ficoo- — CS2 Stats

76561199089027460[U:1:1128761732]

6,206Tracked matches50%Win rate2020Tracked since
CSDB Rating4.7 DevelopingHybrid Rifler
Premier CS Rating9,550Light Blue band · top ~57% of ranked players (population est.)
CSDB Leaderboard#20356 of 27574 tracked
FaceitLevel 10 · 2,377 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGficoo-FACEITLevel 10 · 2,377 ELOSTANDINGTop 12.4% of rankedPREMIER9,550 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim74
Positioning48
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY4753Last 10047%Win rateLWWLLLWWWL

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.4
Aggression4.9
Utility3.9
Positioning4.8
Opening Duels1.2
Clutch3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 43% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning4.8
Utility3.9
Mechanics5.6
Opening Duels1.6
Win Impact5.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time597ms−66ms
first ⅓ avg 664ms → last ⅓ avg 597ms
Headshot accuracy24.1%+1.1%
first ⅓ avg 23.0% → last ⅓ avg 24.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — cache 3–13
131Biggest win — dust2
4Longest win streak
89In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 67% over 9nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB37191851%0.01
ancientB1910953%0.00
dust2D1861233%0.01
anubisS96367%0.01
nukeD51420%-0.01
overpass41325%-0.07
vertigo32167%0.09
cache31233%0.06
inferno1010%-0.19
train110100%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6,747Matches
50%Win rate
1.08Avg K/D
80.8ADR
50%Headshot %

Clutches & streaks

37%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage118848%1.1817.2
Ancient84452%1.0816.7
Anubis53051%1.0515.8
Dust241043%1.0315.5
Nuke23549%1.1216.1
Vertigo18550%1.0516.5
Inferno6736%0.9614.0
Overpass4156%1.0114.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.2%Headshot accuracy
34.7%Accuracy (enemy spotted)
37.9%Spray accuracy
75.3%Counter-strafing
10.0°Preaim
593msReaction time
26.6%T opening success
42.8%CT opening success
0.46Enemies flashed / flash
9.3%Flash assists
5.30HE damage / grenade
8.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.461 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.5905% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–130.0423%28 Aug
anubis13–90.0825%27 Aug
mirage13–60.0222%26 Aug
anubis25–28-0.0215%23 Aug
dust210–13-0.0135%16 Aug
ancient3–13-0.0321%12 Aug
mirage13–70.0238%11 Aug
mirage16–13-0.0022%10 Aug
mirage13–6-0.0229%8 Aug
dust24–130.0219%7 Aug
dust213–60.0432%7 Aug
ancient13–70.0123%4 Aug
nuke11–13-0.0226%4 Aug
mirage10–130.0118%31 Jul
vertigo13–20.1033%30 Jul
nuke2–13-0.0610%30 Jul
ancient10–13-0.0415%29 Jul
anubis13–80.0755%28 Jul
mirage13–30.017%27 Jul
anubis8–13-0.0717%25 Jul
mirage4–13-0.0136%21 Jul
dust211–130.1237%19 Jul
ancient13–110.0126%17 Jul
mirage13–100.0016%17 Jul
mirage7–130.0423%17 Jul
dust212–16-0.0223%15 Jul
dust213–70.0324%15 Jul
mirage10–130.0327%15 Jul
cache13–50.0533%7 Jul
nuke13–50.0017%12 Jun
mirage13–50.0522%10 Jun
anubis13–110.0413%10 Jun
nuke8–13-0.0317%8 Jun
mirage13–8-0.0623%6 Jun
mirage7–13-0.0313%3 Jun
ancient13–7-0.0119%2 Jun
mirage7–13-0.0611%30 May
mirage13–100.0123%30 May
dust213–11-0.0525%28 May
mirage4–13-0.1125%26 May
mirage3–80.1038%25 May
ancient7–130.0115%25 May
mirage8–130.0321%24 May
anubis13–60.0340%24 May
dust28–13-0.0022%24 May
anubis13–60.0320%19 May
dust20–30.000%16 May
mirage7–130.0220%9 May
mirage8–13-0.1213%8 May
mirage11–130.1023%8 May
cache11–13-0.0137%7 May
dust27–130.0029%6 May
inferno0–4-0.1950%5 May
mirage10–130.0727%2 May
ancient2–13-0.0830%2 May
cache3–130.1523%1 May
mirage13–40.0542%29 Apr
ancient13–60.0315%29 Apr
ancient8–130.0227%29 Apr
mirage13–110.0825%25 Apr
ancient13–100.0423%24 Apr
anubis2–13-0.0514%24 Apr
ancient14–160.0028%23 Apr
mirage9–13-0.0418%23 Apr
dust29–130.0725%18 Apr
ancient16–14-0.0521%18 Apr
anubis13–11-0.0217%2 Apr
ancient13–50.0431%2 Apr
mirage11–70.0311%28 Mar
mirage13–160.0022%21 Feb
dust213–70.0336%13 Feb
dust211–130.0219%12 Feb
ancient13–70.0718%12 Jan
ancient13–70.0516%11 Jan
mirage13–7-0.0227%4 Jan
mirage3–13-0.0629%2 Jan
train13–3-0.0233%2 Jan
ancient4–13-0.0922%31 Dec
mirage22–190.0727%29 Dec
dust25–13-0.0519%28 Dec
overpass13–11-0.0425%28 Dec
vertigo5–130.0722%20 Dec
mirage13–10-0.0620%19 Dec
mirage13–70.0326%11 Dec
dust213–16-0.0324%10 Dec
vertigo13–100.1119%28 Oct
dust213–8-0.0439%4 Oct
dust213–10.1124%27 Sept
overpass1–6-0.220%27 Sept
mirage13–80.0522%24 Sept
ancient8–130.0327%8 Sept
ancient22–190.0522%1 Sept
nuke8–130.0522%29 Aug
overpass11–13-0.0213%25 Aug
mirage19–170.0224%20 Aug
mirage13–80.0934%18 Aug
ancient4–13-0.0029%6 Aug
dust213–16-0.0640%4 Aug
mirage10–13-0.110%30 Jul
overpass11–13-0.0116%27 Jul

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →