s h 1 t p l 4 y s ;p

s h 1 t p l 4 y s ;p — CS2 Stats

JP76561199131299799[U:1:1171034071]Steam profile ↗

914Tracked matches41%Win rate2021Tracked since
CSDB Rating4.8 Developing
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GGs h 1 t p l 4 y s ;pFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim53
Positioning52
Utility52

0–100 skill scores via Leetify.

Recent form

STEADY48475Last 10048%Win rateLLLLLWWLWW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Aim5.3
Aggression8.5
Utility5.2
Positioning5.2
Opening Duels2.9
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 84% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 54% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning5.2
Utility5.2
Mechanics6.2
Opening Duels3.0
Win Impact1.9

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time606ms+23ms
first ⅓ avg 583ms → last ⅓ avg 606ms
Headshot accuracy11.8%−3.6%
first ⅓ avg 15.3% → last ⅓ avg 11.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — inferno 13–6
131Biggest win — mirage
6Longest win streak
L5Current streak
510In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 50% over 20infernoWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
ancientB23111248%-0.01
mirageB20101050%-0.02
dust2B147750%-0.01
cacheB105550%-0.02
anubisC94544%-0.01
nukeC94544%0.00
infernoC73443%0.01
overpass42250%-0.01
train21150%0.06
vertigo110100%-0.00
stronghold1010%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (43% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

164Matches
54%Win rate
1.11Avg K/D
79.4ADR
38%Headshot %

Clutches & streaks

40%1v1 clutch win
31%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2864%1.0115.4
Dust21656%1.0217.1
Anubis1638%0.9913.7
Ancient1650%0.9215.0
Nuke978%1.5019.8
Inferno560%1.1618.6
Vertigo40%0.416.5
Cache2100%1.6410.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.2%Headshot accuracy
34.3%Accuracy (enemy spotted)
36.4%Spray accuracy
77.9%Counter-strafing
11.2°Preaim
597msReaction time
29.8%T opening success
53.8%CT opening success
0.46Enemies flashed / flash
5.4%Flash assists
13.56HE damage / grenade
8.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.1723% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4641 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.7913% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient7–130.0220%18 Aug
inferno4–13-0.0425%18 Aug
cache8–13-0.036%13 Aug
ancient14–160.018%13 Aug
mirage8–13-0.046%6 Aug
ancient13–7-0.0012%5 Aug
anubis13–60.0616%5 Aug
dust29–130.0011%27 Jul
nuke13–9-0.0513%28 Jun
ancient13–11-0.057%28 Jun
cache12–12-0.085%21 Jun
mirage13–9-0.0611%21 Jun
mirage10–13-0.0318%21 Jun
ancient11–13-0.0212%27 May
ancient13–80.0013%27 May
anubis13–11-0.029%26 May
mirage15–15-0.0613%26 May
overpass8–13-0.0710%25 May
anubis13–8-0.038%25 May
mirage15–15-0.0012%25 May
cache8–13-0.0411%14 May
cache10–00.034%11 May
nuke12–16-0.088%6 May
ancient7–13-0.027%6 May
cache13–100.0711%5 May
ancient9–130.0110%5 May
mirage14–16-0.029%5 May
inferno9–40.066%5 May
anubis5–13-0.0518%4 May
vertigo13–10-0.0019%4 May
cache6–13-0.029%3 May
cache13–50.0014%3 May
cache8–13-0.0330%29 Apr
cache13–4-0.0443%29 Apr
cache16–13-0.0513%25 Apr
anubis8–130.0017%21 Apr
ancient10–00.1017%21 Apr
ancient13–50.005%21 Apr
nuke13–40.0322%21 Apr
nuke7–130.0727%20 Apr
ancient11–13-0.0113%15 Apr
ancient10–13-0.076%15 Apr
ancient7–13-0.018%15 Apr
ancient10–13-0.0216%15 Apr
train13–20.1211%14 Apr
mirage13–60.0414%14 Apr
nuke13–10-0.023%13 Apr
overpass13–40.0418%13 Apr
mirage13–10.1113%13 Apr
anubis13–9-0.0310%11 Apr
ancient7–13-0.0216%9 Apr
mirage6–13-0.0614%9 Apr
dust211–13-0.074%8 Apr
dust27–13-0.0816%8 Apr
inferno10–13-0.0222%8 Apr
nuke6–130.0318%8 Apr
anubis8–130.0322%2 Apr
mirage5–13-0.013%27 Mar
dust28–13-0.0122%27 Mar
anubis14–16-0.027%27 Mar
nuke2–13-0.0129%27 Mar
mirage13–5-0.023%25 Mar
mirage8–130.0316%24 Mar
nuke15–15-0.068%24 Mar
nuke13–30.1114%24 Mar
dust25–13-0.0222%24 Mar
ancient13–8-0.0312%24 Mar
inferno13–4-0.0418%24 Mar
dust213–90.0116%23 Mar
ancient13–6-0.048%23 Mar
inferno11–130.0214%23 Mar
mirage13–7-0.073%23 Mar
ancient13–8-0.0118%23 Mar
mirage1–13-0.0827%23 Mar
train10–13-0.009%17 Mar
mirage13–2-0.0317%16 Mar
dust214–16-0.035%12 Mar
ancient8–10.0724%12 Mar
ancient11–13-0.0611%12 Mar
ancient5–13-0.0813%10 Mar
dust213–90.0116%10 Mar
dust216–13-0.0220%10 Mar
dust213–30.0512%10 Mar
ancient13–7-0.0316%10 Mar
stronghold4–13-0.0112%4 Mar
mirage13–10-0.0313%3 Mar
ancient13–11-0.0113%1 Mar
overpass8–130.0322%1 Mar
dust25–130.0110%26 Feb
inferno13–60.1419%26 Feb
overpass13–9-0.036%26 Feb
mirage13–7-0.0224%26 Feb
inferno12–16-0.0813%25 Feb
mirage15–15-0.0320%22 Feb
dust213–11-0.0622%21 Feb
mirage13–90.0412%20 Feb
dust213–30.0133%20 Feb
dust213–50.0624%20 Feb
mirage13–11-0.0114%19 Feb
anubis14–16-0.005%19 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →