uta — CS2 Stats

76561199114698646[U:1:1154432918]

150Tracked matches67%Win rate2023Tracked since
CSDB Rating7.4 StrongEntry Fragger
Premier CS Rating17,745Purple band · top ~17.5% of ranked players (population est.)
CSDB Leaderboard#14125 of 26668 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGutaPREMIER17,745 · Purple bandcsdb.gg/stats

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Performance scores

Aim88
Positioning78
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY60364Last 10060%Win rateWWWWLLLWLL

Last 10 vs previous 10: -20pp win rate · +0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.8
Aggression10.0
Utility3.6
Positioning7.8
Opening Duels6.1
Clutch4.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 78% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.5° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 78% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 576ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning7.8
Utility3.6
Mechanics7.9
Opening Duels5.2
Win Impact10.0

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time580ms−23ms
first ⅓ avg 603ms → last ⅓ avg 580ms
Headshot accuracy21.9%−8.8%
first ⅓ avg 30.7% → last ⅓ avg 21.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — overpass 9–4
131Biggest win — mirage
8Longest win streak
W4Current streak
712In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 86% over 7cacheWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageA28161257%0.03
infernoB179853%0.03
ancientS1611569%0.04
nukeA138562%0.03
anubisS76186%0.04
cacheD62433%0.02
dust2C52340%0.02
overpassS54180%0.07
vertigo32167%-0.03

Across the last 100 tracked matches.

Faceit stats

Combat

69Matches
57%Win rate
1.40Avg K/D
91.9ADR
58%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2556%1.3119.5
Ancient1070%1.4021.5
Cache850%1.7019.6
Inferno850%1.4721.9
Nuke650%1.5223.2
Anubis580%1.3017.2
Dust2540%1.2215.4
Overpass250%1.3222.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
41.3%Accuracy (enemy spotted)
47.1%Spray accuracy
85.6%Counter-strafing
10.5°Preaim
576msReaction time
31.6%T opening success
77.6%CT opening success
0.37Enemies flashed / flash
5.9%Flash assists
4.78HE damage / grenade
13.10Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3651 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.5881% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
ancient13–90.0214%15 Aug
anubis13–70.1123%15 Aug
ancient13–80.1316%15 Aug
nuke13–90.0215%14 Aug
dust211–13-0.0317%14 Aug
cache6–130.0732%22 Jul
mirage8–13-0.0118%22 Jul
mirage13–110.0328%8 Jun
cache10–13-0.0623%7 Jun
nuke14–16-0.0015%7 Jun
mirage13–8-0.0020%7 Jun
ancient13–4-0.019%7 Jun
inferno8–13-0.0320%6 Jun
mirage22–20-0.0317%6 Jun
ancient13–110.1129%1 Jun
ancient13–110.0520%30 May
inferno4–13-0.0333%28 May
inferno23–25-0.0022%27 May
ancient13–100.0020%27 May
anubis13–7-0.0018%26 May
overpass11–13-0.0124%26 May
anubis13–2-0.0314%26 May
mirage6–13-0.0034%26 May
mirage13–80.0029%25 May
anubis13–60.0521%25 May
cache13–20.0829%25 May
mirage13–30.0229%25 May
inferno13–50.0529%25 May
inferno13–90.0719%18 May
mirage13–110.1125%18 May
cache8–13-0.0422%17 May
cache15–190.0120%17 May
cache13–30.0616%17 May
nuke9–130.0325%16 May
ancient13–90.0422%4 Apr
dust213–50.0932%15 Mar
vertigo9–4-0.0118%24 Feb
nuke8–8-0.0717%24 Feb
inferno8–8-0.0621%24 Feb
inferno9–50.0920%24 Feb
vertigo7–9-0.0811%24 Feb
vertigo9–50.0138%24 Feb
nuke9–2-0.0411%24 Feb
nuke9–20.1116%24 Feb
nuke9–20.1621%24 Feb
overpass9–40.2027%24 Feb
inferno9–50.0932%20 Feb
nuke9–40.0527%20 Feb
inferno9–00.0812%20 Feb
inferno8–8-0.0323%20 Feb
inferno13–60.0123%13 Feb
mirage13–70.0929%13 Feb
nuke8–13-0.0123%9 Feb
ancient16–120.0133%9 Feb
overpass13–60.0433%9 Feb
nuke13–2-0.0424%9 Feb
mirage9–130.0229%9 Feb
overpass12–40.0929%5 Feb
mirage13–80.0129%5 Feb
mirage13–3-0.0220%25 Jan
mirage13–10.0416%25 Jan
anubis6–13-0.0428%25 Jan
mirage13–60.0741%25 Jan
ancient11–13-0.0034%23 Jan
inferno11–130.0131%23 Jan
mirage14–160.0133%23 Jan
ancient12–160.0235%21 Jan
mirage14–160.0426%19 Jan
mirage16–190.1029%18 Jan
inferno11–130.1120%18 Jan
mirage4–13-0.0028%18 Jan
dust25–130.0432%18 Jan
mirage11–130.0336%18 Jan
ancient13–40.0936%1 Jan
mirage6–3-0.0228%1 Jan
mirage7–13-0.0332%18 Dec
inferno5–130.0833%12 Dec
anubis13–60.1324%12 Dec
mirage16–140.1230%10 Dec
anubis13–10.0731%10 Dec
dust27–13-0.0617%7 Dec
mirage13–90.0532%7 Dec
inferno13–80.0525%3 Dec
mirage12–20.0313%3 Dec
ancient13–70.0123%1 Dec
inferno13–6-0.0127%30 Nov
mirage10–130.0316%30 Nov
ancient9–13-0.0239%30 Nov
dust213–20.0655%29 Nov
nuke5–80.0940%29 Nov
ancient13–90.0635%24 Nov
mirage10–130.0040%24 Nov
ancient12–120.0833%22 Nov
nuke13–50.0147%22 Nov
inferno13–20.0341%22 Nov
nuke13–60.0928%22 Nov
mirage11–130.0018%22 Nov
ancient13–160.0833%19 Nov
mirage16–130.0733%19 Nov
overpass13–110.0536%18 Nov

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →