23rad

23rad — CS2 Stats

76561199081186883[U:1:1120921155]Steam profile ↗✓ No bans

738Tracked matches43%Win rate2021Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating13,086Blue band · top ~38.5% of ranked players (population est.)
CSDB Leaderboard#25260 of 37839 tracked
FaceitLevel 10 · 2,076 ELOTop 12.4% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GG23radFACEITLevel 10 · 2,076 ELOSTANDINGTop 12.4% of rankedPREMIER13,086 · Blue bandcsdb.gg/stats

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Performance scores

Aim85
Positioning64
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY4753Last 10047%Win rateWWWLWWLLLW

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.5
Aggression8.5
Utility4.3
Positioning6.4
Opening Duels4.8

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.4
Utility4.3
Mechanics7.8
Opening Duels4.8
Win Impact2.8

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time604ms+8ms
first ⅓ avg 596ms → last ⅓ avg 604ms
Headshot accuracy24.6%+1.3%
first ⅓ avg 23.2% → last ⅓ avg 24.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — mirage 13–3
132Biggest win — mirage
4Longest win streak
W3Current streak
139In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 75% over 8mirageWeakest map · 32% over 31
MapGradePlayedRecordWin rateAvg rating
mirageD31102132%0.02
dust2C1771041%0.04
nukeB158753%0.04
ancientC94544%0.00
overpassA95456%0.02
infernoS86275%0.04
anubisA85363%0.05
cache21150%0.04
train110100%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (32% over 31). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
37.2%Accuracy (enemy spotted)
40.5%Spray accuracy
84.9%Counter-strafing
9.0°Preaim
603msReaction time
41.4%T opening success
57.3%CT opening success
0.45Enemies flashed / flash
2.4%Flash assists
7.72HE damage / grenade
8.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4483 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 31 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–11-0.0020%5 Jun
mirage13–110.0416%3 Jun
mirage13–11-0.0120%26 May
ancient8–13-0.0228%26 May
nuke19–150.0926%18 May
inferno13–100.0430%17 May
anubis11–130.0327%16 May
ancient9–130.0114%15 May
mirage6–13-0.0724%14 May
cache13–80.0736%11 May
ancient11–130.0122%10 May
nuke9–130.0123%8 May
nuke13–4-0.0355%6 May
cache9–130.0230%5 May
dust213–80.0126%29 Apr
ancient13–11-0.0010%28 Apr
mirage10–13-0.0621%22 Apr
mirage19–220.0221%22 Apr
dust27–130.0028%21 Apr
anubis8–130.0523%19 Apr
anubis13–90.0732%18 Apr
dust213–90.0636%18 Apr
mirage13–30.2423%17 Apr
mirage8–130.0213%16 Apr
mirage11–13-0.0116%14 Apr
mirage2–13-0.0710%14 Apr
mirage14–160.0632%2 Apr
ancient13–10-0.0223%2 Apr
nuke2–13-0.0127%31 Mar
mirage3–13-0.0329%30 Mar
mirage13–110.0231%29 Mar
ancient16–12-0.0314%26 Mar
dust25–13-0.0127%23 Mar
anubis13–7-0.0126%23 Mar
inferno4–13-0.0053%22 Mar
mirage13–10-0.0615%21 Mar
inferno16–13-0.0513%21 Mar
dust213–100.0320%21 Mar
mirage2–80.039%19 Mar
overpass13–50.0017%18 Mar
nuke16–140.0718%18 Mar
dust27–130.0329%17 Mar
mirage7–130.1034%17 Mar
ancient11–130.0723%17 Mar
dust213–40.1634%12 Mar
overpass22–20-0.0023%11 Mar
dust29–130.0122%7 Mar
mirage4–130.1525%3 Mar
anubis13–90.1516%25 Feb
overpass9–13-0.0122%24 Feb
overpass16–140.0116%17 Feb
anubis13–50.0726%15 Feb
nuke8–13-0.0222%11 Feb
overpass9–130.0538%10 Feb
inferno9–50.1717%6 Feb
mirage6–130.0419%1 Feb
inferno7–13-0.0129%31 Jan
mirage7–13-0.0724%31 Jan
mirage13–110.0128%30 Jan
anubis13–80.0224%29 Jan
nuke13–40.0334%29 Jan
mirage11–130.0442%27 Jan
mirage7–130.0229%26 Jan
ancient10–130.0126%25 Jan
nuke5–130.0324%24 Jan
nuke14–16-0.0024%24 Jan
nuke10–00.1415%19 Jan
dust24–130.0728%19 Jan
overpass10–13-0.0017%18 Jan
overpass13–80.0625%17 Jan
nuke13–110.0729%17 Jan
nuke11–60.1429%15 Jan
overpass13–70.0614%13 Jan
mirage6–130.0432%12 Jan
inferno13–40.0928%12 Jan
dust213–90.0317%11 Jan
mirage10–130.0615%6 Jan
mirage9–130.0112%6 Jan
mirage5–13-0.0412%29 Dec
mirage1–130.0233%28 Dec
inferno13–110.0515%24 Dec
overpass9–130.0313%23 Dec
mirage13–90.0613%22 Dec
dust213–110.0525%21 Dec
dust27–130.0133%7 Dec
dust23–13-0.0125%7 Dec
dust210–130.0134%7 Dec
dust26–130.0121%6 Dec
mirage13–20.0526%6 Dec
dust27–130.0627%5 Dec
nuke13–30.0520%5 Dec
train13–60.0216%5 Dec
mirage13–90.0915%4 Dec
mirage7–130.0338%20 Oct
mirage13–9-0.0421%4 Oct
nuke9–13-0.0138%27 Mar
inferno13–70.0226%24 Mar
dust216–140.1622%23 Mar
nuke11–130.0316%23 Mar
anubis11–130.0230%21 Mar

Match data via Leetify.

Milestones

Faceit Level 102K ELO500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →