9%T opening success
57.2%CT opening success
0.46Enemies flashed / flash
5.4%Flash assists
12.50HE damage / grenade
2.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4625 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.8967% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage6–13-0.0532%28 Aug
inferno9–7-0.0319%24 Aug
cache10–13-0.0620%18 Aug
inferno9–50.1128%18 Aug
vertigo9–50.0625%17 Aug
ancient11–13-0.0412%16 Aug
vertigo5–9-0.1117%16 Aug
inferno9–50.0419%15 Aug
inferno9–6-0.0214%15 Aug
inferno6–9-0.1017%11 Aug
vertigo3–9-0.2014%11 Aug
vertigo9–20.2824%11 Aug
vertigo8–8-0.0515%11 Aug
vertigo9–70.0321%11 Aug
inferno9–50.1917%10 Aug
nuke5–9-0.1414%10 Aug
vertigo13–11-0.0220%2 Aug
vertigo3–90.0711%27 Jul
debris4–9-0.0815%27 Jul
mirage1–13-0.0517%27 Jul
vertigo9–50.0932%27 Jul
inferno0–9-0.240%26 Jul
inferno4–9-0.0629%26 Jul
debris7–9-0.0021%26 Jul
vertigo7–90.0617%25 Jul
inferno6–9-0.0210%25 Jul
vertigo8–80.0020%25 Jul
vertigo1–9-0.1338%24 Jul
office13–80.0429%22 Jul
vertigo1–9-0.1613%21 Jul
mirage2–13-0.0517%21 Jul
vertigo9–70.1048%20 Jul
inferno8–8-0.095%19 Jul
inferno7–9-0.0721%18 Jul
inferno9–5-0.0750%17 Jul
cache16–14-0.0220%15 Jul
inferno9–50.1831%15 Jul
debris9–60.0124%14 Jul
office13–8-0.160%14 Jul
vertigo2–9-0.0514%7 Jul
inferno7–9-0.0724%4 Jul
vertigo9–50.1721%3 Jul
inferno7–90.0217%3 Jul
vertigo5–9-0.0729%3 Jul
inferno6–90.1229%3 Jul
inferno9–60.0619%2 Jul
ancient13–7-0.0320%2 Jul
vertigo9–10.0135%27 Jun
inferno5–9-0.0631%27 Jun
inferno8–80.0318%26 Jun
inferno9–40.1135%23 Jun
vertigo9–70.0617%21 Jun
ancient13–5-0.0017%18 Jun
vertigo9–20.2250%18 Jun
train13–110.0321%17 Jun
vertigo1–9-0.120%17 Jun
inferno9–60.0825%17 Jun
anubis5–13-0.0816%14 Jun
inferno3–9-0.0611%14 Jun
vertigo9–60.0620%14 Jun
vertigo4–9-0.1329%8 Jun
vertigo12–120.0719%6 Jun
vertigo7–13-0.0415%4 Jun
vertigo8–8-0.0513%1 Jun
vertigo9–40.1828%1 Jun
vertigo9–30.0927%29 May
inferno3–90.0117%29 May
vertigo8–8-0.0613%29 May
vertigo9–60.0735%29 May
ancient11–13-0.0718%28 May
anubis5–13-0.0115%27 May
inferno8–80.2331%26 May
mirage13–100.1112%26 May
inferno9–4-0.0424%26 May
inferno7–9-0.1114%26 May
inferno6–9-0.0512%21 May
overpass13–60.0716%20 May
vertigo8–80.1317%19 May
mirage3–13-0.0712%19 May
mirage1–13-0.0931%19 May
inferno9–70.1111%18 May
inferno6–9-0.0917%15 May
office6–13-0.0513%14 May
vertigo2–9-0.1921%14 May
inferno9–60.0418%13 May
inferno2–9-0.1233%13 May
warden7–130.1419%11 May
vertigo5–9-0.0324%11 May
mirage8–13-0.0623%7 May
nuke13–7-0.0618%6 May
mirage1–130.0628%6 May
cache13–4-0.039%6 May
nuke6–13-0.0716%5 May
vertigo9–70.1020%4 May
anubis9–13-0.039%4 May
ancient13–110.0225%3 May
inferno7–9-0.0750%3 May
mirage13–90.0117%1 May
vertigo7–9-0.0528%28 Apr
inferno9–40.2430%27 Apr

Match data via Leetify.

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →