Sh1tty — CS2 Stats

76561199059105143[U:1:1098839415]

1,015Tracked matches53%Win rate2022Tracked since
CSDB Rating5.6 SolidAggressive Rifler
Premier CS Rating18,057Purple band · top ~16.2% of ranked players (population est.)
CSDB Leaderboard#14276 of 27786 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGSh1ttyPREMIER18,057 · Purple bandcsdb.gg/stats

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Performance scores

Aim73
Positioning55
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY4852Last 10048%Win rateLWWLLWLWLL

Last 10 vs previous 10: -20pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression8.0
Utility2.9
Positioning5.5
Opening Duels3.4
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 86% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.5
Utility2.9
Mechanics6.1
Opening Duels3.4
Win Impact6.1

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time571ms+21ms
first ⅓ avg 550ms → last ⅓ avg 571ms
Headshot accuracy17.2%−1.9%
first ⅓ avg 19.1% → last ⅓ avg 17.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — overpass 9–3
132Biggest win — cache
5Longest win streak
86In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 73% over 15infernoWeakest map · 29% over 24
MapGradePlayedRecordWin rateAvg rating
infernoD2471729%0.01
anubisS1511473%0.04
mirageA148657%0.01
ancientA116555%-0.02
nukeC94544%0.03
cacheC94544%0.01
overpassC94544%0.01
dust2B84450%0.02
debris1010%-0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 24). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
100%Win rate
0.88Avg K/D
83.8ADR
47%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient1100%0.9518.0
Mirage1100%0.6210.0
Inferno1100%1.0618.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
36.5%Accuracy (enemy spotted)
38.8%Spray accuracy
77.3%Counter-strafing
9.6°Preaim
571msReaction time
37.4%T opening success
50.0%CT opening success
0.31Enemies flashed / flash
2.4%Flash assists
9.42HE damage / grenade
3.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3131 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.3791% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–130.036%6 Aug
inferno13–30.0817%6 Aug
dust213–90.0929%5 Aug
inferno9–13-0.0311%5 Aug
dust210–130.0114%3 Aug
mirage13–10-0.0112%3 Aug
ancient9–13-0.0315%2 Aug
dust213–7-0.0215%2 Aug
cache11–13-0.0217%2 Aug
anubis0–80.0320%2 Aug
nuke8–130.1121%1 Aug
mirage13–110.0721%1 Aug
ancient13–10-0.0420%27 Jul
dust26–13-0.0129%26 Jul
cache13–50.0822%26 Jul
ancient13–6-0.0415%25 Jul
cache13–2-0.0222%25 Jul
inferno9–13-0.0211%25 Jul
cache7–13-0.0216%22 Jul
inferno13–7-0.0214%22 Jul
dust213–20.0424%21 Jul
inferno13–6-0.0211%21 Jul
cache8–13-0.0615%21 Jul
inferno9–13-0.0031%20 Jul
cache13–30.1516%20 Jul
anubis13–110.0613%19 Jul
nuke5–13-0.0311%14 Jul
cache2–13-0.0410%14 Jul
cache13–90.0324%12 Jul
nuke13–110.0419%12 Jul
mirage5–13-0.0416%12 Jul
anubis13–80.0717%12 Jul
inferno13–100.0313%12 Jul
mirage16–130.0321%12 Jul
cache13–16-0.0220%11 Jul
anubis13–50.0622%11 Jul
overpass9–30.1623%11 Jul
debris3–9-0.058%11 Jul
mirage13–160.0214%10 Jul
inferno13–60.0322%6 Jul
inferno10–13-0.0122%5 Jul
overpass5–13-0.0111%5 Jul
inferno1–13-0.0414%3 Jul
anubis16–140.0331%3 Jul
mirage13–70.0219%30 Jun
overpass2–13-0.0124%30 Jun
inferno14–16-0.0426%29 Jun
dust26–13-0.0424%29 Jun
nuke13–110.0120%28 Jun
mirage7–13-0.0225%25 Jun
ancient13–9-0.0617%24 Jun
anubis9–130.0229%23 Jun
nuke10–130.0331%23 Jun
mirage11–13-0.0317%23 Jun
inferno13–16-0.0518%23 Jun
inferno9–130.0334%22 Jun
anubis16–130.0115%22 Jun
nuke13–90.0548%21 Jun
overpass8–13-0.0526%21 Jun
ancient11–130.0016%21 Jun
anubis5–13-0.0814%21 Jun
ancient1–13-0.079%20 Jun
overpass16–14-0.0216%20 Jun
mirage13–4-0.0116%20 Jun
inferno1–130.0410%20 Jun
nuke13–100.0525%20 Jun
inferno10–130.1035%19 Jun
anubis13–110.0315%19 Jun
anubis5–13-0.0716%17 Jun
inferno6–90.0529%17 Jun
ancient13–60.0118%16 Jun
mirage13–90.0822%16 Jun
inferno14–160.0118%16 Jun
ancient4–13-0.0719%16 Jun
dust213–50.0416%14 Jun
anubis13–40.149%14 Jun
overpass13–100.027%14 Jun
anubis13–110.0315%14 Jun
anubis13–100.1616%14 Jun
inferno6–130.0115%13 Jun
ancient13–10-0.0030%12 Jun
inferno13–40.0616%12 Jun
dust23–130.0412%10 Jun
inferno13–60.0922%10 Jun
inferno14–16-0.0323%9 Jun
ancient12–160.0218%8 Jun
overpass3–13-0.0118%7 Jun
inferno5–13-0.0321%7 Jun
mirage13–60.0828%5 Jun
overpass10–30.0731%5 Jun
anubis13–90.1022%4 Jun
overpass6–13-0.0411%3 Jun
mirage5–13-0.0228%2 Jun
inferno8–130.0120%2 Jun
mirage13–8-0.0120%2 Jun
anubis13–6-0.0013%1 Jun
mirage8–13-0.0111%29 May
nuke8–13-0.0011%29 May
ancient13–50.0330%27 May
inferno7–130.0230%27 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →