strugin — CS2 Stats

76561199094509937[U:1:1134244209]✓ No bans

290Tracked matches59%Win rate2026Tracked since
CSDB Rating5.4 DevelopingHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim63
Positioning58
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY394120Last 10039%Win rateLWWWWWWLLL

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression5.1
Utility1.3
Positioning5.8
Opening Duels3.1
Clutch0.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning5.8
Utility1.3
Mechanics6.6
Opening Duels3.1
Win Impact8.1

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time618ms+19ms
first ⅓ avg 599ms → last ⅓ avg 618ms
Headshot accuracy16.9%+1.4%
first ⅓ avg 15.5% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — inferno 9–3
130Biggest win — cache
6Longest win streak
86In matches decided by ≤2 rounds

Map breakdown

cacheBest map · 56% over 9nukeWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoC66254138%0.01
nukeD123925%-0.03
vertigoC104640%-0.01
cacheA95456%0.06
mirage21150%0.06
anubis110100%0.12

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5Matches
60%Win rate
0.70Avg K/D
64.0ADR
47%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust2450%0.659.5
Anubis1100%0.9211.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
37.2%Accuracy (enemy spotted)
38.0%Spray accuracy
79.5%Counter-strafing
11.5°Preaim
632msReaction time
31.3%T opening success
53.2%CT opening success
0.36Enemies flashed / flash
7.5%Flash assists
2.94HE damage / grenade
1.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3629 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.325% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo3–8-0.1413%5 Aug
nuke13–9-0.0028%28 Jul
inferno13–40.0613%28 Jun
inferno13–60.0114%28 Jun
vertigo13–30.1827%28 Jun
cache13–9-0.019%18 Jun
anubis13–30.1225%18 Jun
inferno6–9-0.067%14 Jun
nuke2–9-0.1020%14 Jun
nuke7–80.0429%11 Jun
mirage12–120.0636%11 Jun
inferno9–6-0.0310%1 Jun
inferno9–30.0410%31 May
inferno7–9-0.0310%31 May
inferno3–90.0533%31 May
inferno0–9-0.2217%29 May
inferno9–30.1819%29 May
inferno3–9-0.1412%28 May
inferno8–8-0.1115%28 May
inferno8–80.076%28 May
cache13–00.0710%22 May
inferno8–130.0518%22 May
inferno9–30.0414%20 May
nuke4–9-0.0521%19 May
inferno8–80.0618%19 May
inferno3–9-0.0517%6 May
mirage13–60.0615%6 May
inferno6–9-0.0019%6 May
cache13–110.0810%6 May
inferno8–8-0.0421%5 May
cache11–130.0816%4 May
inferno4–90.1113%3 May
cache13–10.1112%3 May
inferno6–9-0.0913%3 May
inferno9–30.2023%3 May
inferno9–20.0721%3 May
inferno8–80.0723%2 May
cache12–120.0817%2 May
vertigo4–9-0.044%2 May
inferno5–9-0.0624%1 May
cache13–110.1013%1 May
inferno9–50.0223%1 May
inferno5–9-0.0626%1 May
inferno8–80.0517%1 May
inferno4–9-0.039%30 Apr
cache12–120.0917%30 Apr
cache9–13-0.0230%29 Apr
inferno9–7-0.0021%29 Apr
nuke3–9-0.1021%29 Apr
inferno7–9-0.106%29 Apr
inferno9–20.0229%28 Apr
inferno3–9-0.0911%28 Apr
inferno7–9-0.0121%28 Apr
inferno9–70.0721%28 Apr
inferno8–80.1811%28 Apr
inferno9–40.0717%28 Apr
inferno0–5-0.149%28 Apr
vertigo9–70.0917%27 Apr
inferno7–9-0.0817%27 Apr
inferno2–9-0.164%27 Apr
inferno8–8-0.0914%27 Apr
inferno6–9-0.0112%26 Apr
inferno8–8-0.0324%26 Apr
nuke0–3-0.110%25 Apr
vertigo13–9-0.0111%25 Apr
inferno8–8-0.0910%25 Apr
inferno9–6-0.0415%25 Apr
inferno8–8-0.045%25 Apr
inferno5–9-0.009%25 Apr
vertigo2–9-0.096%24 Apr
inferno9–60.1115%24 Apr
nuke9–70.0515%24 Apr
nuke8–8-0.0416%24 Apr
inferno5–9-0.0118%24 Apr
inferno9–10.1013%24 Apr
inferno8–8-0.1610%24 Apr
inferno8–8-0.0420%24 Apr
vertigo4–110.0210%23 Apr
inferno4–9-0.086%23 Apr
inferno3–9-0.1429%23 Apr
inferno9–30.2730%23 Apr
inferno9–60.0122%22 Apr
vertigo10–130.068%22 Apr
vertigo6–9-0.210%21 Apr
inferno3–90.0223%21 Apr
nuke6–9-0.0710%21 Apr
inferno9–60.0827%21 Apr
inferno8–80.0721%21 Apr
inferno9–50.1619%21 Apr
vertigo13–40.0418%21 Apr
inferno8–80.0115%21 Apr
inferno9–70.1328%21 Apr
inferno9–10.028%18 Apr
inferno9–6-0.049%18 Apr
inferno9–00.1922%18 Apr
inferno8–80.0616%18 Apr
inferno9–50.0023%18 Apr
nuke9–70.0618%18 Apr
nuke4–9-0.0512%18 Apr
nuke3–9-0.0613%12 Apr

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →