azervy — CS2 Stats

76561199079006527[U:1:1118740799]

1,282Tracked matches57%Win rate2024Tracked since
CSDB Rating6.9 SolidAggressive Rifler
Premier CS Rating18,210Purple band · top ~15.6% of ranked players (population est.)
CSDB Leaderboard#20597 of 42375 tracked
FaceitLevel 5 · 667 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGazervyFACEITLevel 5 · 667 ELOSTANDINGTop 67.6% of rankedPREMIER18,210 · Purple bandcsdb.gg/stats

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Performance scores

Aim83
Positioning68
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY47494Last 10047%Win rateLLWWLWLWWW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression10.0
Utility5.1
Positioning6.8
Opening Duels4.7
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 573ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.8
Utility5.1
Mechanics7.4
Opening Duels4.7
Win Impact7.4

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time572ms−4ms
first ⅓ avg 576ms → last ⅓ avg 572ms
Headshot accuracy26.0%+1.5%
first ⅓ avg 24.6% → last ⅓ avg 26.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — vertigo 9–5
131Biggest win — dust2
6Longest win streak
L2Current streak
311In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 63% over 19infernoWeakest map · 38% over 21
MapGradePlayedRecordWin rateAvg rating
infernoC2181338%0.01
mirageA1912763%0.03
ancientC1771041%0.02
dust2C156940%0.02
nukeA95456%0.03
overpassC83538%0.00
anubisA53260%0.01
cache42250%0.05
vertigo21150%0.09

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 21). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

111Matches
51%Win rate
1.32Avg K/D
125.6ADR
57%Headshot %

Clutches & streaks

50%1v1 clutch win
46%1v2 clutch win
17Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3847%1.2416.7
Nuke1765%1.4420.2
Vertigo1323%0.8816.1
Anubis1155%1.7720.1
Inferno1030%1.4116.5
Dust2967%1.2320.4
Ancient967%1.1616.7
Train3100%2.1539.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.6%Headshot accuracy
35.5%Accuracy (enemy spotted)
37.7%Spray accuracy
83.2%Counter-strafing
9.9°Preaim
573msReaction time
46.5%T opening success
51.0%CT opening success
0.48Enemies flashed / flash
11.3%Flash assists
9.23HE damage / grenade
4.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.481 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage6–130.0129%27 Aug
dust210–13-0.0346%27 Aug
mirage13–80.0017%27 Aug
nuke13–20.0029%26 Aug
cache11–130.0922%26 Aug
ancient13–100.0623%26 Aug
dust212–160.0036%25 Aug
ancient13–90.0726%24 Aug
mirage13–90.0919%24 Aug
mirage13–20.0613%23 Aug
dust213–100.0442%23 Aug
ancient11–130.0424%23 Aug
ancient1–13-0.0814%23 Aug
nuke15–15-0.0220%23 Aug
cache13–90.0120%22 Aug
mirage13–80.0213%22 Aug
mirage13–90.0425%22 Aug
inferno13–50.1055%4 Aug
mirage10–130.0221%4 Aug
ancient7–130.0014%4 Aug
dust213–6-0.0222%4 Aug
ancient7–130.0414%4 Aug
dust213–100.1033%19 Jun
ancient13–70.0211%19 Jun
mirage13–30.0535%18 Jun
inferno11–130.0432%18 Jun
overpass2–130.0218%18 Jun
cache12–120.0638%30 Apr
cache13–90.0537%30 Apr
dust211–130.0537%27 Apr
ancient11–130.0718%29 Mar
nuke13–70.0618%26 Mar
vertigo2–9-0.0341%22 Mar
inferno11–130.0520%6 Mar
inferno3–130.0330%6 Mar
dust28–13-0.0215%3 Mar
nuke13–30.0324%1 Mar
ancient9–130.1220%1 Mar
dust213–110.0327%28 Feb
inferno7–130.0532%28 Feb
inferno13–90.0426%28 Feb
anubis13–70.0032%28 Feb
ancient13–60.0129%28 Feb
inferno16–120.0621%27 Feb
ancient8–130.0121%27 Feb
dust23–110.0739%27 Feb
nuke13–60.1527%25 Feb
mirage13–20.0721%25 Feb
inferno11–130.0122%25 Feb
dust213–16-0.0122%25 Feb
mirage12–120.0520%25 Feb
dust22–130.0042%24 Feb
overpass11–13-0.0224%24 Feb
inferno4–13-0.0416%24 Feb
mirage3–13-0.0215%24 Feb
inferno13–100.0422%24 Feb
anubis8–130.0125%24 Feb
inferno10–13-0.0233%24 Feb
anubis15–15-0.0122%24 Feb
ancient6–13-0.0011%24 Feb
inferno7–13-0.0327%23 Feb
inferno13–50.0529%23 Feb
dust213–10.0814%23 Feb
inferno2–13-0.0826%23 Feb
inferno13–60.0519%23 Feb
overpass13–100.0231%23 Feb
anubis13–30.0511%22 Feb
mirage13–70.0222%22 Feb
mirage13–50.0630%21 Feb
ancient13–7-0.0224%21 Feb
mirage6–130.0114%21 Feb
overpass13–4-0.0328%21 Feb
overpass13–100.0112%21 Feb
mirage13–10.0713%21 Feb
anubis13–11-0.0024%20 Feb
nuke9–130.0227%20 Feb
inferno13–9-0.0224%20 Feb
nuke2–13-0.0330%20 Feb
ancient13–110.0625%20 Feb
inferno4–9-0.0225%20 Feb
overpass6–90.1411%20 Feb
inferno4–9-0.0324%20 Feb
overpass0–9-0.0840%19 Feb
overpass3–9-0.018%19 Feb
inferno1–9-0.1212%19 Feb
nuke6–90.0422%19 Feb
vertigo9–50.2134%19 Feb
ancient13–90.0028%18 Feb
dust211–13-0.0315%17 Feb
ancient12–160.0434%17 Feb
nuke13–100.0422%15 Feb
dust213–30.0333%15 Feb
mirage13–5-0.0113%15 Feb
mirage10–13-0.0228%15 Feb
mirage14–160.0024%15 Feb
dust28–130.0129%15 Feb
inferno14–160.0429%15 Feb
mirage13–70.0638%14 Feb
inferno13–50.0434%14 Feb
ancient4–13-0.0434%14 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →