Bear — CS2 Stats

76561199039221290[U:1:1078955562]

1,314Tracked matches53%Win rate2023Tracked since
CSDB Rating4.5 DevelopingPassive Rifler
Premier CS Rating6,861Light Blue band · top ~69.9% of ranked players (population est.)
CSDB Leaderboard#36287 of 48241 tracked
Ladder ranks via Leetify

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CSDB.GGBearPREMIER6,861 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim71
Positioning36
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY43552Last 10043%Win rateLWLWWLWWLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.1
Aggression1.3
Utility4.1
Positioning3.6
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 72% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 35 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 665ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning3.6
Utility4.1
Mechanics6.1
Opening Duels0.0
Win Impact6.1

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time667ms−65ms
first ⅓ avg 732ms → last ⅓ avg 667ms
Headshot accuracy14.2%−0.4%
first ⅓ avg 14.6% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — cache 13–5
132Biggest win — cache
7Longest win streak
412In matches decided by ≤2 rounds
15Overtime games

Map breakdown

anubisBest map · 83% over 6infernoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC30131743%-0.00
dust2D2271532%-0.01
nukeA127558%-0.01
ancientD124833%-0.00
cacheB126650%-0.00
anubisS65183%0.00
infernoD61517%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
42.2%Accuracy (enemy spotted)
40.6%Spray accuracy
77.5%Counter-strafing
9.5°Preaim
665msReaction time
16.6%T opening success
22.5%CT opening success
0.47Enemies flashed / flash
6.3%Flash assists
8.99HE damage / grenade
3.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.6052% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4706 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.5585% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.057%27 Aug
nuke13–90.0422%27 Aug
nuke13–16-0.0312%25 Aug
ancient13–50.064%25 Aug
mirage13–9-0.016%25 Aug
ancient11–13-0.0420%25 Aug
anubis13–11-0.019%25 Aug
cache13–20.0819%25 Aug
inferno5–130.0325%24 Aug
nuke13–7-0.029%24 Aug
dust24–10-0.0224%24 Aug
dust213–11-0.0015%23 Aug
cache5–13-0.1718%23 Aug
dust213–60.0411%23 Aug
nuke16–14-0.0015%22 Aug
dust28–13-0.0612%22 Aug
nuke13–20.0218%22 Aug
mirage13–70.057%22 Aug
mirage6–80.0415%22 Aug
dust28–13-0.0310%21 Aug
mirage13–110.0520%21 Aug
mirage13–60.018%21 Aug
ancient10–130.0924%19 Aug
inferno13–30.0128%18 Aug
nuke13–7-0.0311%18 Aug
ancient6–13-0.0310%17 Aug
nuke12–160.0014%17 Aug
dust211–13-0.0017%17 Aug
dust210–130.0525%17 Aug
nuke13–20.017%17 Aug
dust210–130.0513%17 Aug
dust213–90.0511%17 Aug
mirage10–13-0.065%17 Aug
inferno2–13-0.100%15 Aug
mirage6–13-0.0511%15 Aug
mirage7–13-0.067%15 Aug
dust27–13-0.0414%15 Aug
cache14–16-0.0412%15 Aug
dust211–13-0.0116%15 Aug
inferno11–13-0.0113%14 Aug
mirage13–8-0.0218%14 Aug
ancient9–13-0.0515%14 Aug
mirage13–60.0514%14 Aug
dust213–8-0.0210%14 Aug
mirage6–130.019%13 Aug
mirage13–20.0516%13 Aug
anubis13–90.019%13 Aug
mirage8–13-0.0215%13 Aug
mirage6–13-0.0410%12 Aug
mirage13–50.0317%12 Aug
dust29–130.0013%12 Aug
mirage12–160.008%12 Aug
dust24–13-0.0211%12 Aug
dust24–13-0.0125%12 Aug
cache5–13-0.0310%12 Aug
ancient13–16-0.0311%12 Aug
dust29–13-0.0220%12 Aug
dust215–15-0.0217%12 Aug
mirage8–13-0.0417%12 Aug
cache13–7-0.0510%12 Aug
dust26–13-0.0810%11 Aug
ancient13–9-0.0318%11 Aug
cache11–13-0.0415%9 Aug
nuke7–130.0123%9 Aug
inferno11–13-0.0416%8 Aug
cache9–13-0.055%8 Aug
anubis13–50.0214%8 Aug
mirage13–80.078%8 Aug
cache13–100.0212%8 Aug
mirage13–16-0.0211%8 Aug
mirage4–13-0.008%8 Aug
mirage3–13-0.0116%8 Aug
dust213–9-0.0329%8 Aug
dust216–12-0.0514%7 Aug
mirage13–20.0212%7 Aug
mirage13–9-0.0612%7 Aug
mirage16–12-0.0214%7 Aug
anubis13–6-0.0114%7 Aug
cache13–50.1623%7 Aug
nuke11–130.0515%7 Aug
mirage13–90.045%6 Aug
dust213–8-0.0314%6 Aug
nuke7–0-0.0550%6 Aug
mirage8–130.038%6 Aug
anubis13–6-0.037%6 Aug
mirage12–16-0.065%6 Aug
ancient13–80.019%6 Aug
dust210–13-0.0327%6 Aug
cache3–130.0120%6 Aug
nuke11–13-0.115%3 Aug
cache13–70.0416%2 Aug
cache16–120.0317%2 Aug
inferno10–13-0.0612%31 Jul
anubis14–160.0214%31 Jul
ancient4–130.0218%31 Jul
ancient9–13-0.0511%28 Jul
mirage14–16-0.0212%22 Jul
ancient13–7-0.0018%13 Jul
ancient3–13-0.0019%13 Jul
mirage15–15-0.038%13 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →