richy

richy — CS2 Stats

US76561199034146777[U:1:1073881049]Steam profile ↗

2,856Tracked matches53%Win rate2020Tracked since
CSDB Rating6.0 SolidAggressive Rifler
Premier CS Rating16,621Purple band · top ~21.9% of ranked players (population est.)
CSDB Leaderboard#14494 of 25066 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGrichyFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER16,621 · Purple bandcsdb.gg/stats

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Performance scores

Aim71
Positioning56
Utility47

0–100 skill scores via Leetify.

Recent form

STEADY52462Last 10052%Win rateLLWWWWWLWL

Last 10 vs previous 10: +0pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression7.2
Utility4.7
Positioning5.6
Opening Duels4.1
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 62% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 695ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.6
Utility4.7
Mechanics7.0
Opening Duels4.1
Win Impact6.1

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time692ms+36ms
first ⅓ avg 656ms → last ⅓ avg 692ms
Headshot accuracy21.0%−0.6%
first ⅓ avg 21.6% → last ⅓ avg 21.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — ancient 13–3
131Biggest win — cache
5Longest win streak
L2Current streak
48In matches decided by ≤2 rounds
9Overtime games

Map breakdown

cacheBest map · 83% over 6mirageWeakest map · 38% over 29
MapGradePlayedRecordWin rateAvg rating
dust2A29171259%0.02
mirageC29111838%0.02
ancientS139469%0.02
infernoB105550%0.02
nukeC73443%-0.02
cacheS65183%0.00
anubis4040%0.01
overpass220100%0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 29). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

548Matches
52%Win rate
1.23Avg K/D
80.7ADR
42%Headshot %

Clutches & streaks

39%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage9754%1.2717.3
Dust27557%1.2116.6
Ancient5242%1.2116.7
Inferno4356%1.2015.7
Anubis4151%1.2415.9
Nuke2040%1.2117.4
Train1457%1.0315.2
Cache967%1.1314.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.4%Headshot accuracy
35.4%Accuracy (enemy spotted)
34.4%Spray accuracy
81.4%Counter-strafing
7.9°Preaim
695msReaction time
31.3%T opening success
61.7%CT opening success
0.45Enemies flashed / flash
5.4%Flash assists
12.34HE damage / grenade
7.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4504 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.316% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 29 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0325%26 Aug
dust27–13-0.0223%26 Aug
cache13–6-0.0122%25 Aug
ancient16–12-0.0528%22 Aug
inferno13–80.0927%22 Aug
ancient13–11-0.027%12 Aug
mirage13–10-0.0324%12 Aug
dust211–130.0917%30 Jul
cache13–90.1325%30 Jul
anubis8–130.0835%28 Jul
dust213–60.0711%26 Jul
cache11–13-0.0614%25 Jul
cache13–8-0.0014%25 Jul
dust213–60.0115%25 Jul
mirage13–90.1139%24 Jul
nuke2–13-0.0526%24 Jul
mirage8–130.0218%24 Jul
dust213–70.038%24 Jul
mirage13–110.0925%24 Jul
ancient2–13-0.0933%24 Jul
ancient13–8-0.0418%24 Jul
inferno10–13-0.0018%24 Jul
nuke10–130.0127%24 Jul
cache13–10.0427%24 Jul
dust213–10.078%21 Jul
mirage13–50.0716%21 Jul
inferno5–110.0618%21 Jul
inferno10–13-0.0033%20 Jul
dust211–130.0118%20 Jul
mirage3–120.1015%19 Jul
nuke13–10.0425%19 Jul
nuke9–13-0.0217%18 Jul
mirage13–80.1116%16 Jul
mirage8–130.0230%15 Jul
cache13–7-0.0714%7 Jul
mirage13–40.016%6 Jul
dust210–130.0715%4 Jul
mirage15–15-0.0113%4 Jul
dust213–8-0.0126%4 Jul
dust213–8-0.0319%3 Jul
dust213–60.0114%3 Jul
ancient9–130.0115%3 Jul
dust20–50.0242%3 Jul
anubis6–13-0.0218%3 Jul
mirage9–13-0.0421%2 Jul
overpass13–40.1228%1 Jul
dust23–130.0533%1 Jul
mirage15–15-0.0115%29 Jun
ancient13–60.1523%28 Jun
dust213–10-0.0215%28 Jun
dust213–10-0.089%27 Jun
overpass13–7-0.0020%26 Jun
mirage5–13-0.004%25 Jun
mirage16–140.0111%25 Jun
dust213–110.0026%14 Jun
ancient13–100.0225%13 Jun
mirage7–13-0.0217%13 Jun
inferno13–8-0.0325%13 Jun
mirage7–13-0.0210%13 Jun
ancient3–13-0.029%13 Jun
dust213–90.0118%13 Jun
dust213–40.0515%13 Jun
mirage5–13-0.0824%11 Jun
dust29–13-0.018%10 Jun
inferno13–9-0.0028%9 Jun
dust213–40.0527%9 Jun
mirage5–13-0.0519%9 Jun
inferno13–60.0614%9 Jun
dust213–70.0623%9 Jun
mirage12–160.0522%9 Jun
anubis10–130.0431%8 Jun
dust28–130.0427%8 Jun
inferno14–16-0.0211%8 Jun
mirage13–20.1324%6 Jun
mirage10–13-0.0333%4 Jun
dust213–80.0523%4 Jun
inferno13–60.0214%4 Jun
mirage1–13-0.075%4 Jun
dust211–130.0520%3 Jun
mirage7–130.0015%3 Jun
dust213–80.0346%3 Jun
mirage13–4-0.0416%2 Jun
ancient13–100.0723%2 Jun
ancient13–30.2028%2 Jun
dust216–120.0420%2 Jun
mirage11–130.1120%28 May
mirage16–130.028%28 May
mirage13–80.0224%28 May
mirage8–130.0122%28 May
mirage11–130.0422%26 May
anubis6–13-0.0716%26 May
nuke16–13-0.0318%26 May
ancient13–60.0415%7 May
ancient1–8-0.0525%7 May
dust211–130.0436%5 Mar
dust28–130.0225%27 Feb
nuke4–13-0.0320%27 Feb
ancient13–40.0821%27 Feb
nuke13–2-0.0426%26 Feb
inferno9–130.0820%26 Feb

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →