Mondebyer

Mondebyer — CS2 Stats

76561199094360293[U:1:1134094565]Steam profile ↗✓ No bans

407Tracked matches59%Win rate2021Tracked since
CSDB Rating3.6 Learning
Premier CS Rating10,103Blue band · top ~54.4% of ranked players (population est.)
CSDB Leaderboard#22419 of 30835 tracked
Ladder ranks via Leetify

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CSDB.GGMondebyerPREMIER10,103 · Blue bandcsdb.gg/stats

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Performance scores

Aim42
Positioning32
Utility8

0–100 skill scores via Leetify.

Recent form

HOT44497Last 10044%Win rateWTLWWWWWLW

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Aim4.2
Aggression1.8
Utility0.8
Positioning3.2
Opening Duels0.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 64% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 46% on CT to 20% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning3.2
Utility0.8
Mechanics5.1
Opening Duels2.0
Win Impact7.9

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.00
first ⅓ avg -0.05 → last ⅓ avg -0.05
Reaction time607ms−47ms
first ⅓ avg 654ms → last ⅓ avg 607ms
Headshot accuracy9.9%+1.1%
first ⅓ avg 8.9% → last ⅓ avg 9.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.04Best rating — cache 12–12
132Biggest win — train
5Longest win streak
53In matches decided by ≤2 rounds
4Overtime games

Map breakdown

cacheBest map · 53% over 17infernoWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB1991047%-0.06
ancientC1771041%-0.03
cacheB179853%-0.05
dust2D1441029%-0.06
anubisC94544%-0.05
infernoD82625%-0.06
nuke4040%-0.05
overpass42250%-0.05
train43175%-0.04
vertigo330100%-0.03
italy110100%-0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.7%Headshot accuracy
32.3%Accuracy (enemy spotted)
34.0%Spray accuracy
72.8%Counter-strafing
11.0°Preaim
598msReaction time
20.0%T opening success
45.7%CT opening success
0.07Enemies flashed / flash
0.0%Flash assists
7.35HE damage / grenade
0.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.6662% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.0733 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.0485% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–11-0.0912%26 Aug
dust212–12-0.114%26 Aug
nuke7–13-0.023%26 Aug
mirage13–7-0.0510%24 Aug
overpass13–6-0.069%24 Aug
anubis13–10-0.0410%24 Aug
ancient8–30.023%24 Aug
inferno13–9-0.089%19 Aug
train8–13-0.109%16 Aug
train13–20.029%13 Aug
anubis13–10-0.0314%12 Aug
dust213–7-0.0410%11 Aug
mirage11–13-0.0413%11 Aug
ancient13–30.0211%11 Aug
mirage16–12-0.047%11 Aug
ancient10–13-0.064%10 Aug
cache4–13-0.084%10 Aug
cache13–70.0313%10 Aug
ancient12–16-0.0310%9 Aug
mirage13–10-0.0316%9 Aug
cache13–8-0.0615%9 Aug
cache13–5-0.0810%9 Aug
dust29–13-0.0715%9 Aug
mirage13–7-0.0414%9 Aug
ancient9–13-0.049%9 Aug
anubis13–11-0.0311%8 Aug
cache7–13-0.118%8 Aug
dust24–13-0.086%8 Aug
inferno10–13-0.076%7 Aug
ancient6–13-0.0711%7 Aug
cache10–13-0.1117%7 Aug
mirage6–13-0.1010%7 Aug
cache8–13-0.0617%7 Aug
dust23–130.027%7 Aug
ancient4–13-0.0214%7 Aug
anubis3–13-0.056%7 Aug
dust25–13-0.109%7 Aug
mirage13–10-0.0310%6 Aug
dust216–14-0.0418%6 Aug
inferno15–15-0.0211%5 Aug
dust213–60.0213%5 Aug
inferno4–13-0.0611%5 Aug
cache13–30.013%5 Aug
mirage6–13-0.048%3 Aug
ancient13–3-0.038%3 Aug
ancient11–13-0.093%3 Aug
cache13–11-0.065%3 Aug
cache2–110.0015%3 Aug
mirage3–13-0.0730%3 Aug
vertigo13–10-0.0812%2 Aug
train13–6-0.0413%2 Aug
ancient13–5-0.0513%2 Aug
dust213–8-0.1011%2 Aug
ancient10–13-0.0122%31 Jul
cache13–10-0.0711%31 Jul
mirage13–5-0.103%31 Jul
vertigo13–11-0.017%31 Jul
overpass9–13-0.114%23 Jul
ancient8–13-0.069%23 Jul
anubis3–13-0.070%23 Jul
anubis8–13-0.040%23 Jul
dust26–13-0.0316%19 Jul
inferno12–12-0.016%19 Jul
anubis13–9-0.0314%19 Jul
mirage5–13-0.1214%19 Jul
mirage10–13-0.054%27 Jun
cache8–13-0.0618%27 Jun
anubis0–5-0.130%27 Jun
ancient10–13-0.096%25 Jun
italy13–4-0.094%25 Jun
mirage8–13-0.0017%25 Jun
inferno13–8-0.047%24 Jun
mirage12–12-0.108%24 Jun
dust28–13-0.0522%24 Jun
dust210–13-0.1216%24 Jun
cache13–6-0.026%24 Jun
overpass2–80.006%23 Jun
ancient13–90.033%23 Jun
mirage13–8-0.076%23 Jun
anubis7–13-0.0514%21 Jun
dust26–13-0.0813%21 Jun
cache13–9-0.046%21 Jun
mirage13–4-0.052%21 Jun
dust212–12-0.0010%21 Jun
mirage10–13-0.059%21 Jun
ancient13–7-0.027%21 Jun
train13–10-0.0416%21 Jun
inferno3–13-0.0912%21 Jun
cache6–13-0.105%21 Jun
ancient8–13-0.097%21 Jun
cache12–120.043%19 Jun
nuke12–12-0.093%19 Jun
nuke3–13-0.0616%19 Jun
vertigo13–8-0.007%19 Jun
cache13–5-0.0115%19 Jun
nuke11–13-0.0111%19 Jun
inferno9–13-0.0815%15 Jun
mirage5–13-0.105%15 Jun
ancient13–4-0.015%15 Jun
overpass13–6-0.0311%15 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →