Farmer Dih — CS2 Stats

76561199104254885[U:1:1143989157]✓ No bans

615Tracked matches46%Win rate2021Tracked since
CSDB Rating5.3 DevelopingHybrid Rifler
Premier CS Rating17,797Purple band · top ~17.3% of ranked players (population est.)
CSDB Leaderboard#10497 of 19276 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGFarmer DihPREMIER17,797 · Purple bandcsdb.gg/stats

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Performance scores

Aim71
Positioning49
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY444511Last 10044%Win rateWWTTTWLWWW

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.1
Aggression5.9
Utility3.2
Positioning4.9
Opening Duels2.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning4.9
Utility3.2
Mechanics7.2
Opening Duels2.7
Win Impact3.8

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time538ms−71ms
first ⅓ avg 609ms → last ⅓ avg 538ms
Headshot accuracy15.7%−0.9%
first ⅓ avg 16.6% → last ⅓ avg 15.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — inferno 13–7
131Biggest win — cache
5Longest win streak
W2Current streak
76In matches decided by ≤2 rounds
1Overtime games

Map breakdown

vertigoBest map · 80% over 5infernoWeakest map · 27% over 22
MapGradePlayedRecordWin rateAvg rating
infernoD2261627%0.01
mirageB1991047%-0.00
nukeD134931%-0.01
cacheC94544%-0.00
officeD93633%0.06
anubisS86275%-0.02
dust2S64267%0.00
vertigoS54180%0.02
ancient42250%0.00
train42250%-0.00
debris1010%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 22). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
32.6%Accuracy (enemy spotted)
36.4%Spray accuracy
82.6%Counter-strafing
9.4°Preaim
538msReaction time
24.8%T opening success
51.3%CT opening success
0.39Enemies flashed / flash
2.5%Flash assists
8.64HE damage / grenade
3.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3882 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.7675% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–70.0319%28 Aug
cache13–11-0.016%26 Aug
debris8–8-0.0214%26 Aug
ancient12–12-0.0016%25 Aug
anubis12–12-0.0710%25 Aug
mirage13–8-0.0617%25 Aug
mirage10–130.0122%24 Aug
mirage13–100.0512%24 Aug
inferno13–60.0619%24 Aug
mirage13–50.0610%24 Aug
nuke10–13-0.0114%23 Aug
dust213–9-0.0221%23 Aug
nuke13–16-0.0411%23 Aug
inferno11–13-0.0512%23 Aug
mirage7–13-0.006%23 Aug
dust21–8-0.0220%23 Aug
dust213–8-0.027%23 Aug
anubis13–50.0421%23 Aug
office3–130.0916%23 Aug
inferno8–80.0513%23 Aug
nuke13–50.0424%22 Aug
inferno7–130.0622%22 Aug
mirage11–13-0.0728%21 Aug
nuke9–130.0220%20 Aug
mirage13–110.0211%18 Aug
train11–13-0.0911%13 Aug
train6–130.0412%12 Aug
mirage7–130.0321%11 Aug
anubis13–90.0322%9 Aug
inferno11–13-0.0118%9 Aug
anubis13–10-0.0220%9 Aug
inferno6–130.1510%8 Aug
mirage13–50.0110%8 Aug
vertigo13–100.0720%30 Jul
vertigo13–110.0112%30 Jul
inferno9–130.0218%18 Jul
mirage13–10-0.0020%17 Jul
mirage9–130.0113%17 Jul
inferno8–13-0.0710%17 Jul
mirage9–13-0.0318%16 Jul
inferno7–13-0.0115%16 Jul
inferno7–130.0227%15 Jul
cache13–70.0013%13 Jul
inferno13–70.1711%13 Jul
mirage4–13-0.0310%13 Jul
cache10–13-0.0820%13 Jul
vertigo13–100.0716%12 Jul
nuke4–13-0.0210%12 Jul
inferno4–13-0.0214%12 Jul
ancient13–2-0.0210%11 Jul
office12–120.1016%11 Jul
office13–20.0310%10 Jul
office11–130.0620%8 Jul
office13–100.0920%8 Jul
inferno4–9-0.094%8 Jul
mirage11–130.0612%7 Jul
cache9–130.0813%7 Jul
anubis6–1-0.1418%7 Jul
office12–120.1318%6 Jul
inferno9–20.1619%5 Jul
inferno12–120.0112%5 Jul
vertigo8–13-0.0212%5 Jul
ancient7–130.016%4 Jul
dust213–70.0518%3 Jul
inferno13–100.0011%3 Jul
inferno12–120.008%2 Jul
cache13–1-0.0211%2 Jul
cache4–13-0.075%1 Jul
cache1–50.0914%1 Jul
cache5–130.0013%1 Jul
inferno13–70.0522%29 Jun
mirage8–130.0113%28 Jun
mirage13–70.0124%27 Jun
inferno6–90.0216%26 Jun
nuke8–80.0516%25 Jun
mirage13–11-0.0412%24 Jun
office9–130.0732%24 Jun
anubis12–12-0.0412%24 Jun
cache13–10-0.033%23 Jun
nuke13–60.0120%23 Jun
inferno4–13-0.0617%21 Jun
dust27–13-0.0212%21 Jun
nuke2–130.016%21 Jun
inferno4–9-0.1327%20 Jun
inferno9–7-0.0216%20 Jun
nuke7–13-0.0819%20 Jun
nuke13–8-0.0117%20 Jun
office13–110.0820%18 Jun
train13–8-0.0121%17 Jun
train13–30.0623%17 Jun
ancient13–60.0224%16 Jun
mirage4–13-0.0719%14 Jun
vertigo13–7-0.0319%9 Jun
anubis13–7-0.0022%30 May
anubis13–110.0110%28 May
nuke8–80.0413%26 May
nuke9–50.028%20 May
nuke5–9-0.1020%19 May
office5–13-0.0719%19 May
mirage13–70.0215%19 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →