PapaDeck

PapaDeck — CS2 Stats

AU76561199084180201[U:1:1123914473]Steam profile ↗1 game ban

543Tracked matches46%Win rate2023Tracked since
CSDB Rating3.6 Learning
Premier CS Rating5,655Light Blue band · top ~75.7% of ranked players (population est.)
CSDB Leaderboard#34559 of 45504 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGPapaDeckFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER5,655 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim37
Positioning52
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY43498Last 10043%Win rateLLWLLTLWWW

Last 10 vs previous 10: -10pp win rate · -0.00 avg rating

Player DNA

Aim3.7
Aggression8.4
Utility2.9
Positioning5.2
Opening Duels3.5
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 77% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 671ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.7
Positioning5.2
Utility2.9
Mechanics4.8
Opening Duels3.5
Win Impact3.8

Composite 3.6/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time661ms−19ms
first ⅓ avg 680ms → last ⅓ avg 661ms
Headshot accuracy16.5%+1.9%
first ⅓ avg 14.6% → last ⅓ avg 16.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — dust2 13–2
131Biggest win — anubis
4Longest win streak
L2Current streak
83In matches decided by ≤2 rounds
1Overtime games

Map breakdown

overpassBest map · 78% over 9dust2Weakest map · 30% over 23
MapGradePlayedRecordWin rateAvg rating
dust2D2371630%-0.01
nukeC1661038%0.00
mirageD1551033%-0.02
overpassS97278%-0.01
cacheC83538%0.00
infernoC83538%-0.05
vertigoA74357%-0.01
anubisS75271%-0.01
train31233%0.07
ancient21150%-0.01
office21150%0.00

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 23). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

6Matches
17%Win rate
1.00Avg K/D
76.5ADR
46%Headshot %

Clutches & streaks

0%1v1 clutch win
100%1v2 clutch win
1Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Overpass20%0.7916.5
Mirage20%1.0615.5
Ancient250%1.1414.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.1%Headshot accuracy
28.9%Accuracy (enemy spotted)
29.3%Spray accuracy
71.6%Counter-strafing
10.4°Preaim
671msReaction time
44.2%T opening success
43.7%CT opening success
0.36Enemies flashed / flash
2.3%Flash assists
5.79HE damage / grenade
7.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3626 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage0–13-0.1115%28 Aug
nuke6–13-0.0614%24 Aug
overpass13–6-0.0219%5 Aug
vertigo5–130.0316%29 Jul
nuke4–130.0229%28 Jul
ancient12–12-0.0011%28 Jul
train8–130.0714%26 Jul
anubis13–40.0019%26 Jul
overpass13–3-0.0118%26 Jul
vertigo13–7-0.0117%26 Jul
cache5–130.0126%26 Jul
office4–13-0.0224%22 Jul
mirage5–13-0.0416%22 Jul
inferno13–60.0319%19 Jul
anubis13–1-0.0622%19 Jul
overpass13–70.0216%18 Jul
nuke1–13-0.0220%17 Jul
dust213–7-0.0530%17 Jul
train13–20.1210%5 Jul
anubis8–13-0.0316%5 Jul
ancient13–6-0.0113%5 Jul
inferno2–0-0.140%5 Jul
nuke9–13-0.0011%5 Jul
dust25–13-0.0610%5 Jul
dust212–12-0.0124%5 Jul
inferno6–13-0.116%5 Jul
mirage6–13-0.0816%5 Jul
anubis13–20.0817%5 Jul
dust213–100.0214%5 Jul
mirage8–130.0521%5 Jul
anubis13–11-0.036%5 Jul
dust212–12-0.037%4 Jul
cache13–20.0530%4 Jul
dust22–13-0.0714%30 Jun
dust21–10-0.0317%28 Jun
mirage8–13-0.0312%27 Jun
anubis13–6-0.0216%27 Jun
mirage13–3-0.0022%27 Jun
nuke12–120.019%27 Jun
mirage8–13-0.049%27 Jun
dust213–50.0614%27 Jun
inferno8–13-0.0215%27 Jun
mirage13–90.0113%26 Jun
anubis12–12-0.0215%26 Jun
overpass13–90.0616%26 Jun
vertigo13–11-0.0212%26 Jun
dust27–13-0.0214%26 Jun
vertigo12–120.0622%25 Jun
nuke13–70.0610%25 Jun
dust213–20.1716%25 Jun
cache3–13-0.0013%25 Jun
vertigo3–13-0.0413%25 Jun
dust21–100.0221%25 Jun
dust21–12-0.058%22 Jun
overpass1–13-0.137%22 Jun
vertigo13–9-0.0328%22 Jun
train2–130.0233%16 Jun
dust26–13-0.0617%16 Jun
nuke13–40.0918%15 Jun
mirage8–130.0222%15 Jun
dust27–130.0425%15 Jun
nuke13–70.050%8 Jun
vertigo13–8-0.0412%8 Jun
overpass13–11-0.0117%8 Jun
inferno3–13-0.0817%8 Jun
dust213–110.0321%1 Jun
nuke13–80.0410%1 Jun
inferno4–13-0.040%1 Jun
nuke11–130.0619%1 Jun
mirage7–13-0.0417%31 May
nuke7–13-0.0815%29 May
cache2–13-0.088%29 May
mirage13–11-0.0118%28 May
overpass8–13-0.0111%28 May
mirage12–12-0.0315%28 May
nuke9–13-0.029%27 May
dust211–13-0.0726%27 May
dust213–110.0122%27 May
dust213–50.0910%26 May
overpass13–6-0.079%25 May
overpass13–80.0714%25 May
inferno4–13-0.0612%25 May
dust26–13-0.099%25 May
mirage11–130.0015%25 May
nuke16–14-0.049%25 May
inferno13–30.0218%25 May
mirage13–40.0114%25 May
dust210–13-0.0110%23 May
cache13–90.0515%23 May
nuke13–30.0317%20 May
nuke12–12-0.0313%18 May
dust23–13-0.1210%18 May
cache13–10-0.0125%18 May
dust25–13-0.0116%18 May
nuke5–13-0.0715%17 May
office13–50.0310%17 May
mirage13–6-0.0220%17 May
dust24–130.0924%17 May
cache8–130.0417%17 May
cache2–13-0.0319%14 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →