kyu

kyu — CS2 Stats

US76561199085793079[U:1:1125527351]Steam profile ↗

461Tracked matches50%Win rate2021Tracked since
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating26,431Top 25% of 819 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#1469 of 18310 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGkyuFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER26,431 · Red bandcsdb.gg/stats

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Performance scores

Aim91
Positioning54
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY5941Last 10059%Win rateWLWWWLLLLW

Last 10 vs previous 10: +10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.1
Aggression7.7
Utility3.5
Positioning5.4
Opening Duels2.7
Clutch3.8

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning5.4
Utility3.5
Mechanics9.0
Opening Duels2.7
Win Impact5.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time587ms−25ms
first ⅓ avg 611ms → last ⅓ avg 587ms
Headshot accuracy25.2%−3.3%
first ⅓ avg 28.5% → last ⅓ avg 25.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — dust2 13–2
131Biggest win — dust2
10Longest win streak
79In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 71% over 17anubisWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB21111052%0.02
dust2S1712571%0.04
nukeS1510567%0.05
ancientA149564%0.03
infernoA117464%0.04
anubisD103730%0.04
cacheS64267%0.02
overpassA53260%0.03
vertigo1010%-0.06

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

118Matches
51%Win rate
1.41Avg K/D
92.7ADR
54%Headshot %

Clutches & streaks

39%1v1 clutch win
26%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2948%1.3916.9
Dust22564%1.5318.9
Nuke1560%1.7222.2
Ancient1338%1.0015.0
Anubis1250%1.3019.3
Cache1145%1.5922.4
Inferno933%1.4020.8
Overpass450%0.9215.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.6%Headshot accuracy
41.4%Accuracy (enemy spotted)
42.1%Spray accuracy
90.6%Counter-strafing
9.7°Preaim
594msReaction time
35.0%T opening success
46.5%CT opening success
0.39Enemies flashed / flash
2.2%Flash assists
9.13HE damage / grenade
5.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3883 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.0388% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–50.0725%30 Jun
mirage8–13-0.0927%30 Jun
dust213–50.0229%30 Jun
nuke13–110.0027%30 Jun
mirage13–3-0.0425%30 Jun
nuke6–13-0.0524%30 Jun
mirage7–130.0230%30 Jun
inferno14–160.0320%29 Jun
cache11–130.0223%29 Jun
dust213–50.0530%29 Jun
anubis10–130.0918%29 Jun
mirage13–110.0824%29 Jun
inferno5–13-0.0512%28 Jun
nuke16–140.0316%28 Jun
cache13–90.0429%27 Jun
ancient0–13-0.0629%26 Jun
nuke10–130.0325%26 Jun
dust213–80.0226%26 Jun
mirage9–13-0.0138%24 Jun
nuke13–160.0924%24 Jun
dust213–100.0615%22 Jun
nuke13–70.0529%21 Jun
mirage14–16-0.0125%21 Jun
mirage9–2-0.010%21 Jun
inferno13–90.0537%20 Jun
overpass13–90.0619%19 Jun
anubis9–130.0422%19 Jun
mirage11–130.0624%19 Jun
anubis3–130.0324%18 Jun
cache13–40.0443%18 Jun
anubis11–130.0224%15 Jun
anubis6–130.0034%14 Jun
ancient11–130.0633%13 Jun
dust25–130.0131%11 Jun
dust211–130.0426%6 Jun
mirage9–13-0.0120%6 Jun
mirage13–70.0725%5 Jun
nuke13–80.0937%5 Jun
anubis13–110.0723%4 Jun
ancient13–50.0526%1 Jun
mirage0–7-0.0313%1 Jun
ancient13–30.0550%22 May
anubis8–40.0912%21 May
inferno13–100.059%21 May
ancient11–130.0129%20 May
ancient8–13-0.0522%19 May
dust213–20.1629%19 May
dust21–130.0128%18 May
anubis6–13-0.0016%18 May
dust29–130.0417%18 May
mirage10–13-0.0124%17 May
dust27–30.1225%15 May
cache13–60.0219%15 May
cache13–90.0117%15 May
mirage13–30.0921%15 May
ancient13–70.0423%14 May
ancient13–80.0829%14 May
inferno13–50.0029%14 May
ancient13–50.1128%11 May
inferno16–12-0.0019%10 May
ancient13–9-0.0125%10 May
ancient10–130.0112%10 May
dust216–13-0.0417%10 May
dust23–130.0215%10 May
dust213–80.0237%10 May
vertigo10–13-0.0621%9 May
mirage16–130.0435%9 May
anubis13–40.0123%9 May
cache7–13-0.0223%9 May
inferno13–70.0821%8 May
dust216–140.0327%8 May
overpass13–5-0.0325%7 May
nuke13–40.0929%6 May
inferno13–90.0524%6 May
nuke13–110.0532%4 May
mirage13–9-0.0115%4 May
dust213–90.0033%4 May
mirage13–100.0236%2 May
nuke7–130.1255%2 May
mirage13–70.0923%2 May
nuke13–40.0830%2 May
mirage16–140.0615%1 May
overpass5–130.0023%1 May
nuke13–8-0.0126%1 May
dust216–130.0331%1 May
nuke1–13-0.0119%1 May
ancient13–60.0426%1 May
ancient13–9-0.0119%30 Apr
mirage13–90.0124%30 Apr
dust213–10.0435%26 Apr
anubis5–130.0329%11 Apr
nuke13–20.0453%11 Apr
mirage10–130.059%11 Apr
overpass7–130.0132%11 Apr
nuke13–50.1341%27 Feb
mirage8–130.1337%27 Feb
overpass6–10.1042%27 Feb
inferno11–130.0832%27 Feb
inferno9–130.0426%6 Feb
ancient13–20.1127%31 Jan

Match data via Leetify.

Milestones

100 Matches10-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →