cretin

cretin — CS2 Stats

76561199082910616[U:1:1122644888]Steam profile ↗

61Tracked matches45%Win rate2026Tracked since
CSDB Rating4.5 Developing
Ladder ranks via Leetify

Performance scores

Aim57
Positioning53
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY22372Last 6136%Win rateWWLLLLLWLW

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Aim5.7
Aggression7.6
Utility3.1
Positioning5.3
Opening Duels3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 83% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 608ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning5.3
Utility3.1
Mechanics4.3
Opening Duels3.2
Win Impact3.3

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time609ms−51ms
first ⅓ avg 661ms → last ⅓ avg 609ms
Headshot accuracy12.4%−1.2%
first ⅓ avg 13.6% → last ⅓ avg 12.4%

Rolling 5-match average across the last 61 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–6
130Biggest win — nuke
3Longest win streak
W2Current streak
41In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 58% over 12infernoWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C2281436%-0.01
nukeD124833%-0.03
mirageA127558%-0.02
infernoD82625%-0.01
cache41325%-0.04
train1010%-0.00
warden1010%-0.08
office1010%-0.04

Across the last 61 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
36.4%Accuracy (enemy spotted)
40.3%Spray accuracy
69.2%Counter-strafing
10.0°Preaim
608msReaction time
38.2%T opening success
47.2%CT opening success
0.49Enemies flashed / flash
3.8%Flash assists
9.11HE damage / grenade
2.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5561% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4856 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2449% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–100.0111%29 Aug
dust213–70.0511%29 Aug
cache6–13-0.0418%28 Aug
dust26–13-0.0216%28 Aug
nuke6–13-0.0412%28 Aug
dust29–13-0.0314%28 Aug
mirage3–13-0.0218%27 Aug
dust213–40.026%27 Aug
nuke4–13-0.037%27 Aug
cache13–10-0.0211%27 Aug
cache12–16-0.057%26 Aug
mirage13–4-0.007%26 Aug
mirage13–100.008%26 Aug
nuke7–130.0413%26 Aug
cache3–13-0.0718%26 Aug
mirage2–13-0.1010%26 Aug
dust29–13-0.098%26 Aug
nuke13–00.0420%25 Aug
inferno13–110.0317%25 Aug
inferno9–13-0.0117%25 Aug
inferno4–13-0.0022%25 Aug
dust24–130.0717%25 Aug
inferno12–120.055%25 Aug
mirage10–13-0.072%25 Aug
mirage13–00.1014%25 Aug
mirage13–40.0313%25 Aug
dust213–90.0518%24 Aug
train2–13-0.0020%24 Aug
mirage13–60.0210%24 Aug
dust213–90.0619%24 Aug
nuke3–13-0.126%24 Aug
dust29–13-0.015%24 Aug
inferno9–13-0.049%23 Aug
dust27–130.0020%23 Aug
dust213–60.1321%23 Aug
dust211–13-0.0919%23 Aug
nuke10–13-0.038%23 Aug
nuke9–13-0.078%23 Aug
dust24–13-0.057%23 Aug
dust27–13-0.1010%23 Aug
mirage7–13-0.0910%22 Aug
dust213–70.0211%22 Aug
nuke13–11-0.009%22 Aug
nuke13–6-0.0110%22 Aug
dust212–120.0716%21 Aug
dust27–13-0.029%21 Aug
mirage13–11-0.076%21 Aug
inferno13–11-0.0316%21 Aug
dust25–13-0.0116%21 Aug
nuke10–13-0.076%21 Aug
dust27–13-0.0518%21 Aug
dust213–8-0.0213%20 Aug
dust213–5-0.0117%20 Aug
mirage2–13-0.0716%20 Aug
mirage13–8-0.0123%20 Aug
dust23–13-0.0812%20 Aug
nuke4–13-0.0912%19 Aug
inferno10–130.0015%19 Aug
inferno8–13-0.0715%6 Feb
warden3–13-0.086%5 Feb
office10–13-0.0428%4 Feb

Match data via Leetify.

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →