CoupledNut

CoupledNut — CS2 Stats

76561199040201579[U:1:1079935851]Steam profile ↗

1,064Tracked matches62%Win rate2023Tracked since
CSDB Rating5.7 SolidAggressive Rifler
Premier CS Rating6,306Light Blue band · top ~72.6% of ranked players (population est.)
CSDB Leaderboard#24769 of 32533 tracked
Ladder ranks via Leetify

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CSDB.GGCoupledNutPREMIER6,306 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim70
Positioning55
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY56359Last 10056%Win rateLWWWTTLLWL

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.0
Aggression8.4
Utility3.9
Positioning5.5
Opening Duels4.1

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 617ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.5
Utility3.9
Mechanics8.3
Opening Duels4.1
Win Impact8.8

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time619ms−30ms
first ⅓ avg 650ms → last ⅓ avg 619ms
Headshot accuracy13.9%+1.5%
first ⅓ avg 12.4% → last ⅓ avg 13.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — train 10–0
132Biggest win — mirage
8Longest win streak
14In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 67% over 12dust2Weakest map · 46% over 13
MapGradePlayedRecordWin rateAvg rating
infernoS1711665%0.06
mirageB157847%0.04
dust2B136746%0.03
cacheA138562%0.03
nukeS128467%0.03
trainS128467%0.04
ancientB84450%0.04
vertigo42250%0.06
anubis42250%0.05
overpass2020%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (46% over 13). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
37.3%Accuracy (enemy spotted)
42.5%Spray accuracy
87.3%Counter-strafing
11.5°Preaim
617msReaction time
44.2%T opening success
48.7%CT opening success
0.41Enemies flashed / flash
6.6%Flash assists
8.92HE damage / grenade
4.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.8531% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.411 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust24–13-0.0012%1 Aug
mirage13–90.0711%15 Jul
nuke13–100.0019%5 Jul
train11–40.0819%5 Jul
vertigo12–120.1215%3 Jul
dust212–12-0.0017%3 Jul
cache10–13-0.048%3 Jul
cache3–13-0.0623%2 Jul
vertigo13–70.1015%30 Jun
train9–13-0.0113%30 Jun
inferno13–100.0113%30 Jun
overpass6–130.0214%28 Jun
ancient8–130.0613%28 Jun
train7–40.0221%28 Jun
inferno13–80.149%28 Jun
nuke12–12-0.0015%28 Jun
dust213–7-0.0111%28 Jun
ancient2–130.0413%28 Jun
vertigo4–13-0.0712%27 Jun
mirage5–13-0.0114%27 Jun
train13–90.0422%27 Jun
mirage13–20.1211%27 Jun
nuke13–60.0919%27 Jun
dust213–5-0.0317%27 Jun
anubis12–120.0313%27 Jun
cache13–80.0615%27 Jun
mirage13–4-0.0110%26 Jun
dust213–40.0613%26 Jun
inferno9–13-0.029%26 Jun
ancient13–9-0.014%26 Jun
nuke13–6-0.018%25 Jun
mirage6–130.0518%25 Jun
nuke13–100.1111%25 Jun
inferno13–70.1317%25 Jun
cache13–80.0117%24 Jun
mirage13–70.0315%24 Jun
cache13–100.0714%24 Jun
dust213–6-0.0114%24 Jun
inferno13–80.0516%24 Jun
mirage13–90.0814%23 Jun
inferno7–13-0.065%23 Jun
ancient13–110.0316%21 Jun
nuke13–90.0917%21 Jun
mirage5–130.1420%21 Jun
ancient4–130.0017%21 Jun
inferno13–70.1312%21 Jun
dust25–130.1217%21 Jun
inferno13–80.1821%21 Jun
train13–50.0917%21 Jun
ancient13–30.0518%21 Jun
inferno13–60.1027%21 Jun
overpass6–13-0.049%20 Jun
inferno13–90.0411%20 Jun
train13–10-0.017%19 Jun
train13–60.0519%19 Jun
inferno8–130.0914%19 Jun
train1–11-0.039%19 Jun
ancient13–80.1818%19 Jun
mirage12–120.0315%19 Jun
nuke7–130.0219%19 Jun
cache13–40.0321%19 Jun
mirage5–130.0313%19 Jun
nuke11–130.0215%17 Jun
nuke13–50.067%17 Jun
cache8–130.0511%17 Jun
inferno13–8-0.0215%17 Jun
cache13–70.0627%17 Jun
inferno13–90.078%15 Jun
mirage13–40.038%15 Jun
anubis13–100.1311%15 Jun
mirage12–120.0710%15 Jun
train10–130.0319%15 Jun
dust26–13-0.018%15 Jun
inferno13–60.0713%14 Jun
mirage5–13-0.089%13 Jun
anubis13–60.035%13 Jun
train11–130.018%13 Jun
cache11–130.0315%13 Jun
dust212–120.099%13 Jun
mirage7–13-0.0410%13 Jun
train13–2-0.0018%12 Jun
dust26–13-0.095%12 Jun
cache5–13-0.0614%12 Jun
nuke13–10-0.0213%12 Jun
dust26–130.013%12 Jun
nuke7–13-0.0513%12 Jun
anubis6–130.0324%12 Jun
cache13–50.1117%12 Jun
inferno12–120.0412%12 Jun
mirage13–50.0514%12 Jun
inferno11–130.0722%9 Jun
dust213–70.1319%9 Jun
train10–00.1912%7 Jun
ancient6–13-0.0312%7 Jun
nuke13–60.039%7 Jun
cache13–60.0414%7 Jun
dust213–90.1315%7 Jun
vertigo13–30.1013%7 Jun
inferno12–120.0416%7 Jun
cache13–90.0615%6 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →