winrz

winrz — CS2 Stats

76561199045747783[U:1:1085482055]Steam profile ↗✓ No bans

1,274Tracked matches48%Win rate2022Tracked since
CSDB Rating4.3 DevelopingPassive Rifler
Premier CS Rating15,476Purple band · top ~26.5% of ranked players (population est.)
CSDB Leaderboard#29615 of 50458 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGwinrzFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER15,476 · Purple bandcsdb.gg/stats

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Performance scores

Aim61
Positioning34
Utility23

0–100 skill scores via Leetify.

Recent form

STEADY48457Last 10048%Win rateLLWLLWWWLL

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression2.7
Utility2.3
Positioning3.4
Opening Duels0.0
Clutch2.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 68% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning3.4
Utility2.3
Mechanics6.7
Opening Duels0.1
Win Impact4.4

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time568ms−69ms
first ⅓ avg 637ms → last ⅓ avg 568ms
Headshot accuracy8.2%−1.3%
first ⅓ avg 9.4% → last ⅓ avg 8.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — inferno 13–3
131Biggest win — mirage
5Longest win streak
L2Current streak
1111In matches decided by ≤2 rounds
10Overtime games

Map breakdown

vertigoBest map · 100% over 5dust2Weakest map · 32% over 25
MapGradePlayedRecordWin rateAvg rating
dust2D2581732%0.01
nukeC145936%0.00
ancientS1310377%0.02
mirageB115645%-0.00
infernoA106460%0.02
anubisC94544%-0.00
cacheC73443%0.02
overpassD62433%0.02
vertigoS550100%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (32% over 25). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

91Matches
52%Win rate
0.80Avg K/D
70.1ADR
30%Headshot %

Clutches & streaks

30%1v1 clutch win
16%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage2339%0.7312.3
Dust21953%0.7412.2
Anubis1547%0.7513.5
Ancient1354%0.8214.2
Inferno1354%0.9613.6
Nuke683%0.9715.0
Train2100%1.0614.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

8.1%Headshot accuracy
36.2%Accuracy (enemy spotted)
36.7%Spray accuracy
79.9%Counter-strafing
10.1°Preaim
562msReaction time
21.8%T opening success
30.8%CT opening success
0.40Enemies flashed / flash
4.7%Flash assists
5.13HE damage / grenade
1.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 8.09% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4002 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.8184% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–130.025%30 Aug
dust28–13-0.038%30 Aug
nuke13–11-0.065%30 Aug
inferno9–13-0.017%30 Aug
ancient11–130.0111%30 Aug
mirage13–100.028%29 Aug
ancient13–5-0.025%29 Aug
ancient13–70.0610%29 Aug
anubis5–13-0.0210%29 Aug
cache9–130.018%28 Aug
dust25–13-0.0512%28 Aug
mirage0–8-0.120%27 Aug
cache13–110.0914%27 Aug
anubis11–13-0.037%27 Aug
dust213–9-0.029%26 Aug
mirage13–10-0.078%26 Aug
anubis13–60.043%26 Aug
inferno13–30.179%25 Aug
cache11–13-0.063%24 Aug
ancient11–130.0111%24 Aug
nuke11–130.026%24 Aug
cache7–13-0.014%23 Aug
dust212–12-0.019%23 Aug
nuke14–160.0412%23 Aug
anubis13–11-0.037%23 Aug
vertigo13–100.046%22 Aug
mirage13–10.098%22 Aug
cache13–60.054%22 Aug
dust213–90.0715%22 Aug
nuke7–130.0211%22 Aug
mirage7–13-0.033%21 Aug
dust24–130.0916%21 Aug
nuke15–15-0.0515%21 Aug
dust27–13-0.0117%20 Aug
inferno13–110.035%20 Aug
cache13–100.039%20 Aug
inferno13–110.0310%19 Aug
nuke0–13-0.0812%18 Aug
ancient13–10.0313%18 Aug
nuke15–150.0412%17 Aug
vertigo13–4-0.0317%5 Aug
anubis7–13-0.022%5 Aug
dust213–11-0.047%5 Aug
anubis13–40.016%23 Jul
ancient13–90.087%23 Jul
dust26–130.0213%21 Jul
nuke14–160.0410%21 Jul
ancient9–3-0.015%21 Jul
mirage10–13-0.069%12 Jun
dust28–130.0110%12 Jun
nuke13–100.0111%12 Jun
inferno9–13-0.108%12 Jun
overpass11–130.0113%11 Jun
nuke3–60.0522%11 Jun
mirage9–130.0314%11 Jun
mirage13–100.035%11 Jun
dust213–70.1718%10 Jun
ancient13–11-0.047%10 Jun
vertigo13–6-0.015%10 Jun
dust211–13-0.0210%10 Jun
dust216–120.0217%10 Jun
inferno13–40.0610%10 Jun
vertigo13–60.098%9 Jun
overpass5–130.0415%9 Jun
dust213–110.095%9 Jun
ancient13–7-0.008%9 Jun
inferno12–120.035%8 Jun
ancient12–120.0216%8 Jun
dust213–20.099%8 Jun
nuke8–130.0110%8 Jun
anubis13–40.039%8 Jun
dust27–13-0.0113%7 Jun
overpass16–120.0710%7 Jun
nuke13–70.035%7 Jun
dust211–130.0210%7 Jun
ancient13–10-0.042%7 Jun
dust21–13-0.0916%7 Jun
inferno7–13-0.0110%7 Jun
overpass13–70.048%7 Jun
overpass9–13-0.007%7 Jun
dust28–13-0.017%7 Jun
ancient13–90.079%6 Jun
mirage16–140.089%6 Jun
dust210–13-0.0314%6 Jun
anubis9–13-0.046%6 Jun
dust211–130.0316%6 Jun
ancient13–50.0212%6 Jun
nuke13–11-0.0214%6 Jun
nuke16–140.0113%6 Jun
anubis15–150.058%5 Jun
dust210–13-0.0110%5 Jun
inferno13–20.029%4 Jun
dust215–150.0110%4 Jun
dust27–13-0.052%2 Jun
mirage9–13-0.005%2 Jun
overpass9–13-0.054%2 Jun
cache10–130.047%14 May
inferno13–70.033%14 May
dust213–9-0.0114%14 May
vertigo13–50.0715%14 May

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →