AwP crutcH

AwP crutcH — CS2 Stats

IT76561199053606048[U:1:1093340320]Steam profile ↗✓ No bans

116Tracked matches57%Win rate2024Tracked since
CSDB Rating4.7 DevelopingHybrid Rifler
Premier CS Rating19,999Purple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#13737 of 33605 tracked
Ladder ranks via Leetify

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CSDB.GGAwP crutcHPREMIER19,999 · Purple bandcsdb.gg/stats

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Performance scores

Aim75
Positioning52
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY53461Last 10053%Win rateLWWWLWWLLL

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.5
Aggression6.3
Utility1.3
Positioning5.2
Opening Duels1.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 82% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 46% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 59% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.2
Utility1.3
Mechanics1.9
Opening Duels2.0
Win Impact7.2

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time557ms−134ms
first ⅓ avg 691ms → last ⅓ avg 557ms
Headshot accuracy16.3%+0.0%
first ⅓ avg 16.3% → last ⅓ avg 16.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — mirage 13–4
131Biggest win — mirage
11Longest win streak
64In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 80% over 5ancientWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B30141647%0.01
mirageA2516964%0.02
nukeB168850%0.00
ancientC135838%0.02
infernoB84450%0.02
cacheS54180%-0.04
anubis21150%0.01
overpass110100%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.1%Headshot accuracy
38.4%Accuracy (enemy spotted)
40.6%Spray accuracy
58.7%Counter-strafing
6.0°Preaim
550msReaction time
28.8%T opening success
45.8%CT opening success
0.19Enemies flashed / flash
3.7%Flash assists
4.91HE damage / grenade
0.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.188 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.807% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust23–130.019%29 Aug
dust27–30.0320%29 Aug
nuke13–110.0028%29 Aug
cache13–11-0.0617%29 Aug
mirage1–13-0.0523%29 Aug
dust213–70.0433%28 Aug
mirage13–90.0227%28 Aug
ancient6–13-0.0623%28 Aug
dust210–130.0235%16 Aug
mirage13–160.0117%11 Aug
dust213–3-0.035%11 Aug
dust211–130.0518%8 Aug
nuke10–130.0316%8 Aug
dust22–13-0.0917%28 Jul
mirage5–130.0010%28 Jul
nuke13–10-0.0010%28 Jul
dust213–16-0.0113%27 Jul
nuke13–110.0313%27 Jul
mirage13–30.0112%27 Jul
nuke10–130.019%27 Jul
mirage13–160.0316%25 Jul
mirage6–13-0.0311%25 Jul
ancient13–50.097%24 Jul
dust213–60.0624%24 Jul
mirage13–8-0.049%24 Jul
cache16–12-0.092%23 Jul
dust213–8-0.0218%23 Jul
dust213–90.1111%22 Jul
cache13–7-0.042%22 Jul
inferno13–4-0.0236%22 Jul
dust213–100.0215%21 Jul
dust27–10.1422%21 Jul
nuke13–80.0710%21 Jul
cache9–13-0.0113%21 Jul
ancient9–130.0513%21 Jul
cache13–60.023%21 Jul
ancient14–160.009%30 Jun
dust26–130.0233%30 Jun
mirage13–90.006%29 Jun
mirage9–13-0.0614%29 Jun
mirage13–10.0426%28 Jun
ancient11–13-0.0324%28 Jun
mirage13–10-0.0319%28 Jun
inferno7–130.0616%28 Jun
dust213–70.0625%27 Jun
inferno13–20.0714%27 Jun
dust213–80.1023%27 Jun
ancient13–50.0015%25 Jun
mirage13–60.0738%23 Jun
inferno13–100.0819%23 Jun
mirage13–40.1414%23 Jun
nuke4–130.0618%23 Jun
dust21–7-0.0514%23 Jun
mirage13–60.1427%23 Jun
ancient9–130.0120%22 Jun
dust213–100.0331%16 Jun
nuke13–11-0.068%16 Jun
ancient6–130.023%16 Jun
ancient16–130.122%16 Jun
mirage13–30.0731%12 Jun
nuke4–130.008%12 Jun
dust213–30.0921%11 Jun
overpass13–30.050%11 Jun
anubis3–13-0.0412%11 Jun
dust28–130.1022%10 Jun
nuke4–13-0.0513%9 Jun
mirage13–20.068%9 Jun
anubis13–100.0517%9 Jun
nuke13–40.0716%9 Jun
ancient11–130.0818%9 Jun
inferno9–13-0.039%9 Jun
inferno9–130.059%5 Jun
nuke7–13-0.027%5 Jun
mirage13–70.0910%4 Jun
mirage13–20.0750%4 Jun
dust27–13-0.0622%4 Jun
mirage13–110.008%2 Jun
dust213–8-0.0216%2 Jun
mirage13–160.0725%27 Dec
dust24–13-0.0613%25 Dec
nuke13–11-0.0117%24 Dec
mirage1–13-0.0337%22 Dec
nuke13–70.0410%20 Dec
dust215–150.0417%19 Dec
inferno5–13-0.0619%19 Dec
ancient13–40.0218%19 Dec
ancient3–13-0.0317%18 Dec
dust27–13-0.0117%17 Dec
nuke1–13-0.075%16 Dec
mirage13–50.014%2 Dec
mirage13–10-0.0515%1 Dec
dust23–13-0.0419%25 Nov
dust23–13-0.0521%22 Nov
dust213–7-0.0420%18 Nov
dust24–9-0.0525%20 Oct
ancient13–5-0.070%20 Oct
dust29–13-0.0321%19 Oct
nuke7–13-0.0718%19 Oct
mirage5–13-0.0510%19 Oct
inferno13–5-0.006%19 Oct

Match data via Leetify.

Milestones

100 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →