DozingOffDad — CS2 Stats

76561199103230020[U:1:1142964292]

376Tracked matches42%Win rate2024Tracked since
CSDB Rating4.4 DevelopingPassive Rifler
Premier CS Rating10,406Blue band · top ~52.7% of ranked players (population est.)
CSDB Leaderboard#6104 of 8377 tracked
Ladder ranks via Leetify

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CSDB.GGDozingOffDadPREMIER10,406 · Blue bandcsdb.gg/stats

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Performance scores

Aim67
Positioning32
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY50446Last 10050%Win rateLWWWWTWWLL

Last 10 vs previous 10: +30pp win rate · -0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression3.6
Utility4.3
Positioning3.2
Opening Duels0.0
Clutch6.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 42% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning3.2
Utility4.3
Mechanics6.4
Opening Duels1.5
Win Impact2.4

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time623ms−30ms
first ⅓ avg 653ms → last ⅓ avg 623ms
Headshot accuracy19.2%−1.2%
first ⅓ avg 20.4% → last ⅓ avg 19.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — vertigo 9–2
130Biggest win — ancient
6Longest win streak
610In matches decided by ≤2 rounds
14Overtime games

Map breakdown

infernoBest map · 64% over 11dust2Weakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
nukeB22111150%-0.00
mirageA2011955%-0.01
ancientC1881044%-0.02
infernoA117464%0.03
dust2C104640%-0.01
cacheB63350%-0.02
anubisA53260%-0.00
vertigo220100%0.12
boulder2020%0.09
overpass21150%-0.01
fachwerk1010%0.09
train1010%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

8Matches
25%Win rate
0.85Avg K/D
71.8ADR
44%Headshot %

Clutches & streaks

50%1v1 clutch win
22%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage30%0.6510.0
Dust220%0.9815.5
Cache1100%0.8113.0
Inferno10%1.1218.0
Vertigo1100%0.9521.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.7%Headshot accuracy
36.8%Accuracy (enemy spotted)
34.4%Spray accuracy
78.9%Counter-strafing
10.6°Preaim
623msReaction time
17.5%T opening success
42.1%CT opening success
0.44Enemies flashed / flash
3.9%Flash assists
8.31HE damage / grenade
8.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.441 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.4649% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke10–13-0.0221%27 Aug
anubis13–90.0215%27 Aug
ancient13–30.0250%27 Aug
nuke9–60.0319%26 Aug
cache13–60.0234%26 Aug
nuke15–15-0.0216%26 Aug
vertigo9–20.2415%21 Aug
ancient13–11-0.035%21 Aug
dust28–130.0118%21 Aug
inferno4–13-0.0421%21 Aug
nuke15–150.0316%21 Aug
inferno13–10.124%17 Aug
mirage5–13-0.0526%17 Aug
fachwerk12–120.0924%16 Aug
boulder6–130.0925%16 Aug
boulder10–130.1027%16 Aug
dust215–15-0.0129%14 Aug
ancient13–5-0.048%14 Aug
dust25–13-0.0121%14 Aug
nuke13–9-0.0112%14 Aug
nuke6–130.0019%14 Aug
dust213–90.0316%10 Aug
dust23–13-0.0114%9 Aug
mirage8–130.0017%9 Aug
ancient5–13-0.0618%8 Aug
cache11–13-0.0912%8 Aug
nuke1–13-0.0317%8 Aug
nuke13–70.0316%8 Aug
ancient11–13-0.0124%7 Aug
vertigo16–130.0010%7 Aug
cache10–13-0.0233%3 Aug
inferno13–40.1725%3 Aug
inferno13–7-0.076%2 Aug
nuke13–5-0.0527%2 Aug
mirage2–13-0.0311%2 Aug
inferno12–16-0.0028%2 Aug
dust213–90.0124%1 Aug
ancient13–30.0711%1 Aug
ancient7–13-0.055%31 Jul
inferno13–90.0523%30 Jul
ancient9–13-0.0227%30 Jul
nuke13–11-0.0019%30 Jul
mirage7–13-0.0616%30 Jul
mirage13–30.1015%26 Jul
mirage7–13-0.0025%26 Jul
cache16–130.0525%26 Jul
mirage4–13-0.0316%24 Jul
ancient3–13-0.048%19 Jul
anubis2–12-0.0424%18 Jul
anubis16–130.008%18 Jul
ancient13–00.0111%18 Jul
mirage13–11-0.0335%18 Jul
nuke13–90.0114%17 Jul
nuke0–2-0.000%17 Jul
inferno13–40.0327%17 Jul
cache13–9-0.0127%17 Jul
cache8–13-0.0623%12 Jul
anubis15–15-0.0111%12 Jul
mirage13–10-0.0719%10 Jul
mirage14–16-0.0318%10 Jul
nuke13–70.018%10 Jul
mirage13–80.0314%10 Jul
nuke16–14-0.0013%3 Jul
mirage13–110.0215%3 Jul
mirage13–100.0921%3 Jul
dust213–80.0427%3 Jul
inferno8–13-0.0138%3 Jul
mirage13–3-0.1110%2 Jul
inferno13–90.0120%1 Jul
mirage13–70.1027%1 Jul
dust211–13-0.058%30 Jun
nuke16–12-0.0114%30 Jun
nuke9–13-0.0113%28 Jun
ancient11–13-0.0317%21 Jun
mirage9–130.0111%21 Jun
inferno9–13-0.0120%28 May
ancient15–15-0.0110%27 May
mirage13–90.008%25 May
overpass7–13-0.0716%25 May
ancient13–100.0211%25 May
mirage5–13-0.0526%25 May
anubis13–110.0338%24 May
nuke13–60.0130%24 May
mirage16–12-0.0229%24 May
nuke11–130.0717%23 May
inferno13–50.0610%23 May
overpass13–40.0630%22 May
ancient13–50.006%10 Apr
nuke9–130.0425%10 Apr
dust213–8-0.0228%10 Apr
nuke13–9-0.0820%9 Apr
ancient11–130.0524%9 Apr
nuke3–130.0015%9 Apr
dust210–13-0.0615%9 Apr
ancient11–13-0.0129%1 Mar
ancient6–13-0.0735%15 Jan
mirage13–8-0.0233%15 Jan
ancient13–9-0.0633%22 Nov
nuke13–16-0.0513%22 Nov
train7–8-0.0335%14 Nov

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →