the loosest — CS2 Stats

76561199086417231[U:1:1126151503]

364Tracked matches63%Win rate2021Tracked since
CSDB Rating6.9 SolidHybrid Rifler
Premier CS Rating23,408Top 50% of 819 CSDB-tracked playersPink band · top ~4.8% of ranked players (population est.)
CSDB Leaderboard#4308 of 17868 tracked
Ladder ranks via Leetify

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CSDB.GGthe loosestPREMIER23,408 · Pink bandcsdb.gg/stats

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Performance scores

Aim96
Positioning50
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY553510Last 10055%Win rateWWLWTLWWLL

Last 10 vs previous 10: +0pp win rate · -0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim9.6
Aggression4.5
Utility2.9
Positioning5.0
Opening Duels1.8
Clutch5.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 90% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 46 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning5.0
Utility2.9
Mechanics8.4
Opening Duels2.8
Win Impact9.3

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.03
first ⅓ avg 0.06 → last ⅓ avg 0.03
Reaction time560ms−33ms
first ⅓ avg 592ms → last ⅓ avg 560ms
Headshot accuracy26.4%−0.7%
first ⅓ avg 27.1% → last ⅓ avg 26.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — nuke 13–11
131Biggest win — cache
10Longest win streak
W2Current streak
97In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 80% over 5nukeWeakest map · 43% over 23
MapGradePlayedRecordWin rateAvg rating
nukeC23101343%0.05
cacheS2215768%0.04
mirageB21111052%0.04
dust2B189950%0.05
ancientS64267%0.04
infernoS54180%0.03
anubis42250%0.03
overpass1010%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (43% over 23). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

17Matches
53%Win rate
1.35Avg K/D
99.7ADR
53%Headshot %

Clutches & streaks

45%1v1 clutch win
45%1v2 clutch win
4Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage540%1.5220.2
Ancient475%1.5221.5
Anubis450%0.9017.8
Inferno1100%3.1719.0
Dust21100%1.0924.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.7%Headshot accuracy
43.9%Accuracy (enemy spotted)
44.3%Spray accuracy
87.7%Counter-strafing
8.1°Preaim
544msReaction time
22.0%T opening success
52.4%CT opening success
0.40Enemies flashed / flash
2.8%Flash assists
8.65HE damage / grenade
4.88Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4007 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.0185% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–100.1323%28 Aug
inferno13–11-0.0216%28 Aug
anubis8–13-0.0329%28 Aug
anubis13–60.0419%28 Aug
mirage15–150.0514%27 Aug
ancient4–4-0.015%27 Aug
dust213–30.0332%27 Aug
cache13–110.0624%27 Aug
mirage1–13-0.0319%27 Aug
nuke6–13-0.0423%27 Aug
nuke11–130.0641%26 Aug
cache13–30.0559%26 Aug
ancient13–110.0915%26 Aug
dust213–80.0716%26 Aug
dust22–130.0246%24 Aug
mirage10–130.0138%24 Aug
dust212–12-0.0126%24 Aug
dust212–120.0521%22 Aug
nuke13–50.0139%21 Aug
mirage13–20.1315%21 Aug
cache13–80.0230%21 Aug
dust210–130.0021%21 Aug
cache13–90.1634%20 Aug
dust216–130.0216%20 Aug
nuke11–130.1030%20 Aug
nuke13–7-0.0245%10 Aug
dust23–13-0.0633%10 Aug
inferno13–110.0525%7 Aug
anubis13–110.0331%5 Aug
dust213–80.0321%5 Aug
nuke8–13-0.0314%4 Aug
nuke1–13-0.0328%4 Aug
mirage13–100.0520%4 Aug
cache16–140.0026%3 Aug
mirage10–13-0.0220%3 Aug
ancient13–60.0930%3 Aug
cache13–40.0127%3 Aug
mirage9–130.0830%3 Aug
nuke5–130.0639%1 Aug
cache13–90.0641%1 Aug
nuke5–130.0433%1 Aug
dust215–150.0027%31 Jul
mirage5–9-0.0715%31 Jul
inferno5–13-0.0329%31 Jul
dust23–70.1146%29 Jul
ancient13–110.0333%29 Jul
cache12–12-0.0919%28 Jul
nuke13–60.0944%28 Jul
nuke13–110.2033%28 Jul
cache13–90.0622%27 Jul
cache12–12-0.0220%27 Jul
mirage12–12-0.0218%26 Jul
nuke13–110.0215%26 Jul
dust213–70.1117%26 Jul
dust27–130.0326%26 Jul
cache11–13-0.0016%26 Jul
cache13–80.0723%26 Jul
cache7–130.0423%26 Jul
dust211–130.0324%25 Jul
dust213–80.1125%24 Jul
cache2–13-0.1016%24 Jul
cache13–30.0119%24 Jul
cache9–130.1430%24 Jul
nuke5–130.0133%24 Jul
nuke13–50.1433%24 Jul
cache13–10.1829%22 Jul
cache13–60.0424%19 Jul
nuke12–120.0827%19 Jul
mirage13–80.1026%19 Jul
mirage13–40.0221%19 Jul
nuke12–120.0322%18 Jul
inferno13–70.0937%18 Jul
ancient2–70.0150%18 Jul
mirage12–120.0832%17 Jul
cache13–60.1021%17 Jul
nuke13–10.1022%17 Jul
nuke9–130.0220%17 Jul
mirage13–90.0928%16 Jul
mirage13–60.0428%16 Jul
mirage13–80.0420%16 Jul
mirage13–80.0125%10 Jul
cache13–40.0236%10 Jul
dust213–90.0621%9 Jul
mirage13–70.0927%9 Jul
ancient13–30.0621%9 Jul
cache13–70.1123%9 Jul
nuke13–90.0738%7 Jul
mirage3–130.0541%6 Jul
nuke13–40.0724%6 Jul
cache10–13-0.0129%6 Jul
mirage13–70.0726%6 Jul
nuke13–50.1634%6 Jul
inferno13–80.0619%6 Jul
mirage4–13-0.0434%5 Jul
nuke11–130.0824%5 Jul
anubis11–130.0917%5 Jul
dust213–20.1326%5 Jul
mirage13–10.0829%5 Jul
overpass8–13-0.0220%5 Jul
nuke10–130.0026%4 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches10-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →