Bonzo2137

Bonzo2137 — CS2 Stats

76561199137943180[U:1:1177677452]Steam profile ↗✓ No bans

199Tracked matches47%Win rate2025Tracked since
CSDB Rating4.4 Developing
Premier CS Rating16,613Purple band · top ~22% of ranked players (population est.)
CSDB Leaderboard#30728 of 56832 tracked
Ladder ranks via Leetify

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CSDB.GGBonzo2137PREMIER16,613 · Purple bandcsdb.gg/stats

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Performance scores

Aim59
Positioning37
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY52444Last 10052%Win rateLLWWWWLLLW

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating

Player DNA

Aim5.9
Aggression4.3
Utility4.8
Positioning3.7
Opening Duels1.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 80% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning3.7
Utility4.8
Mechanics3.8
Opening Duels1.8
Win Impact3.9

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time574ms−82ms
first ⅓ avg 657ms → last ⅓ avg 574ms
Headshot accuracy12.0%+1.2%
first ⅓ avg 10.8% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — vertigo 9–13
130Biggest win — ancient
5Longest win streak
L2Current streak
46In matches decided by ≤2 rounds
3Overtime games

Map breakdown

overpassBest map · 78% over 9infernoWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB23121152%-0.00
dust2B137654%-0.01
infernoD112918%-0.03
anubisS118373%0.00
overpassS97278%0.01
vertigoB63350%0.04
nukeB63350%-0.01
officeA53260%-0.02
train41325%-0.01
ancient43175%0.00
cache32167%-0.07
warden21150%0.03
stronghold1010%0.01
alpine1010%0.06
agency1010%-0.04

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.3%Headshot accuracy
33.8%Accuracy (enemy spotted)
41.9%Spray accuracy
67.0%Counter-strafing
9.3°Preaim
566msReaction time
25.9%T opening success
44.2%CT opening success
0.44Enemies flashed / flash
7.7%Flash assists
4.29HE damage / grenade
8.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.2738% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.439 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.8519% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache11–13-0.0624%14 May
office6–13-0.0312%14 May
warden13–50.068%7 May
cache13–11-0.1212%6 May
cache13–8-0.0320%6 May
mirage13–10-0.0110%30 Apr
inferno9–130.0121%30 Apr
train4–13-0.048%22 Apr
train6–13-0.044%22 Apr
train13–70.077%22 Apr
train2–13-0.027%22 Apr
anubis5–13-0.0917%21 Apr
inferno9–13-0.199%21 Apr
dust29–130.0411%15 Apr
vertigo13–40.004%15 Apr
inferno10–130.0117%13 Apr
mirage6–130.0110%13 Apr
ancient11–130.0011%12 Apr
dust29–13-0.079%8 Apr
vertigo8–13-0.0111%8 Apr
anubis13–50.049%8 Apr
mirage6–10.1315%8 Apr
dust213–9-0.0512%2 Apr
anubis13–40.0611%2 Apr
anubis13–80.059%1 Apr
overpass3–13-0.0014%1 Apr
dust213–70.0612%25 Mar
ancient13–100.0513%25 Mar
office13–9-0.0217%18 Mar
dust26–13-0.0813%14 Mar
overpass13–80.0114%13 Mar
mirage13–4-0.0013%13 Mar
anubis13–10-0.0311%12 Mar
dust213–160.0220%12 Mar
overpass13–40.0110%11 Mar
overpass13–70.0713%11 Mar
nuke12–160.0110%10 Mar
overpass13–20.0818%9 Mar
mirage8–13-0.0410%9 Mar
mirage13–80.015%8 Mar
dust213–60.033%8 Mar
nuke13–110.0610%4 Mar
inferno10–13-0.059%3 Mar
mirage13–40.0613%3 Mar
nuke10–13-0.0613%26 Feb
inferno13–7-0.096%26 Feb
anubis13–8-0.0520%26 Feb
mirage15–150.0113%26 Feb
dust213–9-0.0312%17 Feb
inferno4–13-0.0329%15 Feb
anubis13–6-0.0012%13 Feb
vertigo13–60.0813%11 Feb
mirage13–11-0.039%11 Feb
mirage7–13-0.0414%11 Feb
inferno9–40.1316%10 Feb
mirage13–10.012%5 Feb
anubis11–13-0.016%5 Feb
anubis13–70.029%5 Feb
dust23–13-0.074%30 Jan
mirage13–70.008%28 Jan
nuke13–20.0716%28 Jan
stronghold12–120.018%22 Jan
alpine8–130.0611%21 Jan
warden0–5-0.010%21 Jan
office11–130.0317%21 Jan
ancient13–110.0216%17 Jan
mirage13–100.0315%16 Jan
mirage9–13-0.0213%12 Jan
mirage3–130.012%12 Jan
vertigo12–12-0.026%18 Dec
nuke13–8-0.0010%12 Dec
anubis12–12-0.036%10 Dec
inferno9–13-0.075%7 Dec
dust213–50.0121%7 Dec
mirage11–130.0411%7 Dec
office13–8-0.056%27 Nov
inferno6–130.0211%27 Nov
office13–6-0.0422%27 Nov
overpass12–00.1012%25 Nov
overpass13–10-0.068%24 Nov
overpass13–6-0.0411%13 Nov
dust213–5-0.019%13 Nov
mirage2–13-0.0821%13 Nov
overpass4–13-0.1012%12 Nov
mirage11–130.0212%12 Nov
nuke2–8-0.1020%12 Nov
dust213–100.0517%24 Oct
vertigo13–100.0411%24 Oct
inferno0–7-0.030%24 Oct
vertigo9–130.1319%22 Oct
anubis13–80.089%19 Oct
mirage13–4-0.0414%18 Oct
inferno5–13-0.0113%17 Oct
dust28–13-0.0515%8 Oct
ancient13–0-0.070%8 Oct
agency8–13-0.0414%8 Oct
mirage9–13-0.035%8 Oct
mirage3–13-0.0511%1 Oct
mirage13–6-0.010%1 Oct
mirage13–8-0.069%1 Oct

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →