UrMomsFartBlaster

UrMomsFartBlaster — CS2 Stats

76561199052600455[U:1:1092334727]Steam profile ↗✓ No bans

269Tracked matches43%Win rate2025Tracked since
CSDB Rating3.2 Learning
Premier CS Rating3,727Grey band · top ~84.2% of ranked players (population est.)
CSDB Leaderboard#13923 of 18021 tracked
WingmanSilver Elite
Ladder ranks via Leetify

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CSDB.GGUrMomsFartBlasterPREMIER3,727 · Grey bandcsdb.gg/stats

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Performance scores

Aim39
Positioning35
Utility36

0–100 skill scores via Leetify.

Recent form

STEADY39583Last 10039%Win rateLLLWWWWWLL

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Aim3.9
Aggression3.3
Utility3.6
Positioning3.5
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 72% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 827ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning3.5
Utility3.6
Mechanics5.8
Opening Duels0.4
Win Impact2.8

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time823ms+69ms
first ⅓ avg 753ms → last ⅓ avg 823ms
Headshot accuracy21.5%+2.0%
first ⅓ avg 19.4% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 13–6
132Biggest win — nuke
5Longest win streak
L3Current streak
412In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 59% over 17infernoWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
dust2C30121840%-0.02
mirageC1971237%-0.03
nukeA1710759%-0.03
ancientB168850%0.01
infernoD91811%-0.06
cache4040%-0.03
anubis31233%-0.02
vertigo1010%-0.02
train1010%-0.06

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.5%Headshot accuracy
34.9%Accuracy (enemy spotted)
34.1%Spray accuracy
76.3%Counter-strafing
12.8°Preaim
827msReaction time
33.4%T opening success
24.7%CT opening success
0.45Enemies flashed / flash
3.2%Flash assists
8.82HE damage / grenade
5.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.7634° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 826.9858ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4548 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0232%12 Aug
vertigo4–13-0.0226%12 Aug
train7–13-0.0621%1 Aug
dust213–6-0.0521%31 Jul
ancient13–60.0526%20 Jun
nuke13–9-0.0022%20 Jun
nuke13–2-0.0321%20 Jun
dust213–9-0.0236%20 Jun
mirage11–13-0.0314%14 Jun
inferno3–13-0.1412%14 Jun
mirage12–16-0.0616%13 Jun
nuke10–13-0.0426%13 Jun
dust27–13-0.0531%13 Jun
ancient10–130.0411%13 Jun
mirage13–11-0.0311%13 Jun
nuke16–13-0.0319%13 Jun
dust213–100.0130%13 Jun
dust213–16-0.0220%13 Jun
nuke9–13-0.0416%13 Jun
ancient13–80.0425%13 Jun
mirage8–13-0.0319%13 Jun
mirage13–50.0023%13 Jun
dust28–130.0325%13 Jun
inferno1–10-0.160%10 Jun
mirage4–13-0.0723%10 Jun
ancient13–100.0522%8 Jun
dust212–16-0.0323%7 Jun
ancient11–13-0.0520%7 Jun
mirage13–60.1239%7 Jun
dust213–8-0.0734%7 Jun
nuke13–4-0.0613%7 Jun
mirage14–160.0414%6 Jun
ancient11–13-0.0620%6 Jun
nuke3–13-0.0621%6 Jun
mirage8–13-0.0721%6 Jun
dust28–20.0724%6 Jun
nuke13–9-0.0119%31 May
ancient13–40.0227%31 May
mirage10–130.0313%31 May
nuke10–13-0.0620%31 May
dust214–16-0.0620%31 May
anubis9–13-0.0120%31 May
inferno13–60.0323%31 May
ancient15–15-0.0111%31 May
nuke13–100.0315%31 May
inferno5–13-0.0428%31 May
ancient15–150.0226%25 May
dust29–13-0.0119%24 May
cache7–13-0.0521%24 May
cache3–13-0.0115%24 May
mirage8–13-0.0121%24 May
nuke11–13-0.0712%24 May
dust213–70.0626%24 May
anubis14–16-0.0515%24 May
dust213–11-0.0216%24 May
nuke13–30.0326%23 May
dust213–7-0.0522%23 May
nuke15–150.0230%23 May
inferno11–13-0.0517%18 May
inferno4–13-0.0027%18 May
dust211–13-0.1014%18 May
mirage13–110.0416%18 May
nuke13–30.0718%18 May
dust29–13-0.0324%18 May
mirage2–13-0.0519%18 May
dust26–13-0.0921%17 May
mirage13–9-0.0712%17 May
mirage4–13-0.1215%17 May
anubis13–6-0.0126%16 May
dust213–50.0719%16 May
ancient13–100.0913%16 May
nuke6–130.0020%16 May
mirage13–16-0.0513%16 May
dust22–110.0033%16 May
inferno4–13-0.0613%16 May
dust26–13-0.0814%16 May
dust22–13-0.0624%16 May
ancient13–50.0222%10 May
mirage13–10-0.0516%10 May
ancient13–4-0.0324%10 May
nuke16–13-0.0817%10 May
dust27–13-0.0418%10 May
ancient3–13-0.136%10 May
ancient16–120.0121%10 May
dust213–50.0126%10 May
dust28–13-0.0128%10 May
dust27–13-0.0224%9 May
mirage13–6-0.0612%9 May
dust213–7-0.0127%9 May
inferno9–13-0.0316%9 May
dust213–9-0.0223%9 May
mirage9–13-0.0717%9 May
ancient11–130.0738%9 May
dust211–13-0.0619%9 May
inferno5–13-0.0823%9 May
dust22–13-0.0218%7 May
nuke13–11-0.1117%6 May
dust22–13-0.0319%6 May
cache11–130.0110%6 May
cache2–13-0.0715%6 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →