ADRIFT

ADRIFT — CS2 Stats

76561199028344092[U:1:1068078364]Steam profile ↗

3,300Tracked matches17%Win rate2020Tracked since
CSDB Rating4.1 Developing
Premier CS Rating1,730Grey band · top ~92.7% of ranked players (population est.)
CSDB Leaderboard#35605 of 45520 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanSilver I
Ladder ranks via Leetify

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CSDB.GGADRIFTFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER1,730 · Grey bandcsdb.gg/stats

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Performance scores

Aim50
Positioning55
Utility53

0–100 skill scores via Leetify.

Recent form

COLD30637Last 10030%Win rateLLTLTTWWWL

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating

Player DNA

Aim5.0
Aggression7.2
Utility5.3
Positioning5.5
Opening Duels2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 86% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.5
Utility5.3
Mechanics6.4
Opening Duels2.4
Win Impact0.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time633ms−115ms
first ⅓ avg 748ms → last ⅓ avg 633ms
Headshot accuracy11.3%−2.6%
first ⅓ avg 13.9% → last ⅓ avg 11.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — dust2 13–5
130Biggest win — nuke
4Longest win streak
L2Current streak
911In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 50% over 6mirageWeakest map · 19% over 16
MapGradePlayedRecordWin rateAvg rating
dust2D2561924%-0.01
infernoC1881044%0.02
nukeD1641225%-0.01
mirageD1631319%0.00
anubisC83538%-0.01
cacheB63350%-0.02
ancient31233%0.01
office3030%-0.03
train2020%-0.03
eldorado1010%-0.07
boulder110100%-0.03
vertigo110100%-0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (19% over 16). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

7Matches
0%Win rate
0.47Avg K/D
ADR
26%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.5%Headshot accuracy
31.7%Accuracy (enemy spotted)
32.7%Spray accuracy
78.8%Counter-strafing
9.2°Preaim
628msReaction time
44.2%T opening success
34.7%CT opening success
0.48Enemies flashed / flash
5.0%Flash assists
7.72HE damage / grenade
11.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.4574% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4806 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 34.6922% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

19% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.015%30 Aug
dust29–130.0110%30 Aug
nuke15–15-0.025%29 Aug
ancient6–130.0411%29 Aug
eldorado8–8-0.0714%29 Aug
nuke8–80.097%29 Aug
inferno9–70.094%29 Aug
anubis13–70.074%29 Aug
inferno13–110.1018%29 Aug
nuke9–130.0116%28 Aug
dust23–13-0.0113%28 Aug
dust23–13-0.078%27 Aug
mirage5–130.0914%27 Aug
mirage4–13-0.0812%27 Aug
inferno14–160.0412%26 Aug
dust214–16-0.0110%26 Aug
inferno7–13-0.019%26 Aug
anubis11–130.0316%26 Aug
inferno11–130.0028%25 Aug
nuke4–13-0.0212%25 Aug
inferno8–13-0.044%25 Aug
mirage14–160.047%25 Aug
inferno16–140.0111%25 Aug
dust21–13-0.0525%24 Aug
nuke2–13-0.086%23 Aug
anubis13–11-0.0210%23 Aug
inferno13–40.079%23 Aug
anubis8–13-0.0116%23 Aug
mirage11–130.0413%22 Aug
anubis11–13-0.0112%22 Aug
anubis6–13-0.066%22 Aug
nuke6–13-0.0213%21 Aug
train8–13-0.0011%21 Aug
mirage8–130.0210%21 Aug
mirage13–11-0.0025%20 Aug
mirage14–16-0.0317%19 Aug
inferno16–140.0010%19 Aug
dust213–60.0423%19 Aug
dust211–13-0.014%19 Aug
mirage13–50.0513%19 Aug
office10–13-0.0215%19 Aug
inferno2–130.0316%18 Aug
nuke13–6-0.048%16 Aug
inferno6–130.0212%15 Aug
inferno8–13-0.029%15 Aug
dust210–130.0411%14 Aug
dust216–13-0.0413%14 Aug
boulder13–5-0.0318%14 Aug
dust212–12-0.0113%13 Aug
nuke10–13-0.047%13 Aug
cache13–11-0.0122%13 Aug
inferno3–13-0.0711%13 Aug
mirage13–30.017%12 Aug
dust26–13-0.0317%12 Aug
office7–13-0.0012%12 Aug
dust213–100.0411%11 Aug
dust215–15-0.0214%11 Aug
nuke13–16-0.0214%11 Aug
office8–13-0.078%9 Aug
train3–13-0.0610%9 Aug
cache15–15-0.069%9 Aug
mirage2–13-0.0811%9 Aug
dust22–13-0.0118%8 Aug
inferno11–13-0.045%8 Aug
mirage7–130.0612%8 Aug
mirage4–13-0.0310%8 Aug
inferno13–70.0710%6 Aug
nuke13–90.0411%6 Aug
nuke13–00.1121%5 Aug
ancient10–130.0422%5 Aug
nuke15–15-0.009%4 Aug
cache13–90.0417%4 Aug
anubis11–13-0.0410%2 Aug
vertigo13–11-0.076%2 Aug
cache9–130.0319%2 Aug
mirage3–13-0.0114%2 Aug
nuke2–13-0.0833%2 Aug
dust29–13-0.066%1 Aug
dust216–130.0210%1 Aug
inferno13–110.049%1 Aug
mirage9–130.0819%1 Aug
cache5–13-0.0611%1 Aug
mirage8–130.0116%1 Aug
inferno6–13-0.015%31 Jul
dust27–130.0015%30 Jul
inferno13–70.077%30 Jul
cache13–5-0.0516%30 Jul
dust213–30.0420%30 Jul
nuke16–12-0.0016%30 Jul
dust210–13-0.0116%27 Jul
dust213–50.1213%26 Jul
dust27–13-0.0810%25 Jul
dust21–13-0.0323%25 Jul
nuke2–13-0.0111%25 Jul
ancient13–3-0.043%23 Jul
anubis13–3-0.014%23 Jul
dust210–13-0.0015%23 Jul
dust25–13-0.0512%23 Jul
mirage2–13-0.1518%22 Jul
dust28–130.0419%22 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →