gangsta — CS2 Stats

76561199039588605[U:1:1079322877]

2,105Tracked matches57%Win rate2022Tracked since
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating25,217Top 25% of 17,162 CSDB-tracked playersRed band · top ~2.9% of ranked players (population est.)
CSDB Leaderboard#3194 of 26172 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGgangstaPREMIER25,217 · Red bandcsdb.gg/stats

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Performance scores

Aim80
Positioning47
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY53452Last 10053%Win rateTLLWWWWWLW

Last 10 vs previous 10: -10pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.0
Aggression6.5
Utility4.7
Positioning4.7
Opening Duels2.0
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning4.7
Utility4.7
Mechanics6.9
Opening Duels2.0
Win Impact7.4

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time567ms−32ms
first ⅓ avg 599ms → last ⅓ avg 567ms
Headshot accuracy34.8%+5.0%
first ⅓ avg 29.8% → last ⅓ avg 34.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — nuke 13–5
131Biggest win — inferno
5Longest win streak
99In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 78% over 9dust2Weakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
mirageB27141352%0.01
dust2D1861233%-0.01
infernoC145936%-0.00
nukeA148657%0.02
ancientS1410471%0.01
anubisS97278%-0.01
cache21150%0.05
overpass220100%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,131Matches
52%Win rate
1.12Avg K/D
79.3ADR
53%Headshot %

Clutches & streaks

33%1v1 clutch win
19%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLWW

MapMatchesWin rateAvg K/DAvg kills
Mirage35749%1.0416.9
Nuke19750%1.1717.5
Ancient13655%1.1416.8
Inferno11455%1.2017.8
Anubis5946%1.0116.5
Dust24753%1.0316.5
Train3853%1.1718.0
Vertigo3444%1.2819.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.5%Headshot accuracy
31.0%Accuracy (enemy spotted)
35.0%Spray accuracy
80.9%Counter-strafing
9.5°Preaim
571msReaction time
33.3%T opening success
43.0%CT opening success
0.37Enemies flashed / flash
3.8%Flash assists
8.84HE damage / grenade
8.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3683 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3075% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno15–15-0.0320%28 Aug
mirage3–13-0.0125%24 Aug
nuke8–13-0.0153%24 Aug
dust213–90.0240%20 Aug
ancient16–140.0527%19 Aug
ancient13–8-0.0322%19 Aug
mirage13–20.0432%19 Aug
mirage13–2-0.0030%19 Aug
cache5–130.0445%19 Aug
mirage13–4-0.0533%18 Aug
nuke13–110.0018%11 Aug
ancient13–50.0935%11 Aug
mirage3–00.0340%11 Aug
dust215–150.0328%11 Aug
mirage13–40.0527%11 Aug
inferno13–70.0425%10 Aug
cache13–60.0526%10 Aug
mirage10–13-0.0446%26 Jul
dust22–13-0.0139%24 Jun
nuke13–40.0133%24 Jun
inferno13–16-0.0422%24 Jun
anubis13–11-0.0621%24 Jun
ancient13–100.0830%23 Jun
ancient0–20.02100%23 Jun
dust23–13-0.0832%23 Jun
inferno8–130.0132%23 Jun
inferno13–40.0548%23 Jun
mirage11–130.0121%23 Jun
mirage0–10-0.1020%23 Jun
dust211–130.0332%23 Jun
dust20–3-0.09100%23 Jun
inferno9–13-0.1018%23 Jun
mirage13–50.0229%22 Jun
mirage0–30.0025%22 Jun
dust24–13-0.0828%22 Jun
dust216–120.0135%22 Jun
dust23–130.0150%22 Jun
mirage3–130.0123%22 Jun
ancient9–13-0.0513%22 Jun
inferno7–13-0.0636%22 Jun
inferno13–6-0.0124%22 Jun
dust23–13-0.0720%22 Jun
ancient13–7-0.0036%22 Jun
mirage13–90.0933%22 Jun
inferno11–130.0741%22 Jun
dust29–13-0.0124%22 Jun
mirage13–80.0827%18 Jun
anubis13–110.0332%18 Jun
mirage13–6-0.0522%18 Jun
overpass13–8-0.0148%18 Jun
inferno10–13-0.0321%17 Jun
mirage13–30.0731%17 Jun
overpass13–60.0432%17 Jun
dust211–130.0331%17 Jun
inferno13–100.0530%17 Jun
inferno5–130.0533%17 Jun
nuke7–130.0017%17 Jun
ancient16–130.0517%17 Jun
ancient11–13-0.0334%17 Jun
anubis13–30.0727%17 Jun
dust29–130.0123%17 Jun
dust213–40.0122%17 Jun
ancient13–11-0.0519%17 Jun
dust216–14-0.0727%17 Jun
mirage9–13-0.0618%16 Jun
dust213–100.0345%16 Jun
dust28–13-0.0232%16 Jun
nuke16–140.0641%16 Jun
ancient13–80.0337%16 Jun
nuke14–160.0228%16 Jun
nuke13–50.1128%12 Jun
inferno7–13-0.0029%21 May
nuke11–130.0629%20 May
anubis13–60.0341%20 May
nuke6–13-0.0140%21 Apr
dust213–30.0235%20 Apr
mirage16–14-0.0129%2 Apr
nuke13–40.0635%2 Apr
mirage7–13-0.0330%2 Apr
nuke10–130.0731%2 Apr
mirage13–60.0326%2 Apr
ancient13–80.0323%2 Apr
nuke13–70.0320%2 Apr
anubis9–13-0.0615%2 Apr
mirage6–13-0.0335%31 Mar
nuke13–10-0.0625%31 Mar
inferno13–1-0.0232%31 Mar
ancient7–130.0436%30 Mar
nuke13–4-0.0223%30 Mar
mirage10–13-0.0122%30 Mar
mirage13–80.0327%30 Mar
anubis13–7-0.0526%30 Mar
ancient13–1-0.0441%30 Mar
anubis13–7-0.0521%29 Mar
mirage10–13-0.0036%29 Mar
mirage13–80.0231%29 Mar
mirage11–130.1045%29 Mar
mirage10–13-0.0412%29 Mar
anubis13–110.0012%29 Mar
anubis2–130.0043%29 Mar

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →